Player Matchup

Sol
Sol
Gold II
JellyJizzJerry
Sol
Gold II
Level 96
God Stats
16W - 14L
1,658 SR
Queue Stats
89W - 97L
1,610 MMR
Party 2
Skadi
Skadi
Gold I
MustyMuffMary
Skadi
Gold I
Level 120
God Stats
43W - 19L
1,710 SR
Queue Stats
161W - 184L
1,533 MMR
Party 2
Athena
Athena
Gold IV
Ra1s1nBrand
Athena
Gold IV
Level 83
God Stats
1W - 1L
1,386 SR
Queue Stats
62W - 61L
1,527 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 100
1,584 SR
1,557 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,667 SR
1,475 MMR
Mulan
Mulan
Gold II
KoroLC
Mulan
Gold II
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
402W - 439L
1,322 MMR
Party 1
Hel
Hel
Gold I
Opfrin
Hel
Gold I
Level 72
God Stats
1W - 2L
1,885 SR
Queue Stats
31W - 30L
1,814 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
atun_con_mayo
Hun Batz
Gold IV
Level 119
God Stats
5W - 6L
1,617 SR
Queue Stats
406W - 444L
1,288 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 8
10,836
722
10,340
9,837
3,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 2 / 6
10,999
733
13,371
9,140
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Athena
14
1 / 1 / 13
10,711
714
5,210
16,471
14,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
OdinGebArtioBaron SamediCthulhu

VS

Bans
KumbhakarnaMedusaGilgameshIzanamiCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
KoroLC
Mulan
11
0 / 6 / 3
8,023
535
5,754
14,732
10,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hel
Opfrin
Hel
13
1 / 5 / 5
9,118
608
6,126
11,325
3,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
atun_con_mayo
Hun Batz
14
5 / 4 / 1
9,491
633
12,773
12,657
4,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
3
8
3.33
L
Mulan
KoroLC
Mulan
0
6
3
0.25
W
8
2
6
5.5
L
Hel
Opfrin
Hel
1
5
5
0.7
W
Athena
1
1
13
7.5
L
Hun Batz
atun_con_mayo
Hun Batz
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,921
Damage
24,653
35,448
Taken
38,714
20,789
Mitigated
18,630
12,611
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,340
2,454
0
4,406
9,837
3,560
1,485
1,303
8,534
41,669
0
L
Mulan
KoroLC
Mulan
5,754
549
0
1,781
14,732
10,680
92
6,556
7,817
0
19,184
W
13,371
6,021
0
1,625
9,140
2,982
1,062
1,583
7,557
0
37,690
L
Hel
Opfrin
Hel
6,126
348
5,521
4,820
11,325
3,644
128
4,923
6,142
34,003
0
W
Athena
5,210
1,047
0
6,580
16,471
14,247
142
3,735
12,736
17,972
0
L
Hun Batz
atun_con_mayo
Hun Batz
12,773
930
0
2,134
12,657
4,306
268
3,946
8,585
0
36,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,546
Gold Earned
26,632
158
Minions Killed
156
6
Camps Cleared
6
845,487
Distance Traveled
801,173
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,836
722
85
6
2
265,127
0
L
Mulan
8,023
535
35
2
0
257,911
3
W
Skadi
10,999
733
55
4
3
286,357
3
L
Hel
9,118
608
78
5
3
262,301
7
W
Athena
10,711
714
18
1
1
294,003
7
L
Hun Batz
9,491
633
43
3
3
280,961
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role