Player Matchup

Merlin
Merlin
BadSeanism
Merlin
Level 140
God Stats
13W - 6L
1,503 SR
Queue Stats
250W - 232L
1,505 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Boledog22
Kumbhakarna
Level 121
God Stats
1W - 0L
1,450 SR
Queue Stats
60W - 60L
1,527 Elo+
Party 1
Apollo
Apollo
Datyumyum
Apollo
Level 47
God Stats
4W - 4L
1,808 SR
Queue Stats
27W - 26L
1,539 Elo+
Party 1
The Morrigan
The Morrigan
KLew1823
The Morrigan
Level 140
God Stats
1W - 0L
2,010 SR
Queue Stats
49W - 41L
1,562 Elo+
Party 1
Guan Yu
Guan Yu
snymann29
Guan Yu
Level 129
God Stats
2W - 0L
1,692 SR
Queue Stats
18W - 24L
1,466 Elo+
Party 1
Team Averages
Level 115
1,693 SR
1,520 Elo+

VS

Team Averages
Level 84
1,641 SR
1,611 Elo+
Morgan Le Fay
Morgan Le Fay
DesecraeButOnPC
Morgan Le Fay
Level 32
God Stats
97W - 41L
1,747 SR
Queue Stats
119W - 64L
1,719 Elo+
Party 2
Rama
Rama
GAMiNG_GOD_DJM49
Rama
Level 128
God Stats
8W - 5L
1,719 SR
Queue Stats
107W - 78L
1,718 Elo+
Party 2
Cthulhu
Cthulhu
KleanKill360
Cthulhu
Level 113
God Stats
9W - 7L
1,722 SR
Queue Stats
44W - 34L
1,649 Elo+
Party 2
Mulan
Mulan
Neosalt96
Mulan
Level 103
God Stats
35W - 30L
1,515 SR
Queue Stats
394W - 385L
1,459 Elo+
Party 3
Set
Set
Oakleythechub
Set
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BadSeanism
Merlin
19
5 / 0 / 8
12,734
554
11,041
9,583
4,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
Boledog22
Kumbhakarna
15
1 / 4 / 13
11,116
483
6,819
20,709
23,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Apollo
Datyumyum
Apollo
20
5 / 1 / 8
14,093
613
14,841
16,092
6,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
KLew1823
The Morrigan
20
17 / 1 / 4
14,140
615
21,245
14,840
8,011
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
snymann29
Guan Yu
19
1 / 1 / 8
12,535
545
9,104
18,003
19,808
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DesecraeButOnPC
Morgan Le Fay
13
0 / 4 / 0
9,162
398
4,621
9,713
3,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 7 / 2
10,860
472
5,788
22,000
6,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
KleanKill360
Cthulhu
14
2 / 7 / 2
9,294
404
9,159
19,391
9,698
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
Neosalt96
Mulan
18
2 / 5 / 1
11,309
492
13,849
21,236
16,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 6 / 0
9,492
413
3,175
12,908
5,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
12
29
Kills
7
7
Deaths
29
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Merlin
BadSeanism
Merlin
5
0
8
9
W
Kumbhakarna
Boledog22
Kumbhakarna
1
4
13
1.88
W
Apollo
Datyumyum
Apollo
5
1
8
9
L
Morgan Le Fay
DesecraeButOnPC
Morgan Le Fay
0
4
0
0
L
2
7
2
0.43
W
The Morrigan
KLew1823
The Morrigan
17
1
4
19
L
Cthulhu
KleanKill360
Cthulhu
2
7
2
0.43
L
Mulan
Neosalt96
Mulan
2
5
1
0.5
L
1
6
0
0.17
W
Guan Yu
snymann29
Guan Yu
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,050
Damage
36,592
79,227
Taken
85,248
62,383
Mitigated
41,482
31,382
Healing
21,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
BadSeanism
Merlin
11,041
74
0
1,588
9,583
4,158
530
2,720
6,646
99,657
0
W
Kumbhakarna
Boledog22
Kumbhakarna
6,819
885
0
3,895
20,709
23,627
144
4,695
15,169
17,552
0
W
Apollo
Datyumyum
Apollo
14,841
11,325
0
8,046
16,092
6,779
7,023
2,203
13,784
0
135,899
L
Morgan Le Fay
DesecraeButOnPC
Morgan Le Fay
4,621
110
0
1,825
9,713
3,043
0
7,435
2,174
47,816
0
L
5,788
5,079
0
8,490
22,000
6,775
816
6,580
15,420
0
89,335
W
The Morrigan
KLew1823
The Morrigan
21,245
4,604
322
7,866
14,840
8,011
495
4,323
9,949
91,993
16,057
L
Cthulhu
KleanKill360
Cthulhu
9,159
396
73
2,929
19,391
9,698
138
9,509
9,837
49,860
0
L
Mulan
Neosalt96
Mulan
13,849
1,675
0
5,755
21,236
16,357
228
7,323
13,913
12,528
60,262
L
3,175
940
0
2,144
12,908
5,609
0
3,542
9,325
0
61,031
W
Guan Yu
snymann29
Guan Yu
9,104
1,071
3,149
6,516
18,003
19,808
1,280
2,118
15,103
0
73,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,618
Gold Earned
50,117
682
Minions Killed
558
0
Camps Cleared
0
2,309,123
Distance Traveled
1,900,605
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,734
554
166
7
0
456,893
5
W
Kumbhakarna
11,116
483
16
1
0
464,812
3
W
Apollo
14,093
613
210
9
0
449,890
3
L
Morgan Le Fay
9,162
398
95
4
0
300,814
5
L
Rama
10,860
472
142
6
0
365,093
2
W
The Morrigan
14,140
615
143
6
0
457,179
1
L
Cthulhu
9,294
404
79
3
0
447,829
3
L
Mulan
11,309
492
143
6
0
367,044
8
L
Set
9,492
413
99
4
0
419,825
3
W
Guan Yu
12,535
545
147
6
0
480,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role