Player Matchup

Bacchus
Bacchus
AlexThePerson123
Bacchus
Level 41
God Stats
6W - 7L
1,586 SR
Queue Stats
122W - 141L
1,355 Elo+
Solo
Mulan
Mulan
Deathtrap981
Mulan
Level 68
God Stats
11W - 6L
1,670 SR
Queue Stats
282W - 258L
1,537 Elo+
Solo
Nemesis
Nemesis
Prophet_XXIII
Nemesis
Level 69
God Stats
0W - 1L
1,328 SR
Queue Stats
5W - 4L
1,648 Elo+
Solo
Baron Samedi
Baron Samedi
Scathelol
Baron Samedi
Level 35
God Stats
1W - 4L
1,351 SR
Queue Stats
201W - 217L
1,373 Elo+
Solo
Danzaburou
Danzaburou
Swagcart777
Danzaburou
Level 41
God Stats
4W - 11L
1,398 SR
Queue Stats
131W - 165L
1,387 Elo+
Solo
Team Averages
Level 51
1,467 SR
1,460 Elo+

VS

Team Averages
Level 90
1,499 SR
1,471 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ElHonchoPancho
Chaac
Level 101
God Stats
44W - 29L
1,669 SR
Queue Stats
181W - 157L
1,488 Elo+
Solo
Ullr
Ullr
Mannyx11
Ullr
Level 34
God Stats
1W - 0L
1,713 SR
Queue Stats
104W - 83L
1,489 Elo+
Solo
Olorun
Olorun
Qwik_Shot15
Olorun
Level 145
God Stats
5W - 5L
1,487 SR
Queue Stats
252W - 269L
1,500 Elo+
Solo
Fenrir
Fenrir
RocknRollEv
Fenrir
Level 49
God Stats
1W - 6L
1,125 SR
Queue Stats
226W - 285L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,260
405
3,900
9,637
5,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

11
1 / 5 / 0
6,623
509
4,039
10,705
4,378
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
8
2 / 7 / 2
5,851
450
6,708
11,932
4,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Baron Samedi
Scathelol
Baron Samedi
12
3 / 1 / 0
6,812
524
3,981
8,463
3,459
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Swagcart777
Danzaburou
4
0 / 4 / 0
4,195
323
1,435
4,976
1,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 4 / 4
7,904
608
7,647
6,579
1,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 1 / 3
8,283
637
8,833
11,333
10,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
12
4 / 0 / 7
7,638
588
5,667
6,284
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
14
7 / 0 / 5
8,776
675
9,007
8,155
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
13
5 / 1 / 1
7,776
598
3,201
8,272
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
23
23
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
4
4
1
L
0
6
0
0
L
1
5
0
0.2
W
5
1
3
6.5
W
Ullr
4
0
7
7.5
L
Nemesis
2
7
2
0.43
W
Olorun
7
0
5
9.5
W
Fenrir
5
1
1
5.5
L
Baron Samedi
Scathelol
Baron Samedi
3
1
0
3
L
Danzaburou
Swagcart777
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,063
Damage
34,355
45,713
Taken
40,623
18,552
Mitigated
21,097
11,178
Healing
19,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,647
1,285
0
1,169
6,579
1,998
2,128
1,501
5,078
51,351
0
L
3,900
502
187
1,261
9,637
5,278
0
4,271
5,366
18,049
0
L
4,039
984
0
2,985
10,705
4,378
0
760
9,148
0
38,005
W
8,833
1,109
0
6,552
11,333
10,136
1,179
671
10,662
0
42,468
W
Ullr
5,667
2,255
0
1,880
6,284
2,126
1,543
2,267
4,017
0
37,449
L
Nemesis
6,708
2,697
0
2,905
11,932
4,180
0
4,154
7,656
0
26,227
W
Olorun
9,007
5,637
871
6,486
8,155
4,066
2,669
2,248
5,907
50,898
0
W
Fenrir
3,201
233
0
2,454
8,272
2,771
0
1,194
7,078
0
36,558
L
Baron Samedi
Scathelol
Baron Samedi
3,981
291
292
2,783
8,463
3,459
0
4,844
3,619
41,630
0
L
Danzaburou
Swagcart777
Danzaburou
1,435
304
245
520
4,976
1,257
0
2,625
2,351
0
9,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
40,377
260
Minions Killed
391
0
Camps Cleared
0
1,149,924
Distance Traveled
1,236,583
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,904
608
86
7
0
225,013
0
L
Bacchus
5,260
405
25
2
0
235,552
0
L
Mulan
6,623
509
92
7
0
256,142
2
W
Chaac
8,283
637
83
6
0
245,800
4
W
Ullr
7,638
588
68
5
0
250,530
0
L
Nemesis
5,851
450
47
4
0
243,735
0
W
Olorun
8,776
675
96
7
0
242,022
0
W
Fenrir
7,776
598
58
4
0
273,218
0
L
Baron Samedi
6,812
524
84
6
0
240,778
4
L
Danzaburou
4,195
323
12
1
0
173,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role