Player Matchup

Izanami
Izanami
Melty melt1516
Izanami
Level 13
God Stats
4W - 6L
1,465 SR
Queue Stats
11W - 18L
1,320 Elo+
Party 2
Merlin
Merlin
ShinNanaya22
Merlin
Level 27
God Stats
4W - 2L
1,641 SR
Queue Stats
13W - 14L
1,472 Elo+
Party 2
Amaterasu
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
Level 119
God Stats
1W - 2L
1,423 SR
Queue Stats
60W - 60L
1,455 Elo+
Party 2
Team Averages
Level 53
1,510 SR
1,416 Elo+

VS

Team Averages
Level 62
1,743 SR
1,572 Elo+
Baron Samedi
Baron Samedi
Clapper221
Baron Samedi
Level 10
God Stats
4W - 1L
1,725 SR
Queue Stats
7W - 3L
1,621 Elo+
Solo
Cabrakan
Cabrakan
Dr_Bubbles_000
Cabrakan
Level 147
God Stats
51W - 21L
1,984 SR
Queue Stats
401W - 299L
1,670 Elo+
Party 1
Neith
Neith
sukunasvessel_
Neith
Level 28
God Stats
24W - 16L
1,520 SR
Queue Stats
136W - 113L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 9 / 2
8,877
555
7,761
14,707
7,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
12
0 / 6 / 2
8,497
531
8,632
9,771
3,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
XI_UNDAUNTED_IX
Amaterasu
12
2 / 14 / 1
9,477
592
10,381
23,040
18,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Clapper221
Baron Samedi
17
12 / 0 / 16
12,562
785
20,827
10,167
7,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cabrakan
16
10 / 1 / 18
12,831
802
12,910
18,005
27,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
7 / 2 / 17
11,247
703
8,741
11,155
4,537
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
29
29
Deaths
3
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Clapper221
Baron Samedi
12
0
16
20
W
Cabrakan
10
1
18
19
L
1
9
2
0.22
L
Merlin
0
6
2
0.17
L
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
2
14
1
0.18
W
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,774
Damage
42,478
47,518
Taken
39,327
29,584
Mitigated
39,831
4,141
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Clapper221
Baron Samedi
20,827
1,305
4,083
5,614
10,167
7,813
547
3,150
6,835
76,259
0
W
Cabrakan
12,910
1,810
878
3,526
18,005
27,481
258
3,262
13,990
27,141
0
L
7,761
5,108
0
446
14,707
7,657
0
11,634
3,073
0
28,931
L
Merlin
8,632
326
312
1,302
9,771
3,450
0
8,515
1,256
26,360
0
L
Amaterasu
XI_UNDAUNTED_IX
Amaterasu
10,381
2,780
0
2,081
23,040
18,477
0
13,700
9,340
0
26,591
W
8,741
3,551
0
2,254
11,155
4,537
1,877
1,891
9,046
0
31,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,851
Gold Earned
36,640
132
Minions Killed
209
1
Camps Cleared
11
680,131
Distance Traveled
826,246
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,562
785
117
7
10
264,914
5
W
Cabrakan
12,831
802
17
1
1
300,513
1
L
Izanami
8,877
555
56
4
1
219,409
0
L
Merlin
8,497
531
42
3
0
241,651
0
L
Amaterasu
9,477
592
34
2
0
219,071
1
W
Neith
11,247
703
75
5
0
260,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role