Player Matchup

Nike
Nike
 
Nike
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
DemonHunterHex
The Morrigan
Level 14
God Stats
2W - 4L
1,396 SR
Queue Stats
14W - 16L
1,474 Elo+
Solo
Bakasura
Bakasura
SumSadNarrator
Bakasura
Level 13
God Stats
1W - 1L
1,769 SR
Queue Stats
10W - 13L
1,452 Elo+
Solo
Hel
Hel
omendenemo
Hel
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,292 Elo+
Party 1
Hachiman
Hachiman
sunset215
Hachiman
Level 88
God Stats
0W - 2L
1,292 SR
Queue Stats
95W - 105L
1,500 Elo+
Party 1
Team Averages
Level 30
1,491 SR
1,444 Elo+

VS

Team Averages
Level 23
1,520 SR
1,456 Elo+
Xbalanque
Xbalanque
Avatuur
Xbalanque
Level 47
God Stats
76W - 66L
1,582 SR
Queue Stats
157W - 139L
1,497 Elo+
Party 2
Ymir
Ymir
ElementSide
Ymir
Level 20
God Stats
4W - 0L
1,520 SR
Queue Stats
27W - 36L
1,393 Elo+
Solo
Ra
Ra
Traynorz
Ra
Level 18
God Stats
21W - 19L
1,499 SR
Queue Stats
26W - 31L
1,388 Elo+
Party 2
Danzaburou
Danzaburou
animeweeb002
Danzaburou
Level 17
God Stats
14W - 8L
1,500 SR
Queue Stats
26W - 19L
1,581 Elo+
Party 2
Fafnir
Fafnir
damanager
Fafnir
Level 14
God Stats
5W - 5L
1,500 SR
Queue Stats
33W - 38L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
0 / 3 / 1
9,014
361
4,983
8,645
3,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

The Morrigan
DemonHunterHex
The Morrigan
16
1 / 8 / 3
10,723
429
4,250
17,712
8,167
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
20
6 / 6 / 1
12,646
506
15,364
23,028
12,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
1 / 9 / 3
9,754
390
5,831
19,354
22,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
sunset215
Hachiman
18
3 / 7 / 3
11,411
456
25,179
26,259
10,938
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Avatuur
Xbalanque
20
23 / 2 / 3
15,312
612
33,708
28,813
14,997
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
3 / 4 / 5
12,670
507
11,008
20,744
26,870
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 3 / 9
12,033
481
10,971
13,070
6,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
animeweeb002
Danzaburou
17
4 / 2 / 7
11,900
476
7,737
13,305
5,687
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
damanager
Fafnir
17
0 / 1 / 21
12,640
506
5,356
18,653
23,952
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
78
11
Kills
33
33
Deaths
12
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
0
3
1
0.17
W
Xbalanque
Avatuur
Xbalanque
23
2
3
12.25
L
The Morrigan
DemonHunterHex
The Morrigan
1
8
3
0.31
W
3
4
5
1.38
L
Bakasura
6
6
1
1.08
W
3
3
9
2.5
W
Danzaburou
animeweeb002
Danzaburou
4
2
7
3.75
W
Fafnir
damanager
Fafnir
0
1
21
10.5
L
1
9
3
0.28
L
Hachiman
sunset215
Hachiman
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,607
Damage
68,780
94,998
Taken
94,585
57,549
Mitigated
77,921
22,529
Healing
34,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,983
1,734
0
503
8,645
3,606
777
3,615
5,016
392
35,024
W
Xbalanque
Avatuur
Xbalanque
33,708
21,689
0
17,761
28,813
14,997
5,533
3,831
24,633
0
137,272
L
The Morrigan
DemonHunterHex
The Morrigan
4,250
606
0
2,578
17,712
8,167
1,205
5,593
11,680
55,254
3,551
W
11,008
1,960
0
2,361
20,744
26,870
1,785
2,031
17,361
71,201
0
L
Bakasura
15,364
8,378
0
6,383
23,028
12,131
2,471
6,792
16,093
0
84,279
W
10,971
755
1,261
3,403
13,070
6,415
2,458
1,567
11,118
85,778
0
W
Danzaburou
animeweeb002
Danzaburou
7,737
3,403
0
2,368
13,305
5,687
1,900
3,023
10,201
0
54,406
W
Fafnir
damanager
Fafnir
5,356
1,464
3,317
4,027
18,653
23,952
516
4,897
13,263
22,260
0
L
5,831
2,218
825
1,814
19,354
22,707
186
6,056
13,154
15,760
0
L
Hachiman
sunset215
Hachiman
25,179
13,800
0
10,426
26,259
10,938
858
4,984
21,149
0
110,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,548
Gold Earned
64,555
495
Minions Killed
556
0
Camps Cleared
0
2,109,383
Distance Traveled
2,253,061
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,014
361
69
3
0
410,492
1
W
Xbalanque
15,312
612
192
8
0
451,298
0
L
The Morrigan
10,723
429
109
4
0
424,299
2
W
Ymir
12,670
507
131
5
0
364,568
4
L
Bakasura
12,646
506
152
6
0
545,490
3
W
Ra
12,033
481
136
5
0
497,040
0
W
Danzaburou
11,900
476
71
3
0
461,110
3
W
Fafnir
12,640
506
26
1
0
479,045
0
L
Hel
9,754
390
16
1
0
323,058
1
L
Hachiman
11,411
456
149
6
0
406,044
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role