Player Matchup

Xbalanque
Xbalanque
BlntmanandChonic
Xbalanque
Level 25
God Stats
0W - 1L
1,215 SR
Queue Stats
46W - 49L
1,543 Elo+
Solo
Athena
Athena
StrikeAtTheWind
Athena
Level 12
God Stats
19W - 8L
1,500 SR
Queue Stats
41W - 27L
1,520 Elo+
Solo
Loki
Loki
VoltaicSilver
Loki
Level 7
God Stats
0W - 2L
1,139 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Anubis
Anubis
bluecivic99
Anubis
Level 6
God Stats
0W - 2L
1,181 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Ra
Ra
dougiefresh1233
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,149 Elo+
Party 1
Team Averages
Level 11
1,307 SR
1,302 Elo+

VS

Team Averages
Level 22
1,516 SR
1,507 Elo+
Odin
Odin
 
Odin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Arjoncito50
Loki
Level 27
God Stats
3W - 7L
1,500 SR
Queue Stats
79W - 113L
1,438 Elo+
Solo
Pele
Pele
RSakuras
Pele
Level 20
God Stats
8W - 5L
1,133 SR
Queue Stats
52W - 47L
1,412 Elo+
Solo
Ra
Ra
Slippy626
Ra
Level 23
God Stats
21W - 13L
1,594 SR
Queue Stats
55W - 50L
1,465 Elo+
Solo
Olorun
Olorun
Tiddiebounce
Olorun
Level 13
God Stats
8W - 4L
1,854 SR
Queue Stats
210W - 142L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
6
0 / 6 / 1
4,384
399
3,979
6,394
1,554
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 0
5,387
490
3,580
4,549
3,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 0 / 0
5,782
526
1,539
5,286
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
7
1 / 6 / 0
4,971
452
3,885
6,700
3,593
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 4 / 1
5,013
456
1,047
4,738
1,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
10
0 / 0 / 0
5,638
513
1,526
4,320
1,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 1 / 6
5,347
486
1,728
5,196
1,174
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
9
3 / 1 / 6
5,852
532
3,084
4,135
2,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
7 / 0 / 2
7,044
640
4,383
6,122
1,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
11
6 / 1 / 2
6,866
624
7,387
5,725
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
33
3
Kills
17
17
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
0
0
0
0
W
1
1
6
4
L
Xbalanque
0
6
1
0.08
W
Pele
3
1
6
6
W
7
0
2
8
L
0
1
0
0
W
Olorun
6
1
2
7
L
2
0
0
2
L
Anubis
1
6
0
0.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,030
Damage
18,108
27,667
Taken
25,498
11,471
Mitigated
8,858
5,788
Healing
11,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
1,526
148
0
1,579
4,320
1,492
502
1,195
2,835
0
23,332
W
1,728
637
0
1,095
5,196
1,174
0
1,394
3,640
0
18,717
L
Xbalanque
3,979
1,970
0
830
6,394
1,554
0
4,086
2,284
0
13,043
W
Pele
3,084
595
0
1,031
4,135
2,178
960
1,424
2,669
0
18,687
W
4,383
804
201
3,568
6,122
1,834
0
2,831
3,163
33,538
0
L
3,580
709
0
1,738
4,549
3,405
0
1,179
3,302
21,022
0
W
Olorun
7,387
3,877
180
3,658
5,725
2,180
1,008
997
4,679
43,312
0
L
1,539
226
0
1,296
5,286
1,814
0
1,176
4,110
0
27,397
L
Anubis
3,885
337
0
909
6,700
3,593
0
2,763
3,834
19,940
0
L
1,047
626
119
896
4,738
1,105
264
2,371
2,367
18,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
30,747
203
Minions Killed
307
0
Camps Cleared
0
968,227
Distance Traveled
1,083,842
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,638
513
62
6
0
217,198
3
W
Loki
5,347
486
40
4
0
237,774
1
L
Xbalanque
4,384
399
25
2
0
168,733
2
W
Pele
5,852
532
44
4
0
216,482
0
W
Ra
7,044
640
86
8
0
219,034
1
L
Athena
5,387
490
43
4
0
210,762
4
W
Olorun
6,866
624
75
7
0
193,354
3
L
Loki
5,782
526
60
5
0
231,521
0
L
Anubis
4,971
452
31
3
0
173,687
0
L
Ra
5,013
456
44
4
0
183,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role