Player Matchup

Thor
Thor
AlastorBlade
Thor
Level 7
God Stats
1W - 2L
1,233 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Hercules
Hercules
DondePollo
Hercules
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 17L
1,647 Elo+
Party 2
Sylvanus
Sylvanus
TiJoeJoe
Sylvanus
Level 61
God Stats
22W - 14L
1,650 SR
Queue Stats
271W - 210L
1,626 Elo+
Party 2
Vulcan
Vulcan
Tiltodactyl
Vulcan
Level 34
God Stats
9W - 3L
1,857 SR
Queue Stats
129W - 75L
1,663 Elo+
Party 2
Ullr
Ullr
UnstoppableUllr
Ullr
Level 13
God Stats
1W - 1L
1,810 SR
Queue Stats
14W - 3L
1,516 Elo+
Party 2
Team Averages
Level 26
1,610 SR
1,590 Elo+

VS

Team Averages
Level 22
1,538 SR
1,532 Elo+
Poseidon
Poseidon
CCR0NA
Poseidon
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
GuardianMaki
Sun Wukong
Level 26
God Stats
4W - 3L
1,500 SR
Queue Stats
156W - 163L
1,584 Elo+
Party 1
Hou Yi
Hou Yi
KSelephant3929
Hou Yi
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
LilRatatoskr
Ratatoskr
Level 17
God Stats
44W - 29L
1,632 SR
Queue Stats
44W - 29L
1,589 Elo+
Party 1
Cabrakan
Cabrakan
TrueJKR
Cabrakan
Level 29
God Stats
13W - 7L
1,556 SR
Queue Stats
108W - 100L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 9 / 2
7,761
388
2,841
15,884
5,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
DondePollo
Hercules
17
1 / 3 / 1
10,285
514
11,843
22,639
18,026
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
TiJoeJoe
Sylvanus
13
3 / 8 / 8
9,195
460
10,964
20,968
19,753
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Vulcan
16
3 / 6 / 0
9,922
496
10,862
11,858
4,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
7 / 6 / 5
10,717
536
13,205
15,418
5,559
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
CCR0NA
Poseidon
19
12 / 0 / 8
11,662
583
15,872
11,991
3,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
GuardianMaki
Sun Wukong
17
3 / 0 / 5
10,176
509
11,565
13,580
13,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 6 / 6
9,304
465
7,275
14,589
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
LilRatatoskr
Ratatoskr
20
13 / 2 / 8
12,315
616
22,398
19,664
7,944
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
TrueJKR
Cabrakan
15
2 / 6 / 10
9,284
464
10,130
14,633
18,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
69
14
Kills
32
32
Deaths
14
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
W
Poseidon
CCR0NA
Poseidon
12
0
8
16
L
Hercules
DondePollo
Hercules
1
3
1
0.5
W
Sun Wukong
GuardianMaki
Sun Wukong
3
0
5
5.5
W
2
6
6
0.83
W
Ratatoskr
LilRatatoskr
Ratatoskr
13
2
8
8.5
L
Sylvanus
TiJoeJoe
Sylvanus
3
8
8
0.88
L
Vulcan
3
6
0
0.5
W
Cabrakan
TrueJKR
Cabrakan
2
6
10
1.17
L
7
6
5
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,715
Damage
67,240
86,767
Taken
74,457
52,988
Mitigated
48,219
20,702
Healing
28,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,841
1,099
0
4,362
15,884
5,005
0
3,242
12,350
0
44,039
W
Poseidon
CCR0NA
Poseidon
15,872
3,008
102
4,876
11,991
3,852
599
5,482
6,245
75,667
0
L
Hercules
DondePollo
Hercules
11,843
4,985
0
7,704
22,639
18,026
46
5,274
16,105
0
80,868
W
Sun Wukong
GuardianMaki
Sun Wukong
11,565
2,753
0
4,671
13,580
13,167
0
1,808
11,678
0
58,973
W
7,275
3,009
0
4,748
14,589
4,334
725
2,808
11,765
0
70,178
W
Ratatoskr
LilRatatoskr
Ratatoskr
22,398
11,211
0
12,046
19,664
7,944
0
7,275
12,261
0
120,543
L
Sylvanus
TiJoeJoe
Sylvanus
10,964
3,503
1,583
4,928
20,968
19,753
0
9,522
11,242
28,526
0
L
Vulcan
10,862
2,522
0
1,518
11,858
4,645
0
1,870
9,683
60,960
0
W
Cabrakan
TrueJKR
Cabrakan
10,130
1,637
0
2,135
14,633
18,922
463
3,905
10,682
36,165
0
L
13,205
5,900
0
607
15,418
5,559
0
5,462
9,874
0
88,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
52,741
537
Minions Killed
625
0
Camps Cleared
0
1,672,673
Distance Traveled
1,938,894
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,761
388
84
4
0
334,778
0
W
Poseidon
11,662
583
154
8
0
398,497
15
L
Hercules
10,285
514
168
8
0
370,167
7
W
Sun Wukong
10,176
509
117
6
0
415,230
2
W
Hou Yi
9,304
465
120
6
0
342,582
2
W
Ratatoskr
12,315
616
163
8
0
454,193
1
L
Sylvanus
9,195
460
21
1
0
288,699
4
L
Vulcan
9,922
496
116
6
0
337,930
3
W
Cabrakan
9,284
464
71
4
0
328,392
2
L
Ullr
10,717
536
148
7
0
341,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role