Player Matchup

Sol
Sol
ChungyDungy
Sol
Level 20
God Stats
4W - 0L
1,759 SR
Queue Stats
60W - 38L
1,708 Elo+
Party 1
Ares
Ares
GreyKasm
Ares
Level 21
God Stats
1W - 2L
1,294 SR
Queue Stats
66W - 48L
1,653 Elo+
Party 1
Bellona
Bellona
JukieKong
Bellona
Level 17
God Stats
1W - 0L
1,691 SR
Queue Stats
14W - 10L
1,559 Elo+
Party 2
Thor
Thor
LeftySV
Thor
Level 33
God Stats
22W - 24L
1,613 SR
Queue Stats
101W - 94L
1,594 Elo+
Party 2
Kukulkan
Kukulkan
Lokin58
Kukulkan
Level 27
God Stats
2W - 3L
1,694 SR
Queue Stats
57W - 41L
1,657 Elo+
Solo
Team Averages
Level 24
1,610 SR
1,635 Elo+

VS

Team Averages
Level 32
1,500 SR
1,603 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
He Bo
He Bo
DefineNoEvil
He Bo
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,549 Elo+
Solo
Nemesis
Nemesis
PunishedObama
Nemesis
Level 25
God Stats
5W - 1L
1,500 SR
Queue Stats
76W - 49L
1,707 Elo+
Solo
Amaterasu
Amaterasu
percc
Amaterasu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 66L
1,794 Elo+
Solo
Kumbhakarna
Kumbhakarna
textbookward
Kumbhakarna
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
4,004
801
1,249
1,297
283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ares
6
1 / 0 / 2
4,029
806
553
2,208
1,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bellona
JukieKong
Bellona
6
1 / 1 / 1
3,801
760
1,329
2,195
1,415
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
LeftySV
Thor
6
1 / 0 / 1
3,729
746
662
1,820
587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Lokin58
Kukulkan
5
0 / 1 / 1
3,456
691
345
2,206
654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
2
0 / 1 / 0
2,517
503
664
736
108
Short Bow

Short Bow

+15%
Attack Speed

5
1 / 1 / 0
3,208
642
1,378
1,289
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
6
1 / 1 / 0
3,507
701
1,097
2,932
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Amaterasu
percc
Amaterasu
5
0 / 1 / 0
3,224
645
1,218
2,849
1,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kumbhakarna
textbookward
Kumbhakarna
1
0 / 1 / 0
2,494
499
239
853
388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
5
Kills
2
2
Deaths
5
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
2
0
1
2.5
L
1
1
0
1
W
Ares
1
0
2
2
W
Bellona
JukieKong
Bellona
1
1
1
1.5
W
Thor
LeftySV
Thor
1
0
1
1.5
W
Kukulkan
Lokin58
Kukulkan
0
1
1
0.5
L
Nemesis
1
1
0
1
L
Amaterasu
percc
Amaterasu
0
1
0
0
L
Kumbhakarna
textbookward
Kumbhakarna
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,138
Damage
4,596
9,726
Taken
8,659
3,994
Mitigated
2,824
3,375
Healing
3,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
664
419
0
76
736
108
0
366
370
0
2,196
W
1,249
766
0
933
1,297
283
2,613
32
1,265
13,301
2,788
L
1,378
45
0
250
1,289
319
0
681
608
10,462
0
W
Ares
553
273
0
1,086
2,208
1,055
169
318
1,890
6,078
0
W
Bellona
JukieKong
Bellona
1,329
635
0
792
2,195
1,415
0
0
2,195
0
9,589
W
Thor
LeftySV
Thor
662
159
0
564
1,820
587
0
45
1,775
0
10,068
W
Kukulkan
Lokin58
Kukulkan
345
0
0
0
2,206
654
102
1,222
984
10,225
0
L
Nemesis
1,097
509
0
1,580
2,932
698
0
239
2,693
0
12,489
L
Amaterasu
percc
Amaterasu
1,218
660
0
1,413
2,849
1,311
0
0
2,849
0
11,358
L
Kumbhakarna
textbookward
Kumbhakarna
239
183
0
66
853
388
0
692
161
494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,019
Gold Earned
14,950
118
Minions Killed
86
0
Camps Cleared
0
444,621
Distance Traveled
354,811
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,517
503
4
1
0
36,549
0
W
Sol
4,004
801
33
7
0
80,380
1
L
He Bo
3,208
642
23
5
0
91,381
2
W
Ares
4,029
806
12
2
0
86,630
1
W
Bellona
3,801
760
28
6
0
78,709
0
W
Thor
3,729
746
25
5
0
103,202
1
W
Kukulkan
3,456
691
20
4
0
95,700
0
L
Nemesis
3,507
701
30
6
0
96,755
1
L
Amaterasu
3,224
645
27
5
0
103,458
0
L
Kumbhakarna
2,494
499
2
0
0
26,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role