Player Matchup

Fenrir
Fenrir
Hayden Spicer
Fenrir
Level 78
God Stats
14W - 10L
1,575 SR
Queue Stats
162W - 154L
1,484 Elo+
Party 2
Bellona
Bellona
Jossueh31x
Bellona
Level 25
God Stats
33W - 20L
1,795 SR
Queue Stats
141W - 149L
1,432 Elo+
Party 3
Da Ji
Da Ji
MVP_DVO
Da Ji
Level 53
God Stats
65W - 54L
1,486 SR
Queue Stats
408W - 390L
1,424 Elo+
Party 3
The Morrigan
The Morrigan
PEM_HANABI
The Morrigan
Level 39
God Stats
2W - 2L
1,360 SR
Queue Stats
140W - 128L
1,418 Elo+
Party 3
Anubis
Anubis
brewskisalotta
Anubis
Level 25
God Stats
78W - 43L
1,669 SR
Queue Stats
187W - 150L
1,393 Elo+
Party 2
Team Averages
Level 44
1,577 SR
1,430 Elo+

VS

Team Averages
Level 48
1,501 SR
1,449 Elo+
Cthulhu
Cthulhu
Booqifes
Cthulhu
Level 29
God Stats
12W - 6L
1,939 SR
Queue Stats
104W - 106L
1,469 Elo+
Party 4
Anubis
Anubis
MurtleTheTurtle0
Anubis
Level 36
God Stats
28W - 23L
1,169 SR
Queue Stats
102W - 118L
1,442 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
StifSokwater
Morgan Le Fay
Level 43
God Stats
0W - 2L
1,543 SR
Queue Stats
31W - 26L
1,403 Elo+
Party 1
Bellona
Bellona
StormRevant
Bellona
Level 87
God Stats
4W - 4L
1,347 SR
Queue Stats
106W - 91L
1,514 Elo+
Party 1
Izanami
Izanami
YaboiChad789
Izanami
Level 43
God Stats
66W - 72L
1,505 SR
Queue Stats
122W - 147L
1,418 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 11
9,446
472
10,797
16,866
7,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bellona
Jossueh31x
Bellona
15
3 / 2 / 4
9,369
468
9,746
14,688
14,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Da Ji
MVP_DVO
Da Ji
18
11 / 4 / 7
11,083
554
14,140
14,526
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
PEM_HANABI
The Morrigan
18
10 / 3 / 11
11,375
569
18,779
9,025
3,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
7 / 2 / 9
9,656
483
8,807
7,480
3,381
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Booqifes
Cthulhu
12
1 / 7 / 4
7,948
397
7,665
16,380
10,905
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
3 / 11 / 3
8,855
443
7,800
16,955
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
StifSokwater
Morgan Le Fay
14
2 / 6 / 0
8,860
443
7,052
11,756
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
StormRevant
Bellona
14
3 / 6 / 2
9,380
469
11,391
18,264
16,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
YaboiChad789
Izanami
14
2 / 7 / 4
9,069
453
5,504
13,766
3,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
24
37
Kills
11
12
Deaths
37
42
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Booqifes
Cthulhu
1
7
4
0.43
W
6
1
11
11.5
W
Bellona
Jossueh31x
Bellona
3
2
4
2.5
W
Da Ji
MVP_DVO
Da Ji
11
4
7
3.63
L
3
11
3
0.41
W
The Morrigan
PEM_HANABI
The Morrigan
10
3
11
5.17
L
Morgan Le Fay
StifSokwater
Morgan Le Fay
2
6
0
0.33
L
Bellona
StormRevant
Bellona
3
6
2
0.67
L
Izanami
YaboiChad789
Izanami
2
7
4
0.57
W
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,269
Damage
39,412
62,585
Taken
77,121
33,128
Mitigated
39,523
18,408
Healing
12,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Booqifes
Cthulhu
7,665
369
0
991
16,380
10,905
116
5,901
10,479
30,314
0
W
10,797
3,126
0
7,910
16,866
7,185
126
4,713
12,153
0
52,076
W
Bellona
Jossueh31x
Bellona
9,746
1,827
0
2,876
14,688
14,077
296
5,765
8,923
11,371
44,383
W
Da Ji
MVP_DVO
Da Ji
14,140
4,616
0
1,304
14,526
5,154
592
6,363
8,163
0
70,839
L
7,800
695
142
4,266
16,955
5,258
0
6,182
10,773
41,231
0
W
The Morrigan
PEM_HANABI
The Morrigan
18,779
1,709
673
2,176
9,025
3,331
72
4,361
4,664
73,327
4,899
L
Morgan Le Fay
StifSokwater
Morgan Le Fay
7,052
583
0
1,299
11,756
3,832
148
3,297
8,459
45,664
0
L
Bellona
StormRevant
Bellona
11,391
4,192
0
4,214
18,264
16,334
0
7,148
11,116
5,790
53,457
L
Izanami
YaboiChad789
Izanami
5,504
3,471
0
1,936
13,766
3,194
1,006
4,502
9,264
0
59,974
W
8,807
819
0
3,469
7,480
3,381
60
3,095
4,385
52,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,929
Gold Earned
44,112
487
Minions Killed
424
0
Camps Cleared
0
2,004,594
Distance Traveled
1,737,462
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,948
397
48
2
0
399,621
4
W
Fenrir
9,446
472
55
3
0
430,270
3
W
Bellona
9,369
468
108
5
0
430,619
2
W
Da Ji
11,083
554
105
5
0
429,642
0
L
Anubis
8,855
443
79
4
0
278,613
1
W
The Morrigan
11,375
569
119
6
0
351,590
0
L
Morgan Le Fay
8,860
443
76
4
0
332,649
1
L
Bellona
9,380
469
96
5
0
391,784
3
L
Izanami
9,069
453
125
6
0
334,795
6
W
Anubis
9,656
483
100
5
0
362,473
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role