Player Matchup

Xing Tian
Xing Tian
FuegoForte
Xing Tian
Level 5
God Stats
1W - 1L
1,221 SR
Queue Stats
1W - 3L
1,085 Elo+
Solo
Jing Wei
Jing Wei
Kizmir
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,066 Elo+
Party 2
Artemis
Artemis
blak-shadow-fire
Artemis
Level 23
God Stats
13W - 14L
1,387 SR
Queue Stats
48W - 43L
1,330 Elo+
Solo
Anhur
Anhur
herbbalink
Anhur
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 11L
1,673 Elo+
Party 2
Bacchus
Bacchus
quickdeath6905
Bacchus
Level 11
God Stats
30W - 17L
1,397 SR
Queue Stats
71W - 68L
1,252 Elo+
Solo
Team Averages
Level 19
1,401 SR
1,281 Elo+

VS

Team Averages
Level 19
1,448 SR
1,315 Elo+
Artio
Artio
 
Artio
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AreLadyofSorrows
Nu Wa
Level 27
God Stats
4W - 6L
1,461 SR
Queue Stats
109W - 142L
1,357 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DanBoyy1600
Tsukuyomi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,185 Elo+
Solo
Heimdallr
Heimdallr
lilithsblackmoon
Heimdallr
Level 28
God Stats
0W - 2L
1,280 SR
Queue Stats
153W - 170L
1,399 Elo+
Party 1
Janus
Janus
occult_redhead9
Janus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 34L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
FuegoForte
Xing Tian
18
10 / 0 / 29
12,887
1,432
10,736
11,551
12,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
Kizmir
Jing Wei
17
7 / 2 / 22
10,623
1,180
14,399
7,672
3,213
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
15 / 2 / 13
11,375
1,264
17,838
7,781
3,113
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Anhur
17
9 / 0 / 23
10,486
1,165
17,407
6,714
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 25
10,377
1,153
4,927
8,210
9,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Team 1 Tickets

384

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
0 / 6 / 1
7,829
870
1,465
12,832
8,048
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
1 / 12 / 3
8,979
998
12,276
17,076
5,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tsukuyomi
DanBoyy1600
Tsukuyomi
15
1 / 13 / 4
8,847
983
7,065
21,532
9,062
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
14
4 / 7 / 2
9,507
1,056
12,799
14,256
5,091
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 4 / 0
7,566
841
243
6,039
1,352

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
16
42
Kills
6
6
Deaths
42
112
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
L
1
12
3
0.21
L
Tsukuyomi
DanBoyy1600
Tsukuyomi
1
13
4
0.23
W
Xing Tian
FuegoForte
Xing Tian
10
0
29
24.5
W
Jing Wei
Kizmir
Jing Wei
7
2
22
9
W
15
2
13
10.75
W
Anhur
9
0
23
20.5
L
Heimdallr
4
7
2
0.71
L
0
4
0
0
W
1
2
25
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,307
Damage
33,848
41,928
Taken
71,735
31,437
Mitigated
28,658
7,952
Healing
863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
1,465
519
0
189
12,832
8,048
0
1,948
10,884
4,849
0
L
12,276
4,827
0
0
17,076
5,105
0
4,437
12,639
29,144
0
L
Tsukuyomi
DanBoyy1600
Tsukuyomi
7,065
2,460
218
124
21,532
9,062
0
5,083
16,449
0
17,611
W
Xing Tian
FuegoForte
Xing Tian
10,736
1,687
0
3,106
11,551
12,760
0
3,588
7,963
22,301
0
W
Jing Wei
Kizmir
Jing Wei
14,399
9,766
0
140
7,672
3,213
0
1,993
5,678
0
30,193
W
17,838
10,554
0
2,372
7,781
3,113
0
2,872
4,909
0
31,558
W
Anhur
17,407
11,604
0
777
6,714
3,058
0
2,345
4,369
0
27,188
L
Heimdallr
12,799
3,755
0
332
14,256
5,091
0
3,126
11,130
0
27,130
L
243
243
0
0
6,039
1,352
0
1,069
4,970
1,754
0
W
4,927
372
0
1,557
8,210
9,293
0
3,186
5,024
23,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,748
Gold Earned
42,728
157
Minions Killed
69
5
Camps Cleared
3
903,137
Distance Traveled
665,359
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,829
870
6
1
0
108,666
1
L
Nu Wa
8,979
998
28
3
1
131,038
0
L
Tsukuyomi
8,847
983
15
2
0
148,553
0
W
Xing Tian
12,887
1,432
26
3
1
211,580
0
W
Jing Wei
10,623
1,180
32
4
0
173,557
1
W
Artemis
11,375
1,264
40
4
1
189,068
0
W
Anhur
10,486
1,165
23
3
2
159,099
0
L
Heimdallr
9,507
1,056
20
2
2
155,334
1
L
Janus
7,566
841
0
0
0
121,768
0
W
Bacchus
10,377
1,153
36
4
1
169,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role