Player Matchup

Bellona
Bellona
DisabledPupy
Bellona
Level 72
God Stats
26W - 12L
1,571 SR
Queue Stats
108W - 83L
1,520 Elo+
Solo
Janus
Janus
LowB76
Janus
Level 88
God Stats
3W - 5L
1,285 SR
Queue Stats
187W - 151L
1,536 Elo+
Party 2
Sol
Sol
UkNoWUlIkEiT235
Sol
Level 106
God Stats
11W - 10L
1,468 SR
Queue Stats
703W - 677L
1,531 Elo+
Solo
Aphrodite
Aphrodite
Villa_27_
Aphrodite
Level 122
God Stats
1W - 3L
1,241 SR
Queue Stats
231W - 205L
1,505 Elo+
Party 2
Camazotz
Camazotz
nicholas1287
Camazotz
Level 129
God Stats
2W - 2L
1,725 SR
Queue Stats
257W - 235L
1,496 Elo+
Solo
Team Averages
Level 103
1,458 SR
1,518 Elo+

VS

Team Averages
Level 113
1,488 SR
1,475 Elo+
Scylla
Scylla
Astral Ranger
Scylla
Level 146
God Stats
3W - 7L
1,344 SR
Queue Stats
388W - 418L
1,401 Elo+
Party 3
Charybdis
Charybdis
LittleHunter45
Charybdis
Level 126
God Stats
24W - 33L
1,497 SR
Queue Stats
308W - 278L
1,516 Elo+
Solo
Mulan
Mulan
Paralaizen
Mulan
Level 60
God Stats
2W - 2L
1,566 SR
Queue Stats
273W - 291L
1,417 Elo+
Party 1
Ne Zha
Ne Zha
oBLUE K00LAIDo
Ne Zha
Level 158
God Stats
2W - 1L
1,665 SR
Queue Stats
226W - 183L
1,575 Elo+
Party 3
Sylvanus
Sylvanus
o_chowder
Sylvanus
Level 77
God Stats
5W - 14L
1,366 SR
Queue Stats
180W - 179L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DisabledPupy
Bellona
10
9 / 1 / 7
7,069
707
8,152
8,790
4,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Janus
LowB76
Janus
8
3 / 2 / 8
5,915
592
6,779
4,029
1,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
4 / 3 / 4
5,877
588
4,691
6,439
1,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Aphrodite
Villa_27_
Aphrodite
8
1 / 1 / 6
5,772
577
2,048
4,297
1,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
nicholas1287
Camazotz
9
0 / 0 / 6
5,747
575
3,428
5,715
2,888
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 2
4,288
429
3,075
5,914
1,540
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
LittleHunter45
Charybdis
8
2 / 1 / 3
4,993
499
1,765
4,341
1,211
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
7
3 / 2 / 1
5,034
503
3,960
6,808
4,002
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 1
4,691
469
2,342
5,503
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
o_chowder
Sylvanus
7
1 / 7 / 5
4,806
481
4,565
10,009
5,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
17
Kills
7
7
Deaths
18
31
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Bellona
DisabledPupy
Bellona
9
1
7
12.5
L
Charybdis
LittleHunter45
Charybdis
2
1
3
3.5
W
Janus
LowB76
Janus
3
2
8
3.5
L
Mulan
3
2
1
1.75
W
4
3
4
2
W
Aphrodite
Villa_27_
Aphrodite
1
1
6
4
W
Camazotz
nicholas1287
Camazotz
0
0
6
3
L
0
2
1
0.25
L
Sylvanus
o_chowder
Sylvanus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,098
Damage
15,707
29,270
Taken
32,575
12,478
Mitigated
14,509
15,748
Healing
5,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,075
159
0
809
5,914
1,540
0
3,325
2,343
14,015
0
W
Bellona
DisabledPupy
Bellona
8,152
3,219
0
3,080
8,790
4,892
0
2,429
6,361
0
29,792
L
Charybdis
LittleHunter45
Charybdis
1,765
436
0
1,059
4,341
1,211
79
1,600
2,713
0
15,730
W
Janus
LowB76
Janus
6,779
385
0
639
4,029
1,197
788
1,601
2,428
28,474
0
L
Mulan
3,960
1,127
0
658
6,808
4,002
0
2,272
4,476
0
16,315
W
4,691
1,488
0
2,256
6,439
1,718
2,263
1,978
4,461
24,811
0
W
Aphrodite
Villa_27_
Aphrodite
2,048
385
2,507
3,153
4,297
1,783
0
816
3,481
15,121
0
W
Camazotz
nicholas1287
Camazotz
3,428
1,142
0
4,113
5,715
2,888
0
194
5,521
0
22,849
L
2,342
600
0
1,083
5,503
2,044
0
1,115
4,282
0
24,661
L
Sylvanus
o_chowder
Sylvanus
4,565
1,351
99
2,156
10,009
5,712
0
4,680
5,243
15,241
4,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,380
Gold Earned
23,812
207
Minions Killed
174
0
Camps Cleared
0
986,364
Distance Traveled
850,886
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,288
429
15
2
0
167,467
1
W
Bellona
7,069
707
46
5
0
237,023
2
L
Charybdis
4,993
499
41
4
0
166,502
3
W
Janus
5,915
592
53
5
0
198,655
0
L
Mulan
5,034
503
38
4
0
169,992
3
W
Sol
5,877
588
43
4
0
179,531
0
W
Aphrodite
5,772
577
20
2
0
186,750
1
W
Camazotz
5,747
575
45
5
0
184,405
3
L
Ne Zha
4,691
469
53
5
0
186,195
1
L
Sylvanus
4,806
481
27
3
0
160,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role