Player Matchup

Ra
Ra
MysticToeJam1
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,169 Elo+
Party 3
Thanatos
Thanatos
Raisedcrownr2
Thanatos
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,285 Elo+
Solo
Odin
Odin
Taytheshadow
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,124 Elo+
Party 3
Cliodhna
Cliodhna
oJaYaZixx
Cliodhna
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 176L
1,403 Elo+
Party 4
Ymir
Ymir
viciousquokka
Ymir
Level 25
God Stats
44W - 42L
1,510 SR
Queue Stats
115W - 140L
1,383 Elo+
Party 4
Team Averages
Level 18
1,502 SR
1,273 Elo+

VS

Team Averages
Level 34
1,501 SR
1,412 Elo+
Ah Puch
Ah Puch
Archetype
Ah Puch
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,440 Elo+
Party 1
Ymir
Ymir
Fuusioo
Ymir
Level 8
God Stats
17W - 11L
1,547 SR
Queue Stats
20W - 15L
1,429 Elo+
Party 1
Medusa
Medusa
GremlinFiend
Medusa
Level 27
God Stats
34W - 41L
1,438 SR
Queue Stats
171W - 213L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
Hirobinks45
Sylvanus
Level 18
God Stats
9W - 10L
1,620 SR
Queue Stats
71W - 114L
1,326 Elo+
Party 2
Hou Yi
Hou Yi
v1iolet
Hou Yi
Level 29
God Stats
15W - 22L
1,402 SR
Queue Stats
223W - 231L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 4
9,052
905
1,117
10,768
3,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Raisedcrownr2
Thanatos
17
4 / 12 / 4
11,025
1,103
10,160
19,403
6,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
0 / 6 / 4
8,816
882
4,208
14,213
10,354
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
oJaYaZixx
Cliodhna
16
4 / 10 / 4
10,317
1,032
19,678
16,872
5,884
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
3 / 13 / 5
10,217
1,022
9,868
24,598
31,286
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Archetype
Ah Puch
19
14 / 5 / 26
13,239
1,324
25,030
8,748
3,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
Fuusioo
Ymir
19
8 / 1 / 35
12,308
1,231
8,716
12,649
14,832
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
19
17 / 2 / 26
13,638
1,364
22,479
12,407
5,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Hirobinks45
Sylvanus
18
3 / 3 / 32
10,506
1,051
5,772
10,488
5,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hou Yi
v1iolet
Hou Yi
18
6 / 0 / 30
11,618
1,162
11,925
3,988
1,457
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
197
11
Kills
48
49
Deaths
11
21
Assists
149
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Archetype
Ah Puch
14
5
26
5.4
W
Ymir
Fuusioo
Ymir
8
1
35
25.5
W
Medusa
17
2
26
15
W
Sylvanus
Hirobinks45
Sylvanus
3
3
32
6.33
L
0
8
4
0.25
L
Thanatos
Raisedcrownr2
Thanatos
4
12
4
0.5
L
0
6
4
0.33
L
Cliodhna
oJaYaZixx
Cliodhna
4
10
4
0.6
W
Hou Yi
v1iolet
Hou Yi
6
0
30
21
L
3
13
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,031
Damage
73,922
85,854
Taken
48,280
57,604
Mitigated
30,324
2,918
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Archetype
Ah Puch
25,030
1,311
0
220
8,748
3,074
0
1,700
7,048
47,496
0
W
Ymir
Fuusioo
Ymir
8,716
1,940
0
0
12,649
14,832
0
2,574
9,996
21,774
0
W
Medusa
22,479
14,141
0
3,368
12,407
5,212
0
4,473
7,934
0
33,896
W
Sylvanus
Hirobinks45
Sylvanus
5,772
3,067
2,757
2,255
10,488
5,749
0
2,494
7,994
11,494
1,790
L
1,117
920
0
0
10,768
3,769
0
6,299
4,469
10,636
0
L
Thanatos
Raisedcrownr2
Thanatos
10,160
2,593
0
2,878
19,403
6,311
0
10,994
8,409
0
24,492
L
4,208
1,521
0
40
14,213
10,354
0
5,275
8,938
628
18,157
L
Cliodhna
oJaYaZixx
Cliodhna
19,678
2,722
0
0
16,872
5,884
0
7,552
9,320
201
36,107
W
Hou Yi
v1iolet
Hou Yi
11,925
5,660
0
1,008
3,988
1,457
0
281
3,707
0
29,718
L
9,868
616
0
0
24,598
31,286
0
8,585
16,013
20,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,427
Gold Earned
61,309
129
Minions Killed
186
3
Camps Cleared
5
755,279
Distance Traveled
854,999
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,239
1,324
55
6
0
171,021
0
W
Ymir
12,308
1,231
41
4
2
176,651
0
W
Medusa
13,638
1,364
20
2
0
194,640
0
W
Sylvanus
10,506
1,051
24
2
2
137,963
0
L
Ra
9,052
905
21
2
2
143,738
0
L
Thanatos
11,025
1,103
16
2
1
181,299
1
L
Odin
8,816
882
29
3
0
124,094
1
L
Cliodhna
10,317
1,032
37
4
0
173,787
0
W
Hou Yi
11,618
1,162
46
5
1
174,724
2
L
Ymir
10,217
1,022
26
3
0
132,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role