Player Matchup

Ratatoskr
Ratatoskr
Gnomezilla
Ratatoskr
Level 116
God Stats
2W - 5L
1,305 SR
Queue Stats
319W - 292L
1,564 Elo+
Solo
Chaac
Chaac
NeedAWeapon
Chaac
Level 78
God Stats
17W - 19L
1,619 SR
Queue Stats
26W - 34L
1,446 Elo+
Party 2
Freya
Freya
RhineRock
Freya
Level 129
God Stats
3W - 2L
1,769 SR
Queue Stats
245W - 245L
1,609 Elo+
Party 2
Bacchus
Bacchus
WidowMaker7878
Bacchus
Level 65
God Stats
48W - 52L
1,546 SR
Queue Stats
158W - 198L
1,460 Elo+
Party 2
Anhur
Anhur
batmanswag100
Anhur
Level 89
God Stats
1W - 2L
1,344 SR
Queue Stats
77W - 94L
1,568 Elo+
Party 2
Team Averages
Level 95
1,517 SR
1,529 Elo+

VS

Team Averages
Level 86
1,582 SR
1,499 Elo+
Loki
Loki
Natruhaly
Loki
Level 89
God Stats
83W - 46L
1,653 SR
Queue Stats
116W - 107L
1,545 Elo+
Party 3
Scylla
Scylla
Senpai_4Dayz
Scylla
Level 88
God Stats
1W - 0L
1,554 SR
Queue Stats
277W - 283L
1,477 Elo+
Party 1
Ganesha
Ganesha
Senpai_GoIden
Ganesha
Level 113
God Stats
10W - 7L
1,574 SR
Queue Stats
148W - 171L
1,470 Elo+
Party 1
Bellona
Bellona
Vuxzel
Bellona
Level 105
God Stats
108W - 94L
1,576 SR
Queue Stats
318W - 285L
1,526 Elo+
Party 3
Cupid
Cupid
frostbullets
Cupid
Level 36
God Stats
37W - 30L
1,554 SR
Queue Stats
93W - 94L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Gnomezilla
Ratatoskr
13
2 / 4 / 0
7,537
502
2,345
11,532
4,452
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 4 / 2
7,270
485
4,857
11,133
9,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Freya
RhineRock
Freya
13
5 / 4 / 0
8,329
555
6,990
8,925
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 5 / 7
7,167
478
10,112
8,802
3,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 2
8,353
557
8,380
9,580
3,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
9 / 3 / 1
8,796
586
9,579
9,679
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
13
1 / 4 / 1
7,809
521
2,340
8,024
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ganesha
12
0 / 2 / 9
7,186
479
4,003
11,393
8,163
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
Vuxzel
Bellona
17
5 / 0 / 2
9,856
657
7,278
9,347
8,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
5 / 4 / 0
7,904
527
7,182
9,952
3,145
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
13
Kills
20
20
Deaths
13
11
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Gnomezilla
Ratatoskr
2
4
0
0.5
W
Loki
9
3
1
3.17
L
1
4
2
0.5
L
Freya
RhineRock
Freya
5
4
0
1.25
W
Scylla
1
4
1
0.38
W
Ganesha
0
2
9
2.25
W
Bellona
Vuxzel
Bellona
5
0
2
6
L
1
5
7
0.9
L
4
3
2
1.67
W
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,684
Damage
30,382
49,972
Taken
48,395
25,191
Mitigated
25,580
12,095
Healing
14,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Gnomezilla
Ratatoskr
2,345
680
0
3,835
11,532
4,452
0
1,004
10,528
0
56,696
W
Loki
9,579
3,353
0
3,954
9,679
3,003
53
2,859
6,564
0
51,863
L
4,857
346
0
3,236
11,133
9,598
54
1,647
9,486
4,026
21,259
L
Freya
RhineRock
Freya
6,990
1,979
0
2,181
8,925
3,840
759
1,771
7,154
35,500
3,387
W
Scylla
2,340
107
0
1,973
8,024
2,703
432
5,230
2,750
39,964
0
W
Ganesha
4,003
586
293
1,860
11,393
8,163
0
4,109
6,845
25,532
0
W
Bellona
Vuxzel
Bellona
7,278
1,735
0
4,372
9,347
8,566
0
1,539
7,163
16,732
49,394
L
10,112
613
0
548
8,802
3,712
0
2,061
6,741
26,277
0
L
8,380
3,516
0
2,295
9,580
3,589
1,322
1,547
8,033
0
56,664
W
7,182
2,863
79
2,026
9,952
3,145
52
3,282
6,342
0
45,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,656
Gold Earned
41,551
380
Minions Killed
460
0
Camps Cleared
0
1,463,876
Distance Traveled
1,488,179
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
7,537
502
92
6
0
341,583
8
W
Loki
8,796
586
101
7
0
342,523
7
L
Chaac
7,270
485
56
4
0
301,013
5
L
Freya
8,329
555
93
6
0
271,475
1
W
Scylla
7,809
521
88
6
0
264,411
2
W
Ganesha
7,186
479
17
1
0
301,383
1
W
Bellona
9,856
657
143
10
0
298,776
2
L
Bacchus
7,167
478
32
2
0
291,538
0
L
Anhur
8,353
557
107
7
0
258,267
5
W
Cupid
7,904
527
111
7
0
281,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role