Player Matchup

Kuzenbo
Kuzenbo
Digital__krak
Kuzenbo
Level 159
God Stats
173W - 186L
1,522 SR
Queue Stats
799W - 775L
1,583 Elo+
Party 1
Achilles
Achilles
NivMizzet1000
Achilles
Level 96
God Stats
6W - 8L
1,465 SR
Queue Stats
84W - 65L
1,463 Elo+
Party 1
Anubis
Anubis
honeybourban
Anubis
Level 27
God Stats
1W - 3L
1,300 SR
Queue Stats
17W - 24L
1,261 Elo+
Party 1
Team Averages
Level 94
1,429 SR
1,436 Elo+

VS

Team Averages
Level 19
1,407 SR
1,086 Elo+
Ares
Ares
Cyskal
Ares
Level 26
God Stats
1W - 5L
1,399 SR
Queue Stats
14W - 41L
1,066 Elo+
Party 2
Medusa
Medusa
Kind3Soul5
Medusa
Level 26
God Stats
0W - 1L
1,544 SR
Queue Stats
11W - 33L
1,080 Elo+
Party 2
Izanami
Izanami
Sibry
Izanami
Level 6
God Stats
0W - 2L
1,279 SR
Queue Stats
4W - 15L
1,113 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
13
3 / 1 / 15
9,424
857
5,622
10,606
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Achilles
NivMizzet1000
Achilles
14
11 / 0 / 9
9,591
872
14,177
10,492
7,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
14
10 / 1 / 13
9,663
878
9,657
6,913
4,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cyskal
Ares
11
2 / 6 / 0
7,995
727
6,159
14,031
11,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Kind3Soul5
Medusa
10
0 / 7 / 2
6,645
604
3,761
9,278
2,861
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Sibry
Izanami
8
0 / 11 / 1
6,235
567
4,605
10,866
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ares
Cyskal
Ares
2
6
0
0.33
W
Kuzenbo
3
1
15
10.5
L
Medusa
Kind3Soul5
Medusa
0
7
2
0.14
W
Achilles
NivMizzet1000
Achilles
11
0
9
15.5
L
Izanami
Sibry
Izanami
0
11
1
0.05
W
Anubis
10
1
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,456
Damage
14,525
28,011
Taken
34,175
27,411
Mitigated
17,063
7,153
Healing
1,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
Cyskal
Ares
6,159
713
0
512
14,031
11,324
0
6,930
7,101
15,525
0
W
Kuzenbo
5,622
2,346
0
1,411
10,606
14,853
59
2,389
8,217
20,188
0
L
Medusa
Kind3Soul5
Medusa
3,761
1,720
137
832
9,278
2,861
0
3,944
5,334
0
12,904
W
Achilles
NivMizzet1000
Achilles
14,177
5,029
0
1,349
10,492
7,609
1,384
2,858
7,634
0
41,855
L
Izanami
Sibry
Izanami
4,605
1,748
0
0
10,866
2,878
0
4,599
6,267
0
16,218
W
Anubis
9,657
1,019
499
3,894
6,913
4,949
370
1,462
5,451
35,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
20,875
141
Minions Killed
67
10
Camps Cleared
1
626,146
Distance Traveled
419,442
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,995
727
16
1
0
167,474
2
W
Kuzenbo
9,424
857
28
3
1
206,622
4
L
Medusa
6,645
604
28
3
0
141,800
2
W
Achilles
9,591
872
64
6
6
233,920
2
L
Izanami
6,235
567
23
2
1
110,168
0
W
Anubis
9,663
878
49
4
3
185,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role