Player Matchup

Geb
Geb
ChocolatePAPITO
Geb
Level 101
God Stats
46W - 23L
1,360 SR
Queue Stats
542W - 433L
1,526 Elo+
Party 1
Heimdallr
Heimdallr
GansAirV2
Heimdallr
Level 116
God Stats
5W - 9L
1,445 SR
Queue Stats
340W - 290L
1,510 Elo+
Party 1
Odin
Odin
YNG_Quan21
Odin
Level 59
God Stats
12W - 8L
1,621 SR
Queue Stats
340W - 269L
1,585 Elo+
Party 1
Team Averages
Level 92
1,475 SR
1,540 Elo+

VS

Team Averages
Level 66
1,470 SR
1,377 Elo+
Da Ji
Da Ji
Fxntum
Da Ji
Level 57
God Stats
28W - 22L
1,555 SR
Queue Stats
282W - 363L
1,420 Elo+
Solo
Gilgamesh
Gilgamesh
HuN73R_13379
Gilgamesh
Level 59
God Stats
6W - 13L
1,413 SR
Queue Stats
128W - 165L
1,370 Elo+
Party 2
Hel
Hel
NoodleManJones
Hel
Level 81
God Stats
5W - 7L
1,442 SR
Queue Stats
119W - 153L
1,340 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,583
858
7,411
9,889
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
GansAirV2
Heimdallr
12
2 / 3 / 7
7,563
756
6,403
6,170
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 4
6,890
689
3,400
5,804
3,517
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Fxntum
Da Ji
10
3 / 3 / 1
6,693
669
3,334
7,449
3,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
HuN73R_13379
Gilgamesh
10
0 / 3 / 4
6,351
635
4,940
8,468
6,546
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 3 / 2
6,691
669
3,200
5,157
1,712
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
5
5
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
0
3
7.5
L
Da Ji
Fxntum
Da Ji
3
3
1
1.17
W
Heimdallr
GansAirV2
Heimdallr
2
3
7
1.83
L
Gilgamesh
HuN73R_13379
Gilgamesh
0
3
4
0.67
L
2
3
2
1
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,214
Damage
11,474
21,863
Taken
21,074
16,906
Mitigated
11,505
4,585
Healing
2,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,411
717
747
3,055
9,889
10,474
60
1,273
8,616
25,976
0
L
Da Ji
Fxntum
Da Ji
3,334
662
0
864
7,449
3,247
0
3,166
4,269
0
15,420
W
Heimdallr
GansAirV2
Heimdallr
6,403
2,380
0
258
6,170
2,915
1,062
851
5,319
0
25,099
L
Gilgamesh
HuN73R_13379
Gilgamesh
4,940
650
0
564
8,468
6,546
0
2,498
5,970
0
15,862
L
3,200
339
472
1,086
5,157
1,712
0
2,311
2,846
14,727
0
W
3,400
852
141
384
5,804
3,517
136
1,454
4,350
0
7,741

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,036
Gold Earned
19,735
104
Minions Killed
91
6
Camps Cleared
3
542,722
Distance Traveled
574,336
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,583
858
44
4
4
211,862
0
L
Da Ji
6,693
669
22
2
2
221,531
4
W
Heimdallr
7,563
756
45
5
2
156,482
3
L
Gilgamesh
6,351
635
24
2
0
220,374
3
L
Hel
6,691
669
45
5
1
132,431
1
W
Odin
6,890
689
15
2
0
174,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role