Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Spikelborf
Bakasura
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,332 Elo+
Party 1
King Arthur
King Arthur
saltyfuel
King Arthur
Level 14
God Stats
4W - 13L
1,112 SR
Queue Stats
46W - 63L
1,314 Elo+
Party 1
Team Averages
Level 31
1,371 SR
1,382 Elo+

VS

Team Averages
Level 84
1,487 SR
1,423 Elo+
Fenrir
Fenrir
GhostJas
Fenrir
Level 27
God Stats
6W - 8L
1,579 SR
Queue Stats
16W - 18L
1,398 Elo+
Solo
He Bo
He Bo
MiguelPtPt2003
He Bo
Level 68
God Stats
5W - 6L
1,464 SR
Queue Stats
27W - 29L
1,353 Elo+
Solo
Achilles
Achilles
Niiik
Achilles
Level 157
God Stats
41W - 45L
1,416 SR
Queue Stats
818W - 833L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
3 / 3 / 3
7,388
739
7,024
8,142
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bakasura
Spikelborf
Bakasura
10
1 / 4 / 4
6,796
680
2,317
9,362
3,751
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
saltyfuel
King Arthur
11
1 / 6 / 4
6,882
688
5,047
9,604
5,172
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
GhostJas
Fenrir
12
4 / 1 / 7
7,539
754
5,964
6,174
1,954
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
4 / 4 / 5
7,139
714
8,294
5,550
1,544
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Achilles
Niiik
Achilles
13
5 / 1 / 7
7,746
775
7,011
8,624
7,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
5
Kills
13
13
Deaths
6
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
3
3
3
1.5
W
Fenrir
GhostJas
Fenrir
4
1
7
7.5
W
4
4
5
1.63
W
Achilles
Niiik
Achilles
5
1
7
8.5
L
Bakasura
Spikelborf
Bakasura
1
4
4
0.75
L
King Arthur
saltyfuel
King Arthur
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,388
Damage
21,269
27,108
Taken
20,348
13,060
Mitigated
11,254
6,602
Healing
2,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,024
450
1,664
2,495
8,142
4,137
0
1,380
6,375
24,743
0
W
Fenrir
GhostJas
Fenrir
5,964
1,659
0
818
6,174
1,954
0
2,117
4,007
0
11,675
W
8,294
982
0
0
5,550
1,544
32
1,516
3,909
23,781
0
W
Achilles
Niiik
Achilles
7,011
2,106
0
1,200
8,624
7,756
35
3,624
4,980
0
21,914
L
Bakasura
Spikelborf
Bakasura
2,317
1,693
0
1,470
9,362
3,751
0
4,176
5,019
0
8,610
L
King Arthur
saltyfuel
King Arthur
5,047
1,469
520
453
9,604
5,172
0
3,285
5,943
0
16,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,066
Gold Earned
22,424
102
Minions Killed
96
5
Camps Cleared
3
574,627
Distance Traveled
579,377
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,388
739
42
4
4
184,183
4
W
Fenrir
7,539
754
19
2
0
203,606
0
W
He Bo
7,139
714
56
6
2
182,011
0
W
Achilles
7,746
775
21
2
1
193,760
3
L
Bakasura
6,796
680
34
3
0
205,769
3
L
King Arthur
6,882
688
26
3
1
184,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role