Player Matchup

Ra
Ra
BragaXII
Ra
Level 24
God Stats
2W - 1L
1,629 SR
Queue Stats
15W - 11L
1,482 Elo+
Party 3
Camazotz
Camazotz
KRAZY-JOKER19
Camazotz
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 60L
1,525 Elo+
Party 3
Hel
Hel
MGSxAssassin
Hel
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 19L
1,723 Elo+
Party 2
Cthulhu
Cthulhu
VirTuez15
Cthulhu
Level 8
God Stats
1W - 1L
1,288 SR
Queue Stats
11W - 7L
1,496 Elo+
Party 2
Jing Wei
Jing Wei
xXJO-R-DYXx
Jing Wei
Level 14
God Stats
5W - 1L
1,751 SR
Queue Stats
36W - 32L
1,527 Elo+
Party 3
Team Averages
Level 60
1,534 SR
1,551 Elo+

VS

Team Averages
Level 48
1,515 SR
1,439 Elo+
Heimdallr
Heimdallr
Kayleau
Heimdallr
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,391 Elo+
Party 1
Hel
Hel
NickRyuu
Hel
Level 4
God Stats
2W - 1L
1,698 SR
Queue Stats
4W - 4L
1,502 Elo+
Party 1
Hercules
Hercules
Rinoite
Hercules
Level 147
God Stats
0W - 1L
1,317 SR
Queue Stats
3W - 3L
1,502 Elo+
Party 1
The Morrigan
The Morrigan
Wrynn13
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
xiTonzix
Jormungandr
Level 10
God Stats
3W - 2L
1,560 SR
Queue Stats
5W - 8L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 6 / 13
16,509
1,270
29,551
22,106
8,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
KRAZY-JOKER19
Camazotz
20
6 / 5 / 16
13,596
1,046
19,301
28,887
10,840
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 7 / 21
13,092
1,007
19,740
21,018
9,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
VirTuez15
Cthulhu
20
6 / 5 / 19
13,498
1,038
17,163
26,348
22,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
xXJO-R-DYXx
Jing Wei
20
2 / 3 / 26
13,192
1,015
25,306
14,026
5,745
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

93

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kayleau
Heimdallr
19
10 / 14 / 13
14,327
1,102
44,394
27,880
11,299
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 14
12,328
948
12,842
19,823
8,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Rinoite
Hercules
19
6 / 5 / 12
13,239
1,018
23,751
36,764
28,935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Morrigan
Wrynn13
The Morrigan
18
0 / 7 / 9
10,751
827
4,506
13,334
4,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
xiTonzix
Jormungandr
20
7 / 4 / 17
14,173
1,090
16,638
19,805
29,903
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
91
38
Kills
26
26
Deaths
39
95
Assists
65
Player
Kills
Deaths
Assists
KDA
W
19
6
13
4.25
W
Camazotz
KRAZY-JOKER19
Camazotz
6
5
16
2.8
L
Heimdallr
Kayleau
Heimdallr
10
14
13
1.18
W
5
7
21
2.21
L
3
9
14
1.11
L
Hercules
Rinoite
Hercules
6
5
12
2.4
W
Cthulhu
VirTuez15
Cthulhu
6
5
19
3.1
L
The Morrigan
Wrynn13
The Morrigan
0
7
9
0.64
W
Jing Wei
xXJO-R-DYXx
Jing Wei
2
3
26
5
L
Jormungandr
xiTonzix
Jormungandr
7
4
17
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,061
Damage
102,131
112,385
Taken
117,606
56,695
Mitigated
82,500
39,187
Healing
21,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,551
2,584
6,060
7,907
22,106
8,738
0
8,219
13,887
59,058
0
W
Camazotz
KRAZY-JOKER19
Camazotz
19,301
5,849
0
9,541
28,887
10,840
0
9,428
19,459
0
42,181
L
Heimdallr
Kayleau
Heimdallr
44,394
27,308
0
1,556
27,880
11,299
0
17,376
10,504
0
74,878
W
19,740
569
7,970
7,087
21,018
9,037
0
5,702
15,316
31,546
0
L
12,842
1,613
5,372
4,029
19,823
8,015
0
13,142
6,681
17,074
0
L
Hercules
Rinoite
Hercules
23,751
6,688
0
10,090
36,764
28,935
0
18,395
18,369
1,049
53,795
W
Cthulhu
VirTuez15
Cthulhu
17,163
1,294
236
0
26,348
22,335
0
8,308
18,040
38,804
0
L
The Morrigan
Wrynn13
The Morrigan
4,506
1,603
0
692
13,334
4,348
0
7,487
4,916
14,643
0
W
Jing Wei
xXJO-R-DYXx
Jing Wei
25,306
23,706
36
350
14,026
5,745
0
3,354
10,672
0
49,302
L
Jormungandr
xiTonzix
Jormungandr
16,638
2,710
0
209
19,805
29,903
0
9,123
10,244
44,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,887
Gold Earned
64,818
241
Minions Killed
231
8
Camps Cleared
4
1,294,085
Distance Traveled
1,051,744
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
16,509
1,270
77
6
2
277,050
0
W
Camazotz
13,596
1,046
43
3
2
300,654
0
L
Heimdallr
14,327
1,102
57
4
1
202,456
1
W
Hel
13,092
1,007
30
2
1
241,528
1
L
Hel
12,328
948
26
2
1
209,668
1
L
Hercules
13,239
1,018
60
5
0
245,009
0
W
Cthulhu
13,498
1,038
32
2
0
237,902
0
L
The Morrigan
10,751
827
27
2
0
156,410
0
W
Jing Wei
13,192
1,015
59
5
3
236,951
0
L
Jormungandr
14,173
1,090
61
5
2
238,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role