Player Matchup

Cthulhu
Cthulhu
BatNemesisxD
Cthulhu
Level 111
God Stats
5W - 4L
1,322 SR
Queue Stats
71W - 52L
1,620 Elo+
Party 1
Hera
Hera
xZiela
Hera
Level 141
God Stats
15W - 11L
1,590 SR
Queue Stats
103W - 94L
1,547 Elo+
Party 1
Izanami
Izanami
zDoomsDayz
Izanami
Level 152
God Stats
6W - 2L
1,646 SR
Queue Stats
131W - 114L
1,587 Elo+
Party 1
Team Averages
Level 135
1,519 SR
1,584 Elo+

VS

Team Averages
Level 44
1,528 SR
1,542 Elo+
Olorun
Olorun
DARK SOUL BLADE
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,500 Elo+
Solo
Fenrir
Fenrir
InfeonPhoenix
Fenrir
Level 69
God Stats
71W - 57L
1,583 SR
Queue Stats
121W - 119L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
Tundrey
Gilgamesh
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 22L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BatNemesisxD
Cthulhu
13
3 / 0 / 13
8,544
777
7,208
9,154
10,261
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hera
xZiela
Hera
12
7 / 2 / 8
8,670
788
6,683
6,072
2,245
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
zDoomsDayz
Izanami
13
7 / 0 / 10
8,881
807
12,352
8,216
3,329
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,441
586
3,343
10,135
3,317
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

9
0 / 6 / 1
5,998
545
3,881
9,225
4,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gilgamesh
Tundrey
Gilgamesh
11
2 / 3 / 0
7,061
642
6,658
11,299
5,750
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
2
Deaths
17
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BatNemesisxD
Cthulhu
3
0
13
9.5
L
0
8
2
0.13
L
0
6
1
0.08
L
Gilgamesh
Tundrey
Gilgamesh
2
3
0
0.67
W
Hera
xZiela
Hera
7
2
8
5.5
W
Izanami
zDoomsDayz
Izanami
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,243
Damage
13,882
23,442
Taken
30,659
15,835
Mitigated
13,220
6,913
Healing
2,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BatNemesisxD
Cthulhu
7,208
662
1,712
1,096
9,154
10,261
354
2,088
7,066
26,459
0
L
3,343
1,475
160
670
10,135
3,317
0
5,808
4,327
17,941
0
L
3,881
650
0
469
9,225
4,153
0
4,206
5,019
0
11,448
L
Gilgamesh
Tundrey
Gilgamesh
6,658
1,310
0
733
11,299
5,750
0
4,310
6,989
0
20,076
W
Hera
xZiela
Hera
6,683
1,711
1,003
544
6,072
2,245
881
1,010
5,062
25,051
0
W
Izanami
zDoomsDayz
Izanami
12,352
8,698
0
2,558
8,216
3,329
1,818
837
7,379
0
34,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,095
Gold Earned
19,500
130
Minions Killed
77
7
Camps Cleared
2
617,838
Distance Traveled
540,917
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,544
777
35
3
1
224,246
0
L
Olorun
6,441
586
32
3
1
138,823
2
L
Fenrir
5,998
545
15
1
1
193,145
2
L
Gilgamesh
7,061
642
30
3
0
208,949
1
W
Hera
8,670
788
43
4
4
184,720
6
W
Izanami
8,881
807
52
5
2
208,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role