Player Matchup

Anhur
Anhur
ChungyDungy
Anhur
Level 20
God Stats
9W - 3L
1,828 SR
Queue Stats
60W - 38L
1,698 Elo+
Party 1
Sylvanus
Sylvanus
Daitrox
Sylvanus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,755 Elo+
Solo
Baron Samedi
Baron Samedi
FatBoyKurt
Baron Samedi
Level 28
God Stats
3W - 0L
1,473 SR
Queue Stats
97W - 94L
1,573 Elo+
Solo
Kali
Kali
GreyKasm
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 48L
1,642 Elo+
Party 1
Bakasura
Bakasura
SrisNart
Bakasura
Level 27
God Stats
1W - 1L
1,328 SR
Queue Stats
60W - 43L
1,670 Elo+
Solo
Team Averages
Level 22
1,526 SR
1,668 Elo+

VS

Team Averages
Level 18
1,491 SR
1,654 Elo+
Mercury
Mercury
CrazyCashew
Mercury
Level 28
God Stats
22W - 16L
1,639 SR
Queue Stats
183W - 181L
1,514 Elo+
Solo
Ymir
Ymir
DefineNoEvil
Ymir
Level 7
God Stats
0W - 2L
1,288 SR
Queue Stats
6W - 10L
1,573 Elo+
Solo
Hou Yi
Hou Yi
MrScofield1
Hou Yi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,552 Elo+
Solo
Janus
Janus
THATCRACKER3990
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 17L
1,859 Elo+
Party 2
Mulan
Mulan
TimeforBeans
Mulan
Level 27
God Stats
1W - 3L
1,531 SR
Queue Stats
191W - 89L
1,774 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 1
10,309
606
8,968
12,254
4,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Daitrox
Sylvanus
12
1 / 2 / 9
7,930
466
6,125
12,647
12,814
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
FatBoyKurt
Baron Samedi
15
4 / 4 / 6
8,898
523
10,415
11,800
5,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Kali
15
7 / 4 / 7
9,933
584
11,184
15,463
7,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
SrisNart
Bakasura
16
4 / 3 / 4
9,509
559
9,799
15,900
12,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CrazyCashew
Mercury
12
2 / 10 / 4
7,915
466
5,437
13,131
3,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 2
8,240
485
6,946
15,037
6,106
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
14
4 / 4 / 2
8,753
515
9,219
11,750
3,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
0 / 4 / 0
8,028
472
5,730
9,777
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 2 / 2
10,462
615
19,197
16,698
13,409
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
28
23
Kills
18
18
Deaths
24
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
7
5
1
1.5
L
Mercury
CrazyCashew
Mercury
2
10
4
0.4
W
Sylvanus
Daitrox
Sylvanus
1
2
9
2.75
L
3
4
2
1
W
Baron Samedi
FatBoyKurt
Baron Samedi
4
4
6
1.75
W
Kali
7
4
7
2.63
L
Hou Yi
4
4
2
1.25
W
Bakasura
SrisNart
Bakasura
4
3
4
2
L
0
4
0
0
L
9
2
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,491
Damage
46,529
68,064
Taken
66,393
43,722
Mitigated
28,354
30,002
Healing
15,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,968
4,320
0
4,489
12,254
4,193
646
1,223
11,031
0
55,166
L
Mercury
CrazyCashew
Mercury
5,437
3,556
0
404
13,131
3,112
0
3,708
9,291
0
48,128
W
Sylvanus
Daitrox
Sylvanus
6,125
1,715
3,098
4,142
12,647
12,814
224
4,959
7,582
17,717
0
L
6,946
1,686
0
4,288
15,037
6,106
0
5,482
9,161
49,268
0
W
Baron Samedi
FatBoyKurt
Baron Samedi
10,415
1,381
94
3,083
11,800
5,811
51
5,061
6,571
60,474
0
W
Kali
11,184
5,143
0
6,271
15,463
7,929
0
2,507
12,820
0
60,575
L
Hou Yi
9,219
3,496
0
2,626
11,750
3,074
0
725
11,007
0
55,530
W
Bakasura
SrisNart
Bakasura
9,799
6,024
0
8,825
15,900
12,975
308
2,298
13,584
12,024
29,855
L
5,730
555
0
1,424
9,777
2,653
0
5,792
3,618
55,515
0
L
19,197
2,668
0
6,913
16,698
13,409
159
1,658
13,069
10,370
73,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,579
Gold Earned
43,398
454
Minions Killed
553
0
Camps Cleared
0
1,617,435
Distance Traveled
1,608,618
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,309
606
100
6
0
281,187
4
L
Mercury
7,915
466
85
5
0
327,292
0
W
Sylvanus
7,930
466
20
1
0
306,410
7
L
Ymir
8,240
485
75
4
0
289,946
4
W
Baron Samedi
8,898
523
133
8
0
292,318
4
W
Kali
9,933
584
80
5
0
358,803
1
L
Hou Yi
8,753
515
97
6
0
287,301
7
W
Bakasura
9,509
559
121
7
0
378,717
3
L
Janus
8,028
472
132
8
0
356,814
3
L
Mulan
10,462
615
164
10
0
347,265
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role