Player Matchup

Mulan
Mulan
IgoHONK
Mulan
Level 25
God Stats
46W - 33L
1,712 SR
Queue Stats
158W - 191L
1,298 Elo+
Party 1
Heimdallr
Heimdallr
JusTheGamer0303
Heimdallr
Level 104
God Stats
12W - 8L
1,584 SR
Queue Stats
256W - 286L
1,435 Elo+
Solo
Agni
Agni
chinchenghanji
Agni
Level 6
God Stats
8W - 5L
1,769 SR
Queue Stats
153W - 175L
1,186 Elo+
Party 1
Team Averages
Level 45
1,688 SR
1,306 Elo+

VS

Team Averages
Level 100
1,454 SR
1,429 Elo+
Vulcan
Vulcan
GravityBomba
Vulcan
Level 118
God Stats
11W - 18L
1,516 SR
Queue Stats
95W - 142L
1,450 Elo+
Party 2
Jormungandr
Jormungandr
T0NY C S1AMMER
Jormungandr
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,422 Elo+
Party 2
Mercury
Mercury
jackfreeman232
Mercury
Level 83
God Stats
1W - 2L
1,348 SR
Queue Stats
30W - 41L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IgoHONK
Mulan
17
12 / 1 / 8
13,429
746
17,565
21,869
29,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
JusTheGamer0303
Heimdallr
17
6 / 3 / 13
12,838
713
13,881
16,067
6,333
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 13
12,070
671
11,646
12,885
4,694
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
16
4 / 6 / 5
11,565
643
19,577
15,396
6,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
T0NY C S1AMMER
Jormungandr
13
0 / 8 / 7
10,197
567
7,402
19,900
27,060
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 8 / 0
11,585
644
10,125
16,774
5,506
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
22
Kills
9
9
Deaths
22
34
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vulcan
4
6
5
1.08
W
Mulan
IgoHONK
Mulan
12
1
8
16
W
Heimdallr
JusTheGamer0303
Heimdallr
6
3
13
4.17
L
Jormungandr
T0NY C S1AMMER
Jormungandr
0
8
7
0.44
W
4
5
13
2.1
L
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,092
Damage
37,104
50,821
Taken
52,070
40,850
Mitigated
38,931
13,968
Healing
8,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
19,577
4,298
130
3,736
15,396
6,365
325
3,931
10,686
59,832
0
W
Mulan
IgoHONK
Mulan
17,565
2,659
0
4,085
21,869
29,823
346
10,520
11,349
11,378
33,922
W
Heimdallr
JusTheGamer0303
Heimdallr
13,881
6,722
0
6,026
16,067
6,333
1,538
9,532
6,535
0
56,337
L
Jormungandr
T0NY C S1AMMER
Jormungandr
7,402
1,735
323
1,137
19,900
27,060
0
6,284
12,366
26,156
0
W
11,646
1,291
0
3,857
12,885
4,694
739
7,414
5,471
31,502
0
L
10,125
3,742
643
2,630
16,774
5,506
0
4,250
11,746
0
39,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,337
Gold Earned
33,347
197
Minions Killed
171
8
Camps Cleared
7
938,092
Distance Traveled
1,060,170
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,565
643
97
5
3
382,699
0
W
Mulan
13,429
746
52
3
3
341,694
0
W
Heimdallr
12,838
713
92
5
2
300,461
0
L
Jormungandr
10,197
567
41
2
1
300,156
0
W
Agni
12,070
671
53
3
3
295,937
3
L
Mercury
11,585
644
33
2
3
377,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role