Player Matchup

Apollo
Apollo
GodlyTempest828
Apollo
Level 40
God Stats
1W - 1L
1,690 SR
Queue Stats
73W - 93L
1,334 Elo+
Solo
Bacchus
Bacchus
Mickey_a264501x
Bacchus
Level 27
God Stats
0W - 2L
1,266 SR
Queue Stats
5W - 5L
1,106 Elo+
Party 2
Mulan
Mulan
Thed34thpr1nc355
Mulan
Level 67
God Stats
3W - 7L
1,212 SR
Queue Stats
10W - 16L
1,088 Elo+
Party 2
Arachne
Arachne
grimey4495
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,141 Elo+
Party 2
Merlin
Merlin
savitarfr_ftp
Merlin
Level 43
God Stats
1W - 6L
1,408 SR
Queue Stats
64W - 84L
1,348 Elo+
Solo
Team Averages
Level 41
1,415 SR
1,204 Elo+

VS

Team Averages
Level 43
1,473 SR
1,303 Elo+
Cerberus
Cerberus
Grym_One
Cerberus
Level 49
God Stats
18W - 24L
1,266 SR
Queue Stats
70W - 103L
1,265 Elo+
Party 1
Sol
Sol
GusQ1771
Sol
Level 49
God Stats
15W - 21L
1,573 SR
Queue Stats
319W - 349L
1,358 Elo+
Party 3
Arachne
Arachne
Lord_Valimiir
Arachne
Level 40
God Stats
2W - 1L
1,529 SR
Queue Stats
142W - 163L
1,295 Elo+
Party 1
Osiris
Osiris
atamburi
Osiris
Level 40
God Stats
4W - 5L
1,453 SR
Queue Stats
69W - 95L
1,256 Elo+
Party 3
Heimdallr
Heimdallr
varona0505
Heimdallr
Level 38
God Stats
7W - 3L
1,542 SR
Queue Stats
208W - 230L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 0
9,521
476
7,133
8,154
2,955
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
5 / 4 / 3
9,516
476
7,698
24,110
21,281
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 6 / 7
8,812
441
10,209
13,988
11,760
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arachne
grimey4495
Arachne
13
2 / 4 / 3
8,678
434
6,549
13,810
4,577
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
0 / 5 / 0
9,300
465
8,816
11,992
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Grym_One
Cerberus
16
2 / 3 / 11
10,233
512
6,199
14,743
15,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
3 / 0 / 1
11,230
562
6,520
13,816
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
17
9 / 1 / 3
10,770
539
10,294
11,341
5,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Osiris
atamburi
Osiris
16
0 / 1 / 2
10,011
501
6,017
12,969
16,793
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heimdallr
varona0505
Heimdallr
17
6 / 4 / 4
10,594
530
20,263
15,165
6,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
41
9
Kills
20
21
Deaths
9
13
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
W
Cerberus
Grym_One
Cerberus
2
3
11
2.5
W
3
0
1
3.5
W
Arachne
9
1
3
10.5
L
5
4
3
1.63
L
1
6
7
0.75
W
Osiris
atamburi
Osiris
0
1
2
1
L
Arachne
grimey4495
Arachne
2
4
3
0.88
L
0
5
0
0
W
Heimdallr
varona0505
Heimdallr
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
49,293
72,054
Taken
68,034
45,158
Mitigated
49,753
13,637
Healing
34,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,133
2,878
0
1,672
8,154
2,955
706
868
7,286
0
60,962
W
Cerberus
Grym_One
Cerberus
6,199
843
387
7,225
14,743
15,117
640
3,998
10,745
38,311
0
W
6,520
1,305
0
10,466
13,816
5,681
3,154
7,769
5,475
72,491
7,764
W
Arachne
10,294
7,922
0
6,033
11,341
5,797
869
813
10,500
0
69,669
L
7,698
1,366
557
5,629
24,110
21,281
0
2,522
21,588
31,229
0
L
10,209
2,038
601
1,348
13,988
11,760
700
2,969
11,018
0
48,347
W
Osiris
atamburi
Osiris
6,017
881
0
3,483
12,969
16,793
66
0
12,969
13,555
46,237
L
Arachne
grimey4495
Arachne
6,549
3,798
0
1,783
13,810
4,577
0
1,327
12,483
0
41,686
L
8,816
705
0
2,047
11,992
4,585
99
6,270
5,722
67,279
0
W
Heimdallr
varona0505
Heimdallr
20,263
10,555
0
6,510
15,165
6,365
1,883
3,334
11,831
0
86,870

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,827
Gold Earned
52,838
435
Minions Killed
636
0
Camps Cleared
0
1,891,176
Distance Traveled
1,962,762
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,521
476
121
6
0
400,189
4
W
Cerberus
10,233
512
86
4
0
390,126
2
W
Sol
11,230
562
169
8
0
370,613
3
W
Arachne
10,770
539
109
5
0
466,323
2
L
Bacchus
9,516
476
21
1
0
383,499
9
L
Mulan
8,812
441
96
5
0
404,882
0
W
Osiris
10,011
501
121
6
0
400,539
2
L
Arachne
8,678
434
67
3
0
396,678
0
L
Merlin
9,300
465
130
7
0
305,928
0
W
Heimdallr
10,594
530
151
8
0
335,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role