Player Matchup

Chang'e
Chang'e
CherryBerrii
Chang'e
Level 29
God Stats
4W - 3L
1,622 SR
Queue Stats
186W - 199L
1,457 Elo+
Solo
Ravana
Ravana
MastaChiepho
Ravana
Level 10
God Stats
3W - 3L
1,744 SR
Queue Stats
46W - 42L
1,749 Elo+
Solo
Neith
Neith
Soruw
Neith
Level 28
God Stats
6W - 9L
1,457 SR
Queue Stats
38W - 32L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
XxeshopUKxX
Morgan Le Fay
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
143W - 136L
1,598 Elo+
Solo
Charybdis
Charybdis
trons89
Charybdis
Level 29
God Stats
3W - 2L
1,601 SR
Queue Stats
147W - 138L
1,474 Elo+
Solo
Team Averages
Level 24
1,585 SR
1,552 Elo+

VS

Team Averages
Level 20
1,599 SR
1,543 Elo+
Sobek
Sobek
LumberLuck
Sobek
Level 27
God Stats
5W - 10L
1,340 SR
Queue Stats
170W - 137L
1,494 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
Level 16
God Stats
14W - 12L
1,624 SR
Queue Stats
37W - 31L
1,548 Elo+
Solo
Artemis
Artemis
Pushem666
Artemis
Level 29
God Stats
62W - 56L
1,509 SR
Queue Stats
101W - 121L
1,347 Elo+
Solo
Anubis
Anubis
temp-960796
Anubis
Level 20
God Stats
28W - 16L
1,727 SR
Queue Stats
42W - 22L
1,689 Elo+
Party 1
Loki
Loki
xxUR_mums_B0X-xx
Loki
Level 9
God Stats
2W - 3L
1,793 SR
Queue Stats
15W - 11L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CherryBerrii
Chang'e
15
1 / 3 / 6
8,840
402
7,535
15,694
6,269
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ravana
20
14 / 1 / 4
14,581
663
17,593
11,377
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Neith
Soruw
Neith
18
3 / 2 / 6
10,900
495
5,089
8,863
3,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
XxeshopUKxX
Morgan Le Fay
19
5 / 5 / 8
11,695
532
11,900
12,308
4,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
trons89
Charybdis
14
1 / 4 / 4
8,923
406
9,873
11,859
3,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
15
0 / 3 / 3
9,074
412
4,915
24,696
17,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
10
1 / 3 / 1
7,669
349
3,050
5,265
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Pushem666
Artemis
14
1 / 5 / 3
8,521
387
8,034
12,402
3,904
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
18
5 / 7 / 0
12,448
566
10,965
15,185
5,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 7 / 0
10,995
500
11,733
14,606
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
24
Kills
15
15
Deaths
25
28
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CherryBerrii
Chang'e
1
3
6
1.33
L
Sobek
0
3
3
0.5
W
Ravana
14
1
4
16
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
1
3
1
0.5
L
Artemis
Pushem666
Artemis
1
5
3
0.5
W
Neith
Soruw
Neith
3
2
6
3
W
Morgan Le Fay
XxeshopUKxX
Morgan Le Fay
5
5
8
1.8
L
Anubis
5
7
0
0.71
W
Charybdis
trons89
Charybdis
1
4
4
0.75
L
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,990
Damage
38,697
60,101
Taken
72,154
23,472
Mitigated
34,623
19,384
Healing
20,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CherryBerrii
Chang'e
7,535
2,693
2,090
4,457
15,694
6,269
979
4,150
11,544
42,615
0
L
Sobek
4,915
722
0
11,621
24,696
17,037
0
6,245
18,225
31,000
0
W
Ravana
17,593
6,558
0
4,572
11,377
5,525
2,578
4,852
6,525
0
131,631
L
Morgan Le Fay
OG_Bro_Zaddy
Morgan Le Fay
3,050
301
0
871
5,265
1,626
0
2,012
3,121
25,404
0
L
Artemis
Pushem666
Artemis
8,034
3,133
0
1,474
12,402
3,904
330
4,865
7,445
0
39,984
W
Neith
Soruw
Neith
5,089
2,605
0
3,015
8,863
3,176
102
3,547
5,316
0
58,870
W
Morgan Le Fay
XxeshopUKxX
Morgan Le Fay
11,900
488
0
3,031
12,308
4,724
763
5,468
6,840
84,723
0
L
Anubis
10,965
125
0
3,994
15,185
5,941
388
1,788
13,349
80,454
0
W
Charybdis
trons89
Charybdis
9,873
5,593
0
2,219
11,859
3,778
994
913
10,946
0
56,876
L
11,733
3,916
0
2,168
14,606
6,115
0
3,874
10,579
0
92,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,939
Gold Earned
48,707
583
Minions Killed
500
0
Camps Cleared
0
1,962,400
Distance Traveled
1,638,559
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,840
402
51
2
0
366,176
1
L
Sobek
9,074
412
41
2
0
388,600
2
W
Ravana
14,581
663
197
9
0
435,297
10
L
Morgan Le Fay
7,669
349
54
2
0
206,407
2
L
Artemis
8,521
387
73
3
0
347,772
8
W
Neith
10,900
495
100
5
0
400,880
0
W
Morgan Le Fay
11,695
532
140
6
0
391,459
5
L
Anubis
12,448
566
197
9
0
285,461
0
W
Charybdis
8,923
406
95
4
0
368,588
6
L
Loki
10,995
500
135
6
0
410,319
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role