Player Matchup

Cliodhna
Cliodhna
Breaker1111
Cliodhna
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,383 Elo+
Party 1
Baron Samedi
Baron Samedi
BrokenArrow6956
Baron Samedi
Level 29
God Stats
0W - 1L
1,275 SR
Queue Stats
14W - 13L
1,391 Elo+
Party 1
Yemoja
Yemoja
DunkaIot
Yemoja
Level 26
God Stats
4W - 3L
1,555 SR
Queue Stats
136W - 120L
1,486 Elo+
Solo
Chaac
Chaac
Peakfiber0444
Chaac
Level 15
God Stats
1W - 1L
1,682 SR
Queue Stats
13W - 17L
1,386 Elo+
Party 1
Hachiman
Hachiman
Tidal16155
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 22L
1,357 Elo+
Party 1
Team Averages
Level 24
1,502 SR
1,401 Elo+

VS

Team Averages
Level 21
1,436 SR
1,428 Elo+
Charybdis
Charybdis
 
Charybdis
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
FTH_HARAGEQUIT
Neith
Level 23
God Stats
2W - 1L
1,298 SR
Queue Stats
62W - 63L
1,442 Elo+
Solo
Chang'e
Chang'e
PardonMySkills
Chang'e
Level 28
God Stats
3W - 2L
1,506 SR
Queue Stats
7W - 9L
1,381 Elo+
Solo
Cthulhu
Cthulhu
Shunna
Cthulhu
Level 17
God Stats
2W - 3L
1,361 SR
Queue Stats
23W - 20L
1,453 Elo+
Party 2
Bellona
Bellona
zack_Atack13
Bellona
Level 12
God Stats
11W - 5L
1,514 SR
Queue Stats
29W - 36L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Breaker1111
Cliodhna
15
3 / 6 / 2
9,685
421
9,406
17,270
7,752
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
BrokenArrow6956
Baron Samedi
14
3 / 10 / 1
9,401
409
9,209
18,557
6,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
DunkaIot
Yemoja
16
1 / 1 / 5
10,073
438
5,840
16,349
11,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 2
8,669
377
6,987
16,787
17,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
Tidal16155
Hachiman
14
4 / 7 / 2
9,281
404
9,078
15,355
4,447
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
5 / 6 / 5
11,435
497
14,172
14,483
5,035
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 5 / 6
11,086
482
9,725
16,818
5,348
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 0 / 7
12,458
542
15,625
13,735
12,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Shunna
Cthulhu
17
6 / 1 / 8
11,516
501
12,696
20,010
22,483
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
zack_Atack13
Bellona
17
4 / 0 / 9
10,886
473
7,770
12,536
10,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
31
31
Deaths
12
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
6
5
1.25
L
Cliodhna
Breaker1111
Cliodhna
3
6
2
0.67
L
Baron Samedi
BrokenArrow6956
Baron Samedi
3
10
1
0.35
L
Yemoja
DunkaIot
Yemoja
1
1
5
3.5
W
5
5
6
1.6
W
11
0
7
14.5
L
1
7
2
0.29
W
Cthulhu
Shunna
Cthulhu
6
1
8
10
L
Hachiman
Tidal16155
Hachiman
4
7
2
0.71
W
Bellona
zack_Atack13
Bellona
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,520
Damage
59,988
84,318
Taken
77,582
47,953
Mitigated
56,091
20,587
Healing
30,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,172
9,138
0
3,404
14,483
5,035
3,981
3,339
11,144
0
72,452
L
Cliodhna
Breaker1111
Cliodhna
9,406
836
0
3,734
17,270
7,752
0
3,566
13,704
0
74,378
L
Baron Samedi
BrokenArrow6956
Baron Samedi
9,209
732
371
5,100
18,557
6,949
1,534
6,633
11,924
46,786
0
L
Yemoja
DunkaIot
Yemoja
5,840
1,658
2,582
2,856
16,349
11,442
251
5,306
11,043
47,820
0
W
9,725
3,845
0
4,230
16,818
5,348
1,812
2,414
14,200
0
72,481
W
15,625
1,267
5,027
8,654
13,735
12,912
1,812
1,000
12,041
78,228
0
L
6,987
799
0
2,846
16,787
17,363
36
8,927
7,860
0
35,938
W
Cthulhu
Shunna
Cthulhu
12,696
986
164
5,917
20,010
22,483
1,056
4,849
15,028
64,341
0
L
Hachiman
Tidal16155
Hachiman
9,078
6,221
0
3,098
15,355
4,447
3,047
3,889
11,466
0
49,649
W
Bellona
zack_Atack13
Bellona
7,770
873
600
2,360
12,536
10,313
2,656
3,447
8,866
513
45,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,109
Gold Earned
57,381
398
Minions Killed
551
0
Camps Cleared
0
1,971,214
Distance Traveled
2,077,021
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,435
497
117
5
0
379,962
0
L
Cliodhna
9,685
421
121
5
0
457,416
1
L
Baron Samedi
9,401
409
69
3
0
322,359
0
L
Yemoja
10,073
438
67
3
0
381,313
1
W
Neith
11,086
482
107
5
0
423,126
0
W
Chang'e
12,458
542
142
6
0
416,393
4
L
Chaac
8,669
377
55
2
0
391,104
0
W
Cthulhu
11,516
501
111
5
0
433,121
7
L
Hachiman
9,281
404
86
4
0
419,022
4
W
Bellona
10,886
473
74
3
0
424,419
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role