Player Matchup

Bellona
Bellona
BlackmangoX1355
Bellona
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 26L
1,750 Elo+
Party 1
Nu Wa
Nu Wa
Dophunn
Nu Wa
Level 125
God Stats
2W - 2L
1,407 SR
Queue Stats
440W - 359L
1,623 Elo+
Party 1
Aphrodite
Aphrodite
SilentMaiden412
Aphrodite
Level 91
God Stats
43W - 29L
1,651 SR
Queue Stats
502W - 430L
1,653 Elo+
Party 1
Yemoja
Yemoja
Sinesty
Yemoja
Level 102
God Stats
14W - 6L
1,659 SR
Queue Stats
356W - 277L
1,670 Elo+
Party 1
Da Ji
Da Ji
TheChozoMaster
Da Ji
Level 46
God Stats
4W - 1L
1,674 SR
Queue Stats
210W - 154L
1,610 Elo+
Party 1
Team Averages
Level 76
1,578 SR
1,661 Elo+

VS

Team Averages
Level 68
1,612 SR
1,555 Elo+
Medusa
Medusa
IDrxgx
Medusa
Level 121
God Stats
2W - 4L
1,704 SR
Queue Stats
234W - 196L
1,606 Elo+
Party 2
Cthulhu
Cthulhu
LoadedMagzz
Cthulhu
Level 29
God Stats
2W - 3L
1,517 SR
Queue Stats
38W - 44L
1,431 Elo+
Party 3
Thor
Thor
MeltedRumble1
Thor
Level 29
God Stats
14W - 8L
1,816 SR
Queue Stats
193W - 151L
1,654 Elo+
Party 2
Ao Kuang
Ao Kuang
Midnight_Devil76
Ao Kuang
Level 39
God Stats
0W - 1L
1,350 SR
Queue Stats
6W - 2L
1,589 Elo+
Solo
Chaac
Chaac
austin44556
Chaac
Level 122
God Stats
1W - 2L
1,673 SR
Queue Stats
43W - 41L
1,495 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 2 / 17
12,692
976
15,739
19,078
30,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
Dophunn
Nu Wa
20
18 / 1 / 7
15,036
1,157
37,909
12,463
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
SilentMaiden412
Aphrodite
19
1 / 1 / 17
11,806
908
10,305
12,001
8,685
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Sinesty
Yemoja
19
1 / 1 / 19
11,756
904
3,736
12,124
16,433
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 5 / 12
11,811
909
8,689
15,082
7,284
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

224

VS

Team 2 Tickets

81

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
IDrxgx
Medusa
18
4 / 6 / 5
12,183
937
15,534
18,143
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
LoadedMagzz
Cthulhu
17
1 / 3 / 6
11,196
861
11,512
16,938
12,753
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
1 / 2 / 2
9,906
762
1,448
4,024
1,101
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 11 / 7
11,788
907
11,496
22,945
7,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 5 / 8
12,535
964
25,126
19,801
20,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
38
27
Kills
10
10
Deaths
27
72
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
Nu Wa
Dophunn
Nu Wa
18
1
7
21.5
L
Medusa
IDrxgx
Medusa
4
6
5
1.08
L
Cthulhu
LoadedMagzz
Cthulhu
1
3
6
1.33
L
1
2
2
1
L
2
11
7
0.5
W
Aphrodite
SilentMaiden412
Aphrodite
1
1
17
9.5
W
Yemoja
Sinesty
Yemoja
1
1
19
10.5
W
3
5
12
1.8
L
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,378
Damage
65,116
70,748
Taken
81,851
69,025
Mitigated
48,290
24,784
Healing
13,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,739
2,102
0
1,540
19,078
30,742
0
5,972
12,475
12,636
22,832
W
Nu Wa
Dophunn
Nu Wa
37,909
10,262
415
1,204
12,463
5,881
0
4,922
7,195
71,799
0
L
Medusa
IDrxgx
Medusa
15,534
8,276
0
16
18,143
6,559
0
12,384
5,458
0
53,339
L
Cthulhu
LoadedMagzz
Cthulhu
11,512
236
370
1,835
16,938
12,753
0
11,500
5,114
29,898
0
L
1,448
328
0
0
4,024
1,101
0
2,756
683
0
2,406
L
11,496
3,019
0
2,788
22,945
7,022
0
16,521
6,153
27,082
0
W
Aphrodite
SilentMaiden412
Aphrodite
10,305
1,126
4,784
5,337
12,001
8,685
0
3,435
8,363
32,377
0
W
Yemoja
Sinesty
Yemoja
3,736
1,113
8,597
2,535
12,124
16,433
0
5,089
6,758
13,092
0
W
8,689
1,649
0
372
15,082
7,284
0
3,934
10,655
0
14,296
L
25,126
2,433
0
8,367
19,801
20,855
0
12,564
6,483
344
61,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,101
Gold Earned
57,608
218
Minions Killed
243
7
Camps Cleared
11
1,242,916
Distance Traveled
1,023,857
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,692
976
43
3
1
267,068
0
W
Nu Wa
15,036
1,157
62
5
1
255,776
0
L
Medusa
12,183
937
72
6
2
231,934
1
L
Cthulhu
11,196
861
54
4
0
239,501
1
L
Thor
9,906
762
2
0
1
56,534
0
L
Ao Kuang
11,788
907
30
2
3
236,354
3
W
Aphrodite
11,806
908
62
5
1
274,113
0
W
Yemoja
11,756
904
30
2
2
238,333
3
W
Da Ji
11,811
909
21
2
2
207,626
2
L
Chaac
12,535
964
85
7
5
259,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role