Player Matchup

Cthulhu
Cthulhu
Frenchtoastfan
Cthulhu
Level 147
God Stats
16W - 11L
1,596 SR
Queue Stats
708W - 619L
1,557 Elo+
Party 1
Susano
Susano
NAAACHOAT
Susano
Level 18
God Stats
3W - 3L
1,534 SR
Queue Stats
23W - 25L
1,438 Elo+
Party 4
Agni
Agni
RxzohR
Agni
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,262 Elo+
Party 4
Sylvanus
Sylvanus
gosty373
Sylvanus
Level 29
God Stats
24W - 13L
1,662 SR
Queue Stats
150W - 114L
1,484 Elo+
Party 1
Izanami
Izanami
jmertz98
Izanami
Level 67
God Stats
99W - 85L
1,516 SR
Queue Stats
342W - 334L
1,460 Elo+
Party 1
Team Averages
Level 69
1,562 SR
1,440 Elo+

VS

Team Averages
Level 53
1,400 SR
1,515 Elo+
Cthulhu
Cthulhu
GodofMeatballs
Cthulhu
Level 36
God Stats
5W - 3L
1,389 SR
Queue Stats
66W - 76L
1,461 Elo+
Party 3
Danzaburou
Danzaburou
Grimseff
Danzaburou
Level 30
God Stats
10W - 7L
1,561 SR
Queue Stats
93W - 98L
1,487 Elo+
Party 3
Awilix
Awilix
JustALearnedMan
Awilix
Level 33
God Stats
4W - 4L
1,343 SR
Queue Stats
69W - 65L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Konopo
Sun Wukong
Level 60
God Stats
2W - 2L
1,529 SR
Queue Stats
300W - 312L
1,528 Elo+
Party 3
Eset
Eset
NoDuhYoda
Eset
Level 108
God Stats
1W - 0L
1,181 SR
Queue Stats
85W - 81L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 2
10,062
503
14,527
18,014
17,928
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
NAAACHOAT
Susano
16
3 / 5 / 1
9,418
471
7,301
16,031
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
RxzohR
Agni
13
0 / 7 / 0
8,198
410
4,329
10,906
3,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
gosty373
Sylvanus
14
1 / 3 / 1
9,003
450
6,654
15,633
12,951
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
jmertz98
Izanami
16
0 / 6 / 2
10,074
504
8,738
15,282
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 5
9,698
485
10,027
11,222
8,870
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
Grimseff
Danzaburou
17
4 / 2 / 6
10,817
541
12,012
13,961
5,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 4
9,606
480
6,057
15,937
5,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Konopo
Sun Wukong
16
1 / 0 / 2
9,664
483
8,624
15,872
16,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Eset
18
11 / 0 / 2
12,206
610
12,456
10,751
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
5
Kills
21
22
Deaths
5
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
W
5
0
5
7.5
W
Danzaburou
Grimseff
Danzaburou
4
2
6
3.5
W
0
3
4
0.67
W
Sun Wukong
Konopo
Sun Wukong
1
0
2
2
L
Susano
NAAACHOAT
Susano
3
5
1
0.7
W
Eset
11
0
2
12
L
Agni
RxzohR
Agni
0
7
0
0
L
Sylvanus
gosty373
Sylvanus
1
3
1
0.5
L
Izanami
jmertz98
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,549
Damage
49,176
75,866
Taken
67,743
46,749
Mitigated
40,807
24,521
Healing
26,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,527
549
673
6,312
18,014
17,928
156
2,667
15,207
78,047
0
W
10,027
808
712
4,033
11,222
8,870
0
4,773
6,365
37,708
0
W
Danzaburou
Grimseff
Danzaburou
12,012
7,998
0
6,568
13,961
5,043
1,430
3,134
10,747
0
80,435
W
6,057
3,069
0
4,620
15,937
5,810
898
3,819
12,034
0
72,717
W
Sun Wukong
Konopo
Sun Wukong
8,624
1,837
0
5,785
15,872
16,816
0
8,002
7,718
0
62,047
L
Susano
NAAACHOAT
Susano
7,301
1,804
0
4,878
16,031
6,582
0
4,392
11,475
0
67,670
W
Eset
12,456
1,240
63
4,260
10,751
4,268
882
5,570
4,987
84,759
0
L
Agni
RxzohR
Agni
4,329
113
0
1,677
10,906
3,852
0
3,542
7,230
47,837
0
L
Sylvanus
gosty373
Sylvanus
6,654
2,163
3,374
4,195
15,633
12,951
638
6,560
8,899
36,166
0
L
Izanami
jmertz98
Izanami
8,738
5,017
0
3,412
15,282
5,436
0
4,670
10,572
0
79,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,755
Gold Earned
51,991
569
Minions Killed
599
0
Camps Cleared
0
1,882,096
Distance Traveled
1,998,753
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,062
503
144
7
0
380,397
0
W
Cthulhu
9,698
485
60
3
0
392,629
4
W
Danzaburou
10,817
541
136
7
0
379,755
7
W
Awilix
9,606
480
114
6
0
437,703
0
W
Sun Wukong
9,664
483
124
6
0
384,046
1
L
Susano
9,418
471
110
6
0
411,923
2
W
Eset
12,206
610
165
8
0
404,620
8
L
Agni
8,198
410
98
5
0
388,410
2
L
Sylvanus
9,003
450
57
3
0
333,481
8
L
Izanami
10,074
504
160
8
0
367,885
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role