Player Matchup

Apollo
Apollo
CGA GEARS
Apollo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
LonerStyle
Kumbhakarna
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,348 Elo+
Solo
Ares
Ares
NormalDuke12
Ares
Level 6
God Stats
4W - 8L
1,295 SR
Queue Stats
11W - 22L
1,046 Elo+
Party 1
Jing Wei
Jing Wei
SALvadoorB2
Jing Wei
Level 29
God Stats
10W - 12L
1,411 SR
Queue Stats
59W - 77L
1,321 Elo+
Solo
Ymir
Ymir
TRIGGA_FINGA_HTX
Ymir
Level 7
God Stats
3W - 6L
1,309 SR
Queue Stats
4W - 15L
1,097 Elo+
Party 1
Team Averages
Level 13
1,403 SR
1,262 Elo+

VS

Team Averages
Level 13
1,395 SR
1,335 Elo+
Fenrir
Fenrir
DHG Insomnia
Fenrir
Level 25
God Stats
20W - 23L
1,411 SR
Queue Stats
30W - 31L
1,348 Elo+
Solo
Bellona
Bellona
Jkpulido
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Sintax error960
Nemesis
Level 21
God Stats
3W - 2L
1,339 SR
Queue Stats
43W - 53L
1,232 Elo+
Solo
Ymir
Ymir
UnhandyAlloy499
Ymir
Level 5
God Stats
1W - 0L
1,223 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Agni
Agni
ySlashzin
Agni
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 67L
1,096 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
CGA GEARS
Apollo
17
4 / 9 / 1
11,821
422
7,160
18,166
14,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
LonerStyle
Kumbhakarna
11
2 / 3 / 0
10,116
361
3,218
9,069
7,366
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
0 / 11 / 3
11,275
403
5,229
29,597
26,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
SALvadoorB2
Jing Wei
19
2 / 10 / 0
13,409
479
8,970
18,262
5,658
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 11 / 0
11,049
395
7,166
23,569
14,457
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
26 / 1 / 3
18,203
650
33,913
25,665
21,274
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Jkpulido
Bellona
4
0 / 2 / 0
8,435
301
219
1,561
907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 3 / 7
15,889
567
27,391
24,329
14,385
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

6
2 / 4 / 2
9,299
332
491
3,684
1,164
Agni
5
0 / 3 / 0
8,590
307
361
1,807
293
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
11
Kills
42
44
Deaths
13
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
CGA GEARS
Apollo
4
9
1
0.5
W
Fenrir
26
1
3
27.5
W
Bellona
Jkpulido
Bellona
0
2
0
0
L
Kumbhakarna
LonerStyle
Kumbhakarna
2
3
0
0.67
L
0
11
3
0.14
L
Jing Wei
SALvadoorB2
Jing Wei
2
10
0
0.2
W
14
3
7
5.83
L
3
11
0
0.27
W
2
4
2
0.75
W
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,743
Damage
62,375
98,663
Taken
57,046
68,974
Mitigated
38,023
5,850
Healing
26,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
CGA GEARS
Apollo
7,160
4,619
0
1,461
18,166
14,744
1,475
310
17,856
0
74,483
W
Fenrir
33,913
15,531
168
19,216
25,665
21,274
12,409
8,748
16,917
0
112,109
W
Bellona
Jkpulido
Bellona
219
174
0
95
1,561
907
0
180
1,381
0
1,857
L
Kumbhakarna
LonerStyle
Kumbhakarna
3,218
900
0
1,244
9,069
7,366
662
90
8,979
23,902
0
L
5,229
1,167
0
918
29,597
26,749
697
124
29,473
47,670
0
L
Jing Wei
SALvadoorB2
Jing Wei
8,970
8,015
0
2,227
18,262
5,658
4,212
0
18,262
0
74,496
W
27,391
16,038
219
6,302
24,329
14,385
6,700
5,064
19,265
0
126,669
L
7,166
2,798
0
0
23,569
14,457
182
328
23,241
55,946
0
W
491
312
0
0
3,684
1,164
0
1,457
2,227
1,446
0
W
Agni
361
124
0
0
1,807
293
0
164
1,643
3,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,670
Gold Earned
60,416
437
Minions Killed
369
0
Camps Cleared
0
1,907,042
Distance Traveled
1,324,553
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,821
422
111
4
0
394,777
0
W
Fenrir
18,203
650
192
7
0
545,489
1
W
Bellona
8,435
301
3
0
0
58,494
1
L
Kumbhakarna
10,116
361
39
1
0
188,362
4
L
Ares
11,275
403
41
1
0
471,799
5
L
Jing Wei
13,409
479
149
5
0
442,733
0
W
Nemesis
15,889
567
167
6
0
549,538
5
L
Ymir
11,049
395
97
3
0
409,371
0
W
Ymir
9,299
332
1
0
0
115,745
0
W
Agni
8,590
307
6
0
0
55,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role