Player Matchup

Ra
Ra
BennyQStan
Ra
Level 14
God Stats
1W - 1L
1,327 SR
Queue Stats
20W - 18L
1,580 Elo+
Solo
Geb
Geb
RubberDuckyBoi
Geb
Level 19
God Stats
28W - 19L
1,599 SR
Queue Stats
122W - 108L
1,532 Elo+
Party 1
Artemis
Artemis
Slippy626
Artemis
Level 23
God Stats
20W - 26L
1,418 SR
Queue Stats
55W - 50L
1,452 Elo+
Solo
Thanatos
Thanatos
Triunewolf
Thanatos
Level 18
God Stats
1W - 8L
993 SR
Queue Stats
108W - 91L
1,418 Elo+
Party 1
Achilles
Achilles
alottadot
Achilles
Level 18
God Stats
5W - 2L
1,653 SR
Queue Stats
134W - 106L
1,520 Elo+
Party 1
Team Averages
Level 18
1,398 SR
1,500 Elo+

VS

Team Averages
Level 12
1,527 SR
1,529 Elo+
Yemoja
Yemoja
AnthonyCR17
Yemoja
Level 26
God Stats
0W - 3L
1,214 SR
Queue Stats
98W - 106L
1,494 Elo+
Solo
Anubis
Anubis
LuM0S10
Anubis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,335 Elo+
Solo
Bakasura
Bakasura
Peanut860
Bakasura
Level 14
God Stats
0W - 1L
1,729 SR
Queue Stats
10W - 3L
1,783 Elo+
Solo
Artemis
Artemis
TheDadSlammer
Artemis
Level 4
God Stats
1W - 4L
1,124 SR
Queue Stats
2W - 6L
1,173 Elo+
Solo
Cabrakan
Cabrakan
hellmode160
Cabrakan
Level 11
God Stats
13W - 6L
2,068 SR
Queue Stats
37W - 22L
1,860 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 0
6,996
636
6,010
5,507
2,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
1 / 0 / 4
5,557
505
3,189
6,090
3,026
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Slippy626
Artemis
10
3 / 1 / 1
5,753
523
4,304
3,802
936
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
Triunewolf
Thanatos
9
1 / 2 / 0
5,487
499
2,175
7,114
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Achilles
alottadot
Achilles
12
1 / 1 / 0
6,102
555
1,798
4,927
3,854
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
7
0 / 0 / 1
5,010
455
811
6,316
3,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
LuM0S10
Anubis
7
1 / 3 / 0
4,968
452
1,496
3,573
959
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
Peanut860
Bakasura
10
2 / 2 / 0
6,022
547
2,422
7,941
2,769
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
7
0 / 4 / 1
4,692
427
4,204
6,390
1,762
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
hellmode160
Cabrakan
12
2 / 0 / 1
6,830
621
4,306
5,469
4,788
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
8
8
Kills
5
5
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
0
1
0.5
W
2
1
0
2
L
Anubis
LuM0S10
Anubis
1
3
0
0.33
L
Bakasura
Peanut860
Bakasura
2
2
0
1
W
1
0
4
3
W
Artemis
Slippy626
Artemis
3
1
1
3.5
L
Artemis
0
4
1
0.13
W
Thanatos
Triunewolf
Thanatos
1
2
0
0.5
W
Achilles
alottadot
Achilles
1
1
0
1
L
Cabrakan
hellmode160
Cabrakan
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,476
Damage
13,239
27,440
Taken
29,689
12,123
Mitigated
13,338
16,101
Healing
12,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
811
218
1,803
2,741
6,316
3,060
0
1,943
4,303
5,313
0
W
6,010
1,342
265
3,110
5,507
2,195
0
1,422
3,839
57,700
0
L
Anubis
LuM0S10
Anubis
1,496
185
0
446
3,573
959
78
443
3,130
13,831
0
L
Bakasura
Peanut860
Bakasura
2,422
1,614
0
3,941
7,941
2,769
0
2,448
5,342
0
28,084
W
3,189
473
192
2,541
6,090
3,026
0
1,012
5,008
12,408
0
W
Artemis
Slippy626
Artemis
4,304
1,966
0
1,146
3,802
936
842
869
2,913
0
30,089
L
Artemis
4,204
3,389
0
1,066
6,390
1,762
138
2,376
4,004
0
25,837
W
Thanatos
Triunewolf
Thanatos
2,175
246
0
7,342
7,114
2,112
0
1,541
5,573
0
30,954
W
Achilles
alottadot
Achilles
1,798
725
0
1,505
4,927
3,854
0
1,769
3,158
3,842
25,965
L
Cabrakan
hellmode160
Cabrakan
4,306
931
0
2,555
5,469
4,788
58
1,678
3,711
41,524
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,895
Gold Earned
27,522
352
Minions Killed
257
0
Camps Cleared
0
1,028,816
Distance Traveled
867,014
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,010
455
7
1
0
170,771
5
W
Ra
6,996
636
126
11
0
210,792
2
L
Anubis
4,968
452
28
3
0
164,739
0
L
Bakasura
6,022
547
81
7
0
212,504
1
W
Geb
5,557
505
10
1
0
211,452
3
W
Artemis
5,753
523
71
6
0
187,379
1
L
Artemis
4,692
427
46
4
0
141,488
1
W
Thanatos
5,487
499
71
6
0
214,794
0
W
Achilles
6,102
555
74
7
0
204,399
1
L
Cabrakan
6,830
621
95
9
0
177,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role