Player Matchup

Fenrir
Fenrir
DavieNetherLands
Fenrir
Level 65
God Stats
1W - 3L
1,496 SR
Queue Stats
21W - 20L
1,528 Elo+
Party 1
Vulcan
Vulcan
HyperDemonnix
Vulcan
Level 63
God Stats
0W - 1L
1,811 SR
Queue Stats
8W - 5L
1,554 Elo+
Party 1
Artio
Artio
TheBaconNation
Artio
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,288 Elo+
Party 1
Team Averages
Level 66
1,603 SR
1,457 Elo+

VS

Team Averages
Level 111
1,389 SR
1,618 Elo+
Awilix
Awilix
GrossItsLuci
Awilix
Level 124
God Stats
5W - 5L
1,363 SR
Queue Stats
355W - 304L
1,601 Elo+
Party 2
He Bo
He Bo
ZuesBag
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
178W - 140L
1,634 Elo+
Party 2
Sobek
Sobek
caressingsun7
Sobek
Level 108
God Stats
1W - 1L
1,303 SR
Queue Stats
300W - 256L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 7 / 3
8,511
709
7,232
12,974
6,898
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

11
2 / 8 / 4
8,003
667
11,223
9,396
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
1 / 5 / 6
7,518
627
4,084
12,238
12,879
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
13 / 1 / 7
10,356
863
12,147
8,176
2,726
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

He Bo
ZuesBag
He Bo
13
6 / 3 / 12
9,113
759
10,028
7,070
2,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 17
8,778
732
4,700
14,237
15,173
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
8
Kills
20
20
Deaths
8
13
Assists
36
Player
Kills
Deaths
Assists
KDA
L
5
7
3
0.93
W
Awilix
13
1
7
16.5
L
2
8
4
0.5
L
1
5
6
0.8
W
He Bo
ZuesBag
He Bo
6
3
12
4
W
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,539
Damage
26,875
34,608
Taken
29,483
22,448
Mitigated
19,922
3,531
Healing
4,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,232
1,196
0
532
12,974
6,898
360
5,320
7,510
0
13,946
W
Awilix
12,147
5,375
0
0
8,176
2,726
1,433
3,870
4,306
0
27,549
L
11,223
5,745
0
178
9,396
2,671
516
4,326
4,768
36,805
0
L
4,084
846
1,081
1,740
12,238
12,879
225
4,436
7,600
11,331
0
W
He Bo
ZuesBag
He Bo
10,028
734
0
1,236
7,070
2,023
736
2,847
4,223
25,586
0
W
4,700
941
360
3,190
14,237
15,173
325
9,126
5,111
16,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,032
Gold Earned
28,247
89
Minions Killed
104
2
Camps Cleared
6
609,743
Distance Traveled
710,588
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,511
709
25
2
0
200,326
2
W
Awilix
10,356
863
36
3
2
261,323
2
L
Vulcan
8,003
667
53
4
2
188,805
3
L
Artio
7,518
627
11
1
0
220,612
1
W
He Bo
9,113
759
43
4
1
227,654
2
W
Sobek
8,778
732
25
2
3
221,611
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role