Player Matchup

Odin
Odin
Azrajin
Odin
Level 129
God Stats
5W - 3L
1,692 SR
Queue Stats
260W - 203L
1,598 Elo+
Party 1
Pele
Pele
JmanTheOmega-
Pele
Level 81
God Stats
67W - 42L
1,606 SR
Queue Stats
376W - 317L
1,575 Elo+
Party 1
Discordia
Discordia
TheCrimsonF_uckr
Discordia
Level 102
God Stats
11W - 11L
1,608 SR
Queue Stats
384W - 316L
1,585 Elo+
Party 1
Team Averages
Level 104
1,635 SR
1,586 Elo+

VS

Team Averages
Level 86
1,682 SR
1,651 Elo+
Izanami
Izanami
DTrim99
Izanami
Level 86
God Stats
5W - 3L
1,523 SR
Queue Stats
23W - 19L
1,575 Elo+
Party 2
Cerberus
Cerberus
EvDynamo46
Cerberus
Level 69
God Stats
4W - 0L
1,853 SR
Queue Stats
5W - 2L
1,767 Elo+
Party 2
Anubis
Anubis
Hairy Kiwi4
Anubis
Level 102
God Stats
4W - 0L
1,670 SR
Queue Stats
43W - 33L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Azrajin
Odin
16
7 / 4 / 6
11,901
661
8,394
16,822
13,397
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 9 / 7
11,503
639
11,439
17,193
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
14
2 / 6 / 8
10,799
600
16,834
11,258
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DTrim99
Izanami
17
9 / 5 / 9
13,336
741
22,809
12,116
4,807
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
EvDynamo46
Cerberus
17
8 / 2 / 9
12,300
683
7,020
18,831
22,879
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
15
2 / 7 / 16
11,555
642
9,200
15,161
7,590
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
14
Kills
19
19
Deaths
14
21
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Odin
Azrajin
Odin
7
4
6
2.5
W
Izanami
DTrim99
Izanami
9
5
9
2.7
W
Cerberus
EvDynamo46
Cerberus
8
2
9
6.25
W
Anubis
2
7
16
1.43
L
5
9
7
0.94
L
Discordia
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,667
Damage
39,029
45,273
Taken
46,108
22,571
Mitigated
35,276
6,164
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
Azrajin
Odin
8,394
1,426
0
2,702
16,822
13,397
379
4,272
12,550
0
28,187
W
Izanami
DTrim99
Izanami
22,809
14,317
0
1,497
12,116
4,807
2,837
5,199
6,917
0
64,729
W
Cerberus
EvDynamo46
Cerberus
7,020
786
0
1,888
18,831
22,879
114
5,184
13,647
18,433
0
W
Anubis
9,200
586
150
4,458
15,161
7,590
165
6,664
8,497
42,617
0
L
11,439
2,116
0
2,925
17,193
5,725
31
8,739
8,454
0
34,423
L
Discordia
16,834
123
0
537
11,258
3,449
930
3,658
7,600
41,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,203
Gold Earned
37,191
175
Minions Killed
195
5
Camps Cleared
8
950,341
Distance Traveled
856,297
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,901
661
64
4
0
362,265
1
W
Izanami
13,336
741
105
6
5
281,967
3
W
Cerberus
12,300
683
34
2
0
303,393
0
W
Anubis
11,555
642
56
3
3
270,937
3
L
Pele
11,503
639
50
3
4
266,721
2
L
Discordia
10,799
600
61
3
1
321,355
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role