Player Matchup

Achilles
Achilles
BlazingBones19
Achilles
Level 15
God Stats
20W - 20L
1,441 SR
Queue Stats
24W - 26L
1,344 Elo+
Party 1
Ymir
Ymir
axtracer
Ymir
Level 126
God Stats
7W - 4L
1,562 SR
Queue Stats
95W - 88L
1,534 Elo+
Party 1
Olorun
Olorun
fightram
Olorun
Level 89
God Stats
3W - 6L
1,730 SR
Queue Stats
80W - 97L
1,460 Elo+
Party 1
Team Averages
Level 77
1,577 SR
1,446 Elo+

VS

Team Averages
Level 92
1,568 SR
1,629 Elo+
Mulan
Mulan
BackwoodsxOni
Mulan
Level 27
God Stats
1W - 3L
1,308 SR
Queue Stats
267W - 166L
1,640 Elo+
Party 2
Nu Wa
Nu Wa
Delusions
Nu Wa
Level 89
God Stats
2W - 0L
1,903 SR
Queue Stats
42W - 21L
1,592 Elo+
Party 2
Charybdis
Charybdis
Guilloseph
Charybdis
Level 160
God Stats
2W - 0L
1,492 SR
Queue Stats
59W - 53L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 4 / 2
6,214
621
3,670
10,543
8,867
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
10
1 / 5 / 2
6,438
644
1,091
9,858
4,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Olorun
fightram
Olorun
10
1 / 5 / 2
6,648
665
6,785
9,336
3,701
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 1 / 4
8,176
818
8,126
7,434
6,911
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
Delusions
Nu Wa
12
5 / 1 / 7
7,685
769
8,306
3,614
1,307
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
Guilloseph
Charybdis
11
0 / 1 / 13
6,905
691
8,810
6,380
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
38
3
Kills
14
14
Deaths
3
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
L
Achilles
1
4
2
0.5
W
Nu Wa
Delusions
Nu Wa
5
1
7
8.5
W
Charybdis
Guilloseph
Charybdis
0
1
13
6.5
L
Ymir
1
5
2
0.4
L
Olorun
fightram
Olorun
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,546
Damage
25,242
29,737
Taken
17,428
17,462
Mitigated
10,278
4,185
Healing
5,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,126
1,116
0
2,969
7,434
6,911
78
2,931
4,503
0
19,501
L
Achilles
3,670
615
258
1,006
10,543
8,867
0
2,969
7,574
2,910
7,386
W
Nu Wa
Delusions
Nu Wa
8,306
1,930
0
250
3,614
1,307
478
2,479
1,135
21,535
0
W
Charybdis
Guilloseph
Charybdis
8,810
4,453
0
2,567
6,380
2,060
800
2,885
3,495
0
26,133
L
Ymir
1,091
151
0
449
9,858
4,894
0
2,836
7,022
12,875
740
L
Olorun
fightram
Olorun
6,785
3,033
167
2,305
9,336
3,701
88
2,787
6,549
25,501
2,228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,300
Gold Earned
22,766
83
Minions Killed
105
4
Camps Cleared
5
460,240
Distance Traveled
531,385
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,176
818
17
2
3
177,082
1
L
Achilles
6,214
621
20
2
0
147,931
0
W
Nu Wa
7,685
769
43
4
0
173,059
0
W
Charybdis
6,905
691
45
5
2
181,244
3
L
Ymir
6,438
644
28
3
2
151,551
0
L
Olorun
6,648
665
35
4
2
160,758
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role