Player Matchup

Morgan Le Fay
Morgan Le Fay
CourageStauber
Morgan Le Fay
Level 122
God Stats
11W - 11L
1,545 SR
Queue Stats
115W - 153L
1,289 Elo+
Solo
Xing Tian
Xing Tian
ElYopeBot16
Xing Tian
Level 58
God Stats
4W - 6L
1,329 SR
Queue Stats
84W - 127L
1,306 Elo+
Solo
Loki
Loki
FD Leopard
Loki
Level 66
God Stats
3W - 5L
1,415 SR
Queue Stats
11W - 15L
1,332 Elo+
Party 1
Medusa
Medusa
Obamacare57
Medusa
Level 15
God Stats
2W - 3L
1,482 SR
Queue Stats
6W - 12L
1,331 Elo+
Party 1
King Arthur
King Arthur
hansdrunfel
King Arthur
Level 53
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 63
1,501 SR
1,351 Elo+

VS

Team Averages
Level 95
1,385 SR
1,352 Elo+
Gilgamesh
Gilgamesh
ApeXx11Predat0r
Gilgamesh
Level 108
God Stats
28W - 22L
1,515 SR
Queue Stats
290W - 318L
1,399 Elo+
Solo
Zeus
Zeus
CaronteZombie
Zeus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 126L
1,293 Elo+
Solo
Artemis
Artemis
Little_Anime_Red
Artemis
Level 65
God Stats
63W - 64L
1,461 SR
Queue Stats
222W - 262L
1,335 Elo+
Solo
Sylvanus
Sylvanus
LordLugs
Sylvanus
Level 82
God Stats
2W - 8L
1,084 SR
Queue Stats
255W - 292L
1,345 Elo+
Solo
Bakasura
Bakasura
zenacu lunai
Bakasura
Level 105
God Stats
11W - 18L
1,365 SR
Queue Stats
208W - 216L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CourageStauber
Morgan Le Fay
19
7 / 5 / 5
12,285
534
18,046
18,851
7,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
ElYopeBot16
Xing Tian
17
6 / 4 / 6
11,087
482
11,495
23,833
14,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 7 / 2
9,913
431
7,596
17,371
4,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
15
1 / 6 / 2
9,416
409
8,724
14,532
4,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
hansdrunfel
King Arthur
17
1 / 5 / 3
10,106
439
10,004
16,737
13,720
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ApeXx11Predat0r
Gilgamesh
18
4 / 3 / 0
12,180
530
11,279
13,623
14,110
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
6 / 9 / 5
11,921
518
17,028
19,918
8,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
6 / 2 / 6
11,665
507
14,189
15,481
5,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
LordLugs
Sylvanus
17
3 / 2 / 10
10,925
475
9,344
19,730
8,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
zenacu lunai
Bakasura
20
7 / 2 / 4
13,215
575
13,420
18,086
7,531
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
51
18
Kills
26
27
Deaths
18
18
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ApeXx11Predat0r
Gilgamesh
4
3
0
1.33
W
6
9
5
0.94
L
Morgan Le Fay
CourageStauber
Morgan Le Fay
7
5
5
1.9
L
Xing Tian
ElYopeBot16
Xing Tian
6
4
6
2.25
L
3
7
2
0.57
W
6
2
6
4.5
W
Sylvanus
LordLugs
Sylvanus
3
2
10
4
L
Medusa
1
6
2
0.33
L
King Arthur
hansdrunfel
King Arthur
1
5
3
0.5
W
Bakasura
zenacu lunai
Bakasura
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,865
Damage
65,260
91,324
Taken
86,838
44,688
Mitigated
44,777
18,411
Healing
30,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ApeXx11Predat0r
Gilgamesh
11,279
2,982
0
2,140
13,623
14,110
2,359
3,483
10,140
0
82,127
W
17,028
2,456
268
5,169
19,918
8,484
1,348
11,506
8,412
72,980
0
L
Morgan Le Fay
CourageStauber
Morgan Le Fay
18,046
2,370
0
8,591
18,851
7,368
1,045
6,022
12,189
94,738
0
L
Xing Tian
ElYopeBot16
Xing Tian
11,495
1,436
0
3,374
23,833
14,853
266
9,324
14,272
45,168
0
L
7,596
1,842
0
2,701
17,371
4,702
503
3,356
13,875
0
58,739
W
14,189
5,238
0
5,989
15,481
5,842
599
3,286
12,195
0
74,152
W
Sylvanus
LordLugs
Sylvanus
9,344
3,129
1,519
9,458
19,730
8,810
1,000
5,461
14,269
48,991
0
L
Medusa
8,724
5,185
0
3,060
14,532
4,045
0
4,972
9,560
0
45,037
L
King Arthur
hansdrunfel
King Arthur
10,004
387
0
685
16,737
13,720
0
2,698
13,421
254
58,018
W
Bakasura
zenacu lunai
Bakasura
13,420
8,719
0
6,302
18,086
7,531
282
6,341
11,745
0
110,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,807
Gold Earned
59,906
519
Minions Killed
633
0
Camps Cleared
0
2,016,903
Distance Traveled
2,045,109
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,180
530
146
6
0
435,150
0
W
Zeus
11,921
518
107
5
0
309,271
3
L
Morgan Le Fay
12,285
534
140
6
0
411,674
10
L
Xing Tian
11,087
482
67
3
0
424,804
6
L
Loki
9,913
431
77
3
0
408,454
1
W
Artemis
11,665
507
116
5
0
388,216
5
W
Sylvanus
10,925
475
86
4
0
408,855
0
L
Medusa
9,416
409
106
5
0
374,201
0
L
King Arthur
10,106
439
129
6
0
397,770
5
W
Bakasura
13,215
575
178
8
0
503,617
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role