Player Matchup

Mulan
Mulan
BadWards
Mulan
Level 111
God Stats
0W - 2L
1,206 SR
Queue Stats
161W - 146L
1,529 Elo+
Party 1
Ullr
Ullr
Stelon
Ullr
Level 17
God Stats
0W - 2L
1,498 SR
Queue Stats
2W - 2L
1,488 Elo+
Party 1
Ra
Ra
yoZurrr
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 34L
1,545 Elo+
Party 1
Team Averages
Level 56
1,401 SR
1,521 Elo+

VS

Team Averages
Level 85
1,535 SR
1,355 Elo+
Cupid
Cupid
DaddyZev
Cupid
Level 106
God Stats
1W - 0L
1,376 SR
Queue Stats
1W - 2L
1,301 Elo+
Party 2
Ra
Ra
TheFaTLemur
Ra
Level 125
God Stats
1W - 0L
1,731 SR
Queue Stats
5W - 4L
1,462 Elo+
Party 2
Hercules
Hercules
batmandangit
Hercules
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BadWards
Mulan
11
4 / 7 / 5
7,721
772
9,365
14,206
15,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
Stelon
Ullr
9
1 / 10 / 6
6,683
668
5,251
12,036
4,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 10 / 3
8,228
823
8,118
10,445
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DaddyZev
Cupid
14
10 / 2 / 13
9,965
997
13,645
9,177
3,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
12 / 4 / 9
9,607
961
13,320
10,434
4,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
batmandangit
Hercules
12
4 / 3 / 13
8,291
829
4,804
9,424
7,645
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
61
9
Kills
26
27
Deaths
9
14
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mulan
BadWards
Mulan
4
7
5
0.93
W
Cupid
DaddyZev
Cupid
10
2
13
8.25
L
Ullr
Stelon
Ullr
1
10
6
0.4
W
12
4
9
4.13
W
Hercules
batmandangit
Hercules
4
3
13
3.5
L
4
10
3
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,734
Damage
31,769
36,687
Taken
29,035
23,452
Mitigated
15,868
4,345
Healing
10,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BadWards
Mulan
9,365
1,813
0
2,713
14,206
15,686
0
4,873
9,009
0
16,499
W
Cupid
DaddyZev
Cupid
13,645
9,740
605
2,593
9,177
3,709
1,804
2,550
6,471
0
32,030
L
Ullr
Stelon
Ullr
5,251
2,754
0
303
12,036
4,304
54
4,094
7,702
0
12,131
W
13,320
1,988
1,237
4,438
10,434
4,514
814
3,602
6,590
34,324
0
W
Hercules
batmandangit
Hercules
4,804
1,504
113
1,989
9,424
7,645
177
1,671
7,627
0
7,278
L
8,118
1,038
367
962
10,445
3,462
111
4,209
6,005
20,915
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,632
Gold Earned
27,863
68
Minions Killed
102
3
Camps Cleared
4
445,290
Distance Traveled
581,008
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,721
772
13
1
2
161,716
4
W
Cupid
9,965
997
43
4
2
181,396
4
L
Ullr
6,683
668
24
2
1
133,440
0
W
Ra
9,607
961
54
5
2
205,183
2
W
Hercules
8,291
829
5
1
0
194,429
0
L
Ra
8,228
823
31
3
0
150,134
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role