Player Matchup

Olorun
Olorun
AWildShnook
Olorun
Level 42
God Stats
1W - 1L
1,304 SR
Queue Stats
174W - 144L
1,709 Elo+
Solo
Hun Batz
Hun Batz
CloudberryJam
Hun Batz
Level 68
God Stats
1W - 1L
1,319 SR
Queue Stats
75W - 23L
1,786 Elo+
Party 2
Kumbhakarna
Kumbhakarna
MMVaccis
Kumbhakarna
Level 159
God Stats
1W - 1L
1,595 SR
Queue Stats
116W - 92L
1,620 Elo+
Party 2
Da Ji
Da Ji
SlaytherProTTV
Da Ji
Level 65
God Stats
1W - 1L
1,268 SR
Queue Stats
55W - 12L
1,735 Elo+
Party 2
Raijin
Raijin
fitzybitzyitzy
Raijin
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 4L
1,500 Elo+
Party 2
Team Averages
Level 85
1,397 SR
1,670 Elo+

VS

Team Averages
Level 155
1,665 SR
1,592 Elo+
Fafnir
Fafnir
 
Fafnir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Gunnah
Xbalanque
Level 157
God Stats
4W - 1L
1,673 SR
Queue Stats
172W - 159L
1,598 Elo+
Solo
Cupid
Cupid
Mblast
Cupid
Level 149
God Stats
0W - 1L
1,768 SR
Queue Stats
38W - 30L
1,626 Elo+
Solo
Zhong Kui
Zhong Kui
StarReeses
Zhong Kui
Level 160
God Stats
3W - 5L
1,584 SR
Queue Stats
340W - 286L
1,617 Elo+
Party 1
Sun Wukong
Sun Wukong
loopylemon
Sun Wukong
Level 155
God Stats
2W - 1L
1,799 SR
Queue Stats
132W - 114L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
19
3 / 5 / 20
11,134
795
14,474
16,968
7,020
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hun Batz
CloudberryJam
Hun Batz
20
18 / 5 / 10
14,244
1,017
37,006
18,039
8,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
MMVaccis
Kumbhakarna
17
1 / 4 / 20
10,593
757
5,676
21,099
23,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
10 / 7 / 20
13,049
932
26,957
17,452
10,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
4 / 8 / 10
10,537
753
8,580
16,627
6,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
19
3 / 5 / 19
11,351
811
7,643
22,884
30,707
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
Gunnah
Xbalanque
15
4 / 9 / 14
10,000
714
16,711
17,645
6,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cupid
Mblast
Cupid
17
5 / 8 / 13
10,375
741
13,536
17,078
6,942
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
StarReeses
Zhong Kui
20
13 / 6 / 10
13,229
945
26,428
27,015
19,571
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sun Wukong
loopylemon
Sun Wukong
17
4 / 8 / 13
10,773
770
11,785
20,724
20,073
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
98
36
Kills
29
29
Deaths
36
80
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
3
5
19
2.5
W
Olorun
3
5
20
2.6
W
Hun Batz
CloudberryJam
Hun Batz
18
5
10
4.6
L
Xbalanque
Gunnah
Xbalanque
4
9
14
1.22
W
Kumbhakarna
MMVaccis
Kumbhakarna
1
4
20
2.75
L
Cupid
Mblast
Cupid
5
8
13
1.44
W
10
7
20
2.86
L
Zhong Kui
StarReeses
Zhong Kui
13
6
10
3
W
4
8
10
1.13
L
Sun Wukong
loopylemon
Sun Wukong
4
8
13
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,693
Damage
76,103
90,185
Taken
105,346
56,558
Mitigated
84,276
22,639
Healing
31,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
7,643
2,281
1,584
5,186
22,884
30,707
245
7,471
14,784
17,083
0
W
Olorun
14,474
6,948
3,949
5,632
16,968
7,020
1,739
7,443
9,525
28,869
0
W
Hun Batz
CloudberryJam
Hun Batz
37,006
11,434
1,247
1,544
18,039
8,431
1,627
7,051
10,988
0
66,766
L
Xbalanque
Gunnah
Xbalanque
16,711
9,973
127
3,515
17,645
6,983
1,206
3,834
13,567
0
26,083
W
Kumbhakarna
MMVaccis
Kumbhakarna
5,676
348
1,835
4,550
21,099
23,982
313
7,837
13,262
10,861
0
L
Cupid
Mblast
Cupid
13,536
6,032
1,668
3,882
17,078
6,942
973
3,302
13,650
0
25,579
W
26,957
8,038
980
473
17,452
10,392
746
5,941
11,511
0
34,280
L
Zhong Kui
StarReeses
Zhong Kui
26,428
4,198
1,327
9,819
27,015
19,571
427
7,484
19,273
51,145
0
W
8,580
905
319
2,110
16,627
6,733
785
5,799
10,828
24,666
0
L
Sun Wukong
loopylemon
Sun Wukong
11,785
1,102
1,382
2,850
20,724
20,073
106
5,008
15,342
0
18,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,557
Gold Earned
55,728
151
Minions Killed
139
0
Camps Cleared
0
1,210,428
Distance Traveled
1,109,419
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
11,351
811
11
1
0
214,689
0
W
Olorun
11,134
795
24
2
0
251,381
1
W
Hun Batz
14,244
1,017
63
5
0
245,936
0
L
Xbalanque
10,000
714
20
1
0
206,843
0
W
Kumbhakarna
10,593
757
7
1
0
271,446
2
L
Cupid
10,375
741
28
2
0
218,598
2
W
Da Ji
13,049
932
15
1
0
244,750
0
L
Zhong Kui
13,229
945
56
4
0
215,239
2
W
Raijin
10,537
753
42
3
0
196,915
0
L
Sun Wukong
10,773
770
24
2
0
254,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role