Player Matchup

Heimdallr
Heimdallr
DemonBleu
Heimdallr
Level 46
God Stats
2W - 1L
1,298 SR
Queue Stats
202W - 312L
1,318 Elo+
Party 1
Sol
Sol
FMBbk
Sol
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 266L
1,342 Elo+
Party 1
Sun Wukong
Sun Wukong
MonsterCan
Sun Wukong
Level 75
God Stats
6W - 6L
1,382 SR
Queue Stats
85W - 138L
1,374 Elo+
Party 1
Nemesis
Nemesis
Syanic
Nemesis
Level 8
God Stats
1W - 1L
1,234 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
videogamzlover
Sylvanus
Level 29
God Stats
5W - 5L
1,575 SR
Queue Stats
106W - 180L
1,348 Elo+
Party 1
Team Averages
Level 39
1,398 SR
1,376 Elo+

VS

Team Averages
Level 37
1,446 SR
1,362 Elo+
Sol
Sol
Blackumbra663
Sol
Level 26
God Stats
2W - 4L
1,398 SR
Queue Stats
47W - 61L
1,356 Elo+
Party 2
Chiron
Chiron
GandulesVerdes
Chiron
Level 54
God Stats
3W - 8L
1,355 SR
Queue Stats
171W - 213L
1,322 Elo+
Party 3
Arachne
Arachne
Lenny547
Arachne
Level 41
God Stats
13W - 7L
1,638 SR
Queue Stats
42W - 47L
1,375 Elo+
Solo
Nike
Nike
SacredPercival
Nike
Level 38
God Stats
3W - 6L
1,357 SR
Queue Stats
75W - 89L
1,420 Elo+
Party 2
Cerberus
Cerberus
TheRealBuddha
Cerberus
Level 27
God Stats
5W - 6L
1,484 SR
Queue Stats
45W - 62L
1,338 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonBleu
Heimdallr
12
5 / 0 / 1
7,276
520
7,067
7,023
2,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
FMBbk
Sol
11
1 / 1 / 6
6,785
485
8,865
9,684
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
MonsterCan
Sun Wukong
14
13 / 0 / 1
9,306
665
9,427
6,945
6,102
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nemesis
Syanic
Nemesis
10
1 / 0 / 0
6,401
457
202
6,389
1,876
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
9
0 / 2 / 5
6,554
468
2,151
8,118
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
6,868
491
6,114
8,043
3,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
1 / 2 / 0
5,902
422
6,028
6,043
1,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Lenny547
Arachne
5
0 / 8 / 0
4,837
346
628
7,571
2,725
11
1 / 4 / 0
6,708
479
2,440
8,704
3,908
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
TheRealBuddha
Cerberus
6
0 / 3 / 1
5,233
374
1,856
9,521
5,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
5
20
Kills
3
3
Deaths
20
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Heimdallr
DemonBleu
Heimdallr
5
0
1
5.5
W
Sol
FMBbk
Sol
1
1
6
4
L
1
2
0
0.5
L
Arachne
Lenny547
Arachne
0
8
0
0
W
Sun Wukong
MonsterCan
Sun Wukong
13
0
1
13.5
L
1
4
0
0.25
W
Nemesis
Syanic
Nemesis
1
0
0
1
L
Cerberus
TheRealBuddha
Cerberus
0
3
1
0.17
W
Sylvanus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,712
Damage
17,066
38,159
Taken
39,882
18,103
Mitigated
16,733
16,692
Healing
8,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,114
1,176
0
2,494
8,043
3,023
390
5,205
2,838
34,296
4,594
W
Heimdallr
DemonBleu
Heimdallr
7,067
4,525
0
3,235
7,023
2,424
348
555
6,468
0
44,453
W
Sol
FMBbk
Sol
8,865
3,027
0
5,749
9,684
3,269
1,015
5,840
3,844
37,811
0
L
6,028
675
336
1,719
6,043
1,562
0
1,021
5,022
0
30,801
L
Arachne
Lenny547
Arachne
628
221
0
810
7,571
2,725
0
863
6,708
0
10,583
W
Sun Wukong
MonsterCan
Sun Wukong
9,427
2,750
0
1,788
6,945
6,102
1,035
72
6,873
0
57,966
L
2,440
608
45
1,844
8,704
3,908
0
1,448
7,256
4,327
32,307
W
Nemesis
Syanic
Nemesis
202
0
0
1,186
6,389
1,876
0
0
6,389
0
31,692
L
Cerberus
TheRealBuddha
Cerberus
1,856
128
0
1,575
9,521
5,515
0
2,479
7,042
10,818
0
W
Sylvanus
2,151
1,086
1,018
3,716
8,118
4,432
297
1,597
6,521
14,279
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
29,548
348
Minions Killed
284
0
Camps Cleared
0
1,198,793
Distance Traveled
1,098,988
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,868
491
80
6
0
220,610
0
W
Heimdallr
7,276
520
89
6
0
223,869
3
W
Sol
6,785
485
67
5
0
233,257
0
L
Chiron
5,902
422
56
4
0
243,632
1
L
Arachne
4,837
346
26
2
0
175,958
2
W
Sun Wukong
9,306
665
110
8
0
274,074
2
L
Nike
6,708
479
89
6
0
246,189
2
W
Nemesis
6,401
457
59
4
0
231,879
0
L
Cerberus
5,233
374
33
2
0
212,599
0
W
Sylvanus
6,554
468
23
2
0
235,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role