Player Matchup

Zeus
Zeus
Mwinch
Zeus
Level 139
God Stats
2W - 3L
1,900 SR
Queue Stats
96W - 86L
1,621 Elo+
Party 1
Hun Batz
Hun Batz
Thepeoplepwnr
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 88L
1,574 Elo+
Party 1
Janus
Janus
Transitionings
Janus
Level 122
God Stats
2W - 6L
1,662 SR
Queue Stats
173W - 147L
1,645 Elo+
Party 1
Horus
Horus
deadgear50
Horus
Level 111
God Stats
2W - 1L
1,352 SR
Queue Stats
245W - 208L
1,595 Elo+
Party 1
Cupid
Cupid
shadowgear2450
Cupid
Level 126
God Stats
3W - 6L
1,643 SR
Queue Stats
243W - 210L
1,610 Elo+
Party 1
Team Averages
Level 120
1,611 SR
1,609 Elo+

VS

Team Averages
Level 131
1,720 SR
1,664 Elo+
Hercules
Hercules
Ahtho
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,659 Elo+
Party 2
Baron Samedi
Baron Samedi
Dalgon1516
Baron Samedi
Level 124
God Stats
1W - 0L
1,996 SR
Queue Stats
18W - 6L
1,771 Elo+
Party 2
Sol
Sol
Davik145
Sol
Level 108
God Stats
9W - 1L
1,722 SR
Queue Stats
31W - 22L
1,592 Elo+
Party 2
Neith
Neith
MooShukle
Neith
Level 145
God Stats
2W - 0L
1,731 SR
Queue Stats
53W - 46L
1,603 Elo+
Solo
Kuzenbo
Kuzenbo
RINCKSTER
Kuzenbo
Level 158
God Stats
1W - 0L
1,650 SR
Queue Stats
61W - 36L
1,695 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Mwinch
Zeus
14
1 / 3 / 2
7,539
628
12,946
10,046
3,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Thepeoplepwnr
Hun Batz
13
1 / 4 / 0
6,974
581
5,057
9,733
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 6 / 3
7,625
635
6,938
8,770
2,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
13
0 / 4 / 4
7,061
588
4,327
15,832
15,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
2 / 2 / 1
8,488
707
7,664
7,552
2,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ahtho
Hercules
15
5 / 0 / 10
10,131
844
6,267
10,949
13,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
Dalgon1516
Baron Samedi
16
1 / 1 / 14
9,313
776
7,472
8,532
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
6 / 0 / 10
10,710
893
13,049
6,725
2,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
MooShukle
Neith
15
3 / 2 / 7
9,171
764
6,994
9,537
3,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
RINCKSTER
Kuzenbo
16
4 / 1 / 8
9,564
797
12,960
12,038
15,075
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
4
Kills
19
19
Deaths
4
10
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Hercules
Ahtho
Hercules
5
0
10
10
W
Baron Samedi
Dalgon1516
Baron Samedi
1
1
14
8
W
6
0
10
11
W
Neith
MooShukle
Neith
3
2
7
3.25
L
Zeus
Mwinch
Zeus
1
3
2
0.67
W
Kuzenbo
RINCKSTER
Kuzenbo
4
1
8
8
L
Hun Batz
Thepeoplepwnr
Hun Batz
1
4
0
0.25
L
0
6
3
0.25
L
Horus
0
4
4
0.5
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,932
Damage
46,742
51,933
Taken
47,781
29,077
Mitigated
38,413
11,999
Healing
20,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Ahtho
Hercules
6,267
1,253
0
4,214
10,949
13,119
600
2,515
8,139
2,321
14,549
W
Baron Samedi
Dalgon1516
Baron Samedi
7,472
416
1,864
3,098
8,532
3,695
1,068
2,708
5,737
35,658
0
W
13,049
3,174
0
3,859
6,725
2,923
4,785
4,327
2,355
45,248
2,480
W
Neith
MooShukle
Neith
6,994
2,711
0
4,123
9,537
3,601
413
4,779
4,666
0
31,060
L
Zeus
Mwinch
Zeus
12,946
1,370
0
4,508
10,046
3,651
0
7,426
2,082
40,114
0
W
Kuzenbo
RINCKSTER
Kuzenbo
12,960
3,382
0
2,953
12,038
15,075
2
5,779
6,099
26,975
0
L
Hun Batz
Thepeoplepwnr
Hun Batz
5,057
815
0
1,224
9,733
4,607
0
5,521
3,818
0
13,616
L
6,938
31
0
680
8,770
2,909
0
5,952
2,478
41,785
0
L
Horus
4,327
1,841
895
2,886
15,832
15,045
0
8,455
6,780
0
9,077
L
7,664
3,645
0
1,806
7,552
2,865
0
4,890
2,521
0
37,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,687
Gold Earned
48,889
260
Minions Killed
302
5
Camps Cleared
11
1,157,688
Distance Traveled
1,253,534
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,131
844
31
3
1
267,047
0
W
Baron Samedi
9,313
776
85
7
0
249,408
4
W
Sol
10,710
893
86
7
4
253,777
1
W
Neith
9,171
764
65
5
3
224,251
1
L
Zeus
7,539
628
62
5
0
208,782
1
W
Kuzenbo
9,564
797
35
3
3
259,051
2
L
Hun Batz
6,974
581
18
2
1
243,998
1
L
Janus
7,625
635
89
7
4
238,492
0
L
Horus
7,061
588
15
1
0
241,219
1
L
Cupid
8,488
707
76
6
0
225,197
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role