Player Matchup

Bellona
Bellona
CrookedkcaJ
Bellona
Level 145
God Stats
1W - 0L
1,650 SR
Queue Stats
23W - 17L
1,522 Elo+
Party 1
Izanami
Izanami
Oblitiator
Izanami
Level 29
God Stats
7W - 4L
1,760 SR
Queue Stats
13W - 11L
1,494 Elo+
Party 1
Cerberus
Cerberus
OsirisFill
Cerberus
Level 130
God Stats
1W - 0L
1,546 SR
Queue Stats
28W - 17L
1,475 Elo+
Party 1
Chang'e
Chang'e
SquidEmperor
Chang'e
Level 118
God Stats
2W - 0L
1,550 SR
Queue Stats
28W - 19L
1,504 Elo+
Party 1
Team Averages
Level 106
1,627 SR
1,499 Elo+

VS

Team Averages
Level 138
1,647 SR
1,424 Elo+
Ymir
Ymir
DMoney Tawater
Ymir
Level 150
God Stats
1W - 2L
1,656 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Medusa
Medusa
GypsyJeff
Medusa
Level 125
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Poseidon
Poseidon
Lonkey22
Poseidon
Level 126
God Stats
0W - 1L
1,826 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2
Sobek
Sobek
OG CMONEY
Sobek
Level 152
God Stats
0W - 1L
1,609 SR
Queue Stats
1W - 2L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CrookedkcaJ
Bellona
16
2 / 0 / 9
10,214
786
4,340
9,202
9,985
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Oblitiator
Izanami
17
6 / 1 / 8
11,452
881
12,912
7,377
3,097
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
OsirisFill
Cerberus
17
6 / 1 / 10
12,063
928
9,815
13,143
11,269
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
SquidEmperor
Chang'e
17
3 / 0 / 3
10,839
834
5,626
8,511
6,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 0
9,374
721
4,993
10,404
4,638
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
GypsyJeff
Medusa
15
0 / 4 / 0
9,033
695
4,866
8,731
3,691
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Lonkey22
Poseidon
15
0 / 4 / 0
9,143
703
3,947
5,581
1,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sobek
OG CMONEY
Sobek
14
0 / 5 / 2
9,078
698
4,542
16,201
17,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
17
Kills
2
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
CrookedkcaJ
Bellona
2
0
9
6.5
L
2
4
0
0.5
L
Medusa
GypsyJeff
Medusa
0
4
0
0
L
Poseidon
Lonkey22
Poseidon
0
4
0
0
L
Sobek
OG CMONEY
Sobek
0
5
2
0.2
W
Izanami
Oblitiator
Izanami
6
1
8
10
W
Cerberus
OsirisFill
Cerberus
6
1
10
11
W
Chang'e
SquidEmperor
Chang'e
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,693
Damage
18,348
38,233
Taken
40,917
30,459
Mitigated
27,974
13,620
Healing
4,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
CrookedkcaJ
Bellona
4,340
1,296
0
1,166
9,202
9,985
766
2,994
6,088
0
17,452
L
4,993
715
0
996
10,404
4,638
0
3,207
7,197
40,590
0
L
Medusa
GypsyJeff
Medusa
4,866
639
0
890
8,731
3,691
381
4,147
4,584
0
39,231
L
Poseidon
Lonkey22
Poseidon
3,947
310
0
440
5,581
1,715
275
3,381
2,200
36,151
0
L
Sobek
OG CMONEY
Sobek
4,542
178
0
1,765
16,201
17,930
26
5,240
10,961
14,927
0
W
Izanami
Oblitiator
Izanami
12,912
9,863
0
1,855
7,377
3,097
6,877
4,177
3,034
0
55,717
W
Cerberus
OsirisFill
Cerberus
9,815
681
1,919
2,212
13,143
11,269
0
3,793
9,252
39,188
0
W
Chang'e
SquidEmperor
Chang'e
5,626
477
2,038
4,430
8,511
6,108
1,435
2,629
5,798
44,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,568
Gold Earned
36,628
255
Minions Killed
258
12
Camps Cleared
12
1,125,716
Distance Traveled
970,349
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,214
786
27
2
2
275,748
2
L
Ymir
9,374
721
70
5
8
249,430
6
L
Medusa
9,033
695
72
6
1
240,783
2
L
Poseidon
9,143
703
104
8
3
240,834
3
L
Sobek
9,078
698
12
1
0
239,302
3
W
Izanami
11,452
881
77
6
6
271,547
1
W
Cerberus
12,063
928
76
6
1
304,897
0
W
Chang'e
10,839
834
75
6
3
273,524
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role