Player Matchup

Nike
Nike
 
Nike
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ElImaRePelon
Anubis
Level 46
God Stats
6W - 11L
1,311 SR
Queue Stats
39W - 41L
1,415 Elo+
Party 2
Neith
Neith
Feidd
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Torchoo
Ymir
Level 8
God Stats
6W - 3L
1,552 SR
Queue Stats
7W - 5L
1,395 Elo+
Party 2
Bastet
Bastet
wwwrrrnnn
Bastet
Level 64
God Stats
12W - 11L
1,491 SR
Queue Stats
43W - 45L
1,405 Elo+
Party 2
Team Averages
Level 26
1,471 SR
1,443 Elo+

VS

Team Averages
Level 21
1,485 SR
1,428 Elo+
He Bo
He Bo
BT12
He Bo
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
26W - 25L
1,457 Elo+
Party 1
Olorun
Olorun
Jivemoney7
Olorun
Level 16
God Stats
2W - 3L
1,611 SR
Queue Stats
25W - 24L
1,447 Elo+
Party 1
Cupid
Cupid
SmurfCoolhand
Cupid
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,434 Elo+
Party 1
Achilles
Achilles
SmurfMCman
Achilles
Level 24
God Stats
4W - 5L
1,546 SR
Queue Stats
26W - 24L
1,440 Elo+
Party 1
Cliodhna
Cliodhna
whjffy
Cliodhna
Level 16
God Stats
13W - 7L
1,500 SR
Queue Stats
43W - 44L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
8 / 0 / 6
10,503
584
12,105
11,589
8,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anubis
15
6 / 4 / 2
9,498
528
6,672
10,516
5,220
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Feidd
Neith
13
6 / 5 / 6
9,252
514
9,878
8,461
2,356
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Torchoo
Ymir
13
1 / 4 / 16
8,723
485
3,094
10,945
9,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
wwwrrrnnn
Bastet
19
16 / 0 / 7
11,482
638
20,561
12,853
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BT12
He Bo
14
4 / 9 / 0
8,786
488
7,782
13,642
2,619
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Olorun
Jivemoney7
Olorun
12
0 / 8 / 1
7,449
414
1,884
11,248
2,146
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
5 / 7 / 4
8,161
453
8,919
11,735
3,302
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SmurfMCman
Achilles
11
3 / 8 / 5
7,301
406
8,934
20,254
22,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
whjffy
Cliodhna
13
1 / 6 / 1
7,639
424
7,560
13,768
3,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
24
37
Kills
13
13
Deaths
38
37
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
8
0
6
11
L
He Bo
BT12
He Bo
4
9
0
0.44
W
Anubis
6
4
2
1.75
W
Neith
Feidd
Neith
6
5
6
1.8
L
Olorun
Jivemoney7
Olorun
0
8
1
0.06
L
5
7
4
1
L
Achilles
SmurfMCman
Achilles
3
8
5
0.69
W
Ymir
Torchoo
Ymir
1
4
16
2.25
L
Cliodhna
whjffy
Cliodhna
1
6
1
0.25
W
Bastet
wwwrrrnnn
Bastet
16
0
7
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,310
Damage
35,079
54,364
Taken
70,647
31,603
Mitigated
34,627
15,831
Healing
15,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
12,105
1,699
0
5,531
11,589
8,707
384
3,481
8,018
3,736
59,023
L
He Bo
BT12
He Bo
7,782
270
17
3,820
13,642
2,619
606
328
12,798
36,902
0
W
Anubis
6,672
204
0
3,613
10,516
5,220
986
4,816
5,700
51,837
0
W
Neith
Feidd
Neith
9,878
5,870
0
1,384
8,461
2,356
3,460
0
8,149
0
45,577
L
Olorun
Jivemoney7
Olorun
1,884
706
0
1,434
11,248
2,146
564
4,532
6,568
34,548
0
L
8,919
5,866
56
1,544
11,735
3,302
328
1,164
10,571
0
47,732
L
Achilles
SmurfMCman
Achilles
8,934
1,733
0
4,031
20,254
22,814
69
2,180
17,877
0
26,069
W
Ymir
Torchoo
Ymir
3,094
1,171
0
962
10,945
9,803
296
433
10,189
11,355
0
L
Cliodhna
whjffy
Cliodhna
7,560
961
0
5,078
13,768
3,746
0
2,080
11,396
0
49,942
W
Bastet
wwwrrrnnn
Bastet
20,561
6,783
0
4,341
12,853
5,517
207
936
11,520
0
90,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,458
Gold Earned
39,336
450
Minions Killed
343
0
Camps Cleared
0
1,697,836
Distance Traveled
1,409,860
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,503
584
124
7
0
359,237
4
L
He Bo
8,786
488
67
4
0
267,098
1
W
Anubis
9,498
528
84
5
0
303,007
0
W
Neith
9,252
514
90
5
0
294,497
0
L
Olorun
7,449
414
67
4
0
216,271
4
L
Cupid
8,161
453
83
5
0
285,684
2
L
Achilles
7,301
406
35
2
0
325,263
1
W
Ymir
8,723
485
12
1
0
328,063
2
L
Cliodhna
7,639
424
91
5
0
315,544
1
W
Bastet
11,482
638
140
8
0
413,032
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role