Player Matchup

Sol
Sol
MORGUL65
Sol
Level 95
God Stats
1W - 1L
1,253 SR
Queue Stats
239W - 225L
1,499 Elo+
Party 2
Chaac
Chaac
Super Confy
Chaac
Level 84
God Stats
6W - 1L
1,574 SR
Queue Stats
225W - 208L
1,520 Elo+
Party 2
Bellona
Bellona
iTz chefo
Bellona
Level 105
God Stats
1W - 2L
1,435 SR
Queue Stats
86W - 91L
1,455 Elo+
Party 2
Heimdallr
Heimdallr
itsPanek
Heimdallr
Level 119
God Stats
1W - 0L
1,761 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Scylla
Scylla
mine on fire
Scylla
Level 40
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 31L
1,597 Elo+
Party 2
Team Averages
Level 89
1,505 SR
1,514 Elo+

VS

Team Averages
Level 141
1,600 SR
1,478 Elo+
Raijin
Raijin
BUTTERZ117
Raijin
Level 157
God Stats
5W - 5L
1,671 SR
Queue Stats
391W - 393L
1,535 Elo+
Party 1
Geb
Geb
Kigaword
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 75L
1,433 Elo+
Party 3
Danzaburou
Danzaburou
Metallicoil
Danzaburou
Level 157
God Stats
2W - 2L
1,801 SR
Queue Stats
260W - 279L
1,479 Elo+
Party 1
Anhur
Anhur
Nolingale Ross
Anhur
Level 130
God Stats
1W - 7L
1,178 SR
Queue Stats
143W - 136L
1,482 Elo+
Party 1
Khepri
Khepri
papilui
Khepri
Level 139
God Stats
8W - 3L
1,851 SR
Queue Stats
211W - 212L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 9
9,609
874
14,470
8,865
4,371
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 1 / 14
9,685
880
12,409
16,377
21,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
iTz chefo
Bellona
15
4 / 2 / 11
8,945
813
4,708
10,674
10,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
itsPanek
Heimdallr
15
4 / 2 / 11
9,122
829
10,895
7,051
3,800
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
14
0 / 1 / 12
8,351
759
4,195
6,615
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BUTTERZ117
Raijin
16
3 / 5 / 1
8,534
776
9,798
10,016
4,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 1 / 4
8,328
757
8,871
9,384
9,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Metallicoil
Danzaburou
11
0 / 8 / 3
6,772
616
6,019
11,260
4,449
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 8 / 1
6,274
570
3,273
10,810
3,986
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
papilui
Khepri
14
0 / 2 / 4
6,773
616
1,958
7,534
8,744
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
24
Kills
5
7
Deaths
24
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
BUTTERZ117
Raijin
3
5
1
0.7
L
2
1
4
4
W
8
1
9
12.5
L
Danzaburou
Metallicoil
Danzaburou
0
8
3
0.19
L
0
8
1
0.06
W
8
1
14
15
W
Bellona
iTz chefo
Bellona
4
2
11
4.75
W
Heimdallr
itsPanek
Heimdallr
4
2
11
4.75
W
Scylla
0
1
12
6
L
Khepri
papilui
Khepri
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,677
Damage
29,919
49,582
Taken
49,004
44,046
Mitigated
31,155
16,253
Healing
11,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
BUTTERZ117
Raijin
9,798
575
571
1,256
10,016
4,865
0
4,653
5,232
33,641
0
L
8,871
212
2,201
1,978
9,384
9,111
0
3,779
5,385
13,747
0
W
14,470
1,754
0
1,583
8,865
4,371
3,067
3,197
5,668
27,811
0
L
Danzaburou
Metallicoil
Danzaburou
6,019
1,263
623
1,086
11,260
4,449
0
3,891
7,096
0
10,245
L
3,273
1,708
740
1,100
10,810
3,986
0
3,450
6,914
0
5,301
W
12,409
633
1,148
7,169
16,377
21,449
637
7,106
9,271
0
22,973
W
Bellona
iTz chefo
Bellona
4,708
789
1,020
1,955
10,674
10,935
760
4,238
6,436
0
10,443
W
Heimdallr
itsPanek
Heimdallr
10,895
2,151
911
583
7,051
3,800
1,240
2,634
4,417
0
27,867
W
Scylla
4,195
499
630
1,254
6,615
3,491
513
3,452
3,163
14,280
0
L
Khepri
papilui
Khepri
1,958
78
1,434
958
7,534
8,744
0
2,892
4,339
6,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,712
Gold Earned
36,681
120
Minions Killed
78
0
Camps Cleared
0
1,050,691
Distance Traveled
950,259
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,534
776
52
5
0
166,824
1
L
Geb
8,328
757
2
0
0
197,964
3
W
Sol
9,609
874
42
4
0
205,101
1
L
Danzaburou
6,772
616
11
1
0
153,546
0
L
Anhur
6,274
570
4
0
0
233,228
0
W
Chaac
9,685
880
16
1
0
231,367
3
W
Bellona
8,945
813
11
1
0
196,051
0
W
Heimdallr
9,122
829
29
3
0
205,882
0
W
Scylla
8,351
759
22
2
0
212,290
0
L
Khepri
6,773
616
9
1
0
198,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role