Player Matchup

Achilles
Achilles
AldoFlowW
Achilles
Level 109
God Stats
6W - 2L
1,474 SR
Queue Stats
109W - 121L
1,461 Elo+
Solo
Neith
Neith
Demonsite
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 18L
1,683 Elo+
Party 2
Chronos
Chronos
Getuhm
Chronos
Level 124
God Stats
1W - 4L
1,528 SR
Queue Stats
859W - 856L
1,517 Elo+
Party 2
Arachne
Arachne
Gotuhm
Arachne
Level 82
God Stats
38W - 35L
1,540 SR
Queue Stats
220W - 228L
1,558 Elo+
Party 2
Ymir
Ymir
JULIOLATAMX3
Ymir
Level 47
God Stats
4W - 12L
1,568 SR
Queue Stats
319W - 318L
1,454 Elo+
Solo
Team Averages
Level 75
1,522 SR
1,535 Elo+

VS

Team Averages
Level 80
1,469 SR
1,523 Elo+
Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DadKisser
Khepri
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
311W - 201L
1,684 Elo+
Party 1
Aphrodite
Aphrodite
RaWWStRaWbeRRey
Aphrodite
Level 78
God Stats
12W - 12L
1,565 SR
Queue Stats
267W - 268L
1,424 Elo+
Party 1
Chiron
Chiron
TiraTira1
Chiron
Level 106
God Stats
4W - 3L
1,507 SR
Queue Stats
374W - 300L
1,666 Elo+
Party 1
Gilgamesh
Gilgamesh
kanaret
Gilgamesh
Level 68
God Stats
2W - 3L
1,275 SR
Queue Stats
40W - 53L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AldoFlowW
Achilles
17
2 / 4 / 0
10,581
481
12,261
22,541
20,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
Demonsite
Neith
15
0 / 9 / 4
9,394
427
8,684
18,844
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chronos
Getuhm
Chronos
17
3 / 7 / 1
10,795
491
8,897
18,994
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Gotuhm
Arachne
13
0 / 9 / 4
8,399
382
7,205
19,375
4,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 7 / 2
9,833
447
10,159
17,337
5,522
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 2 / 4
13,776
626
25,557
19,492
11,018
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
DadKisser
Khepri
16
3 / 3 / 14
10,980
499
6,924
22,440
33,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
RaWWStRaWbeRRey
Aphrodite
17
3 / 2 / 8
11,114
505
11,174
12,773
6,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
TiraTira1
Chiron
20
10 / 0 / 9
14,277
649
22,041
16,907
8,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
kanaret
Gilgamesh
17
4 / 1 / 4
11,460
521
9,945
13,970
15,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
8
Kills
36
36
Deaths
8
11
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
2
4
9
L
Achilles
AldoFlowW
Achilles
2
4
0
0.5
W
Khepri
DadKisser
Khepri
3
3
14
3.33
L
Neith
Demonsite
Neith
0
9
4
0.22
L
Chronos
Getuhm
Chronos
3
7
1
0.5
L
Arachne
Gotuhm
Arachne
0
9
4
0.22
L
3
7
2
0.57
W
Aphrodite
RaWWStRaWbeRRey
Aphrodite
3
2
8
3.5
W
Chiron
TiraTira1
Chiron
10
0
9
14.5
W
Gilgamesh
kanaret
Gilgamesh
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,206
Damage
75,641
97,091
Taken
85,582
40,988
Mitigated
75,326
22,381
Healing
57,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
25,557
8,411
0
21,430
19,492
11,018
2,009
3,021
16,471
0
116,638
L
Achilles
AldoFlowW
Achilles
12,261
3,730
0
6,707
22,541
20,712
0
4,241
17,243
2,631
58,799
W
Khepri
DadKisser
Khepri
6,924
662
0
1,230
22,440
33,966
78
4,494
17,946
38,374
0
L
Neith
Demonsite
Neith
8,684
5,341
0
5,029
18,844
4,525
0
3,474
15,320
0
63,160
L
Chronos
Getuhm
Chronos
8,897
2,325
0
1,837
18,994
6,185
0
5,489
13,303
58,239
4,997
L
Arachne
Gotuhm
Arachne
7,205
4,315
0
6,429
19,375
4,044
243
2,454
16,828
0
41,870
L
10,159
2,139
0
2,379
17,337
5,522
186
3,941
13,396
58,638
0
W
Aphrodite
RaWWStRaWbeRRey
Aphrodite
11,174
915
10,869
8,260
12,773
6,157
1,802
4,914
7,859
71,260
0
W
Chiron
TiraTira1
Chiron
22,041
12,164
759
10,475
16,907
8,306
8,377
5,136
11,771
0
113,547
W
Gilgamesh
kanaret
Gilgamesh
9,945
1,972
0
4,033
13,970
15,879
1,421
1,715
12,255
7,503
47,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
61,607
502
Minions Killed
670
0
Camps Cleared
0
1,910,533
Distance Traveled
2,152,890
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,776
626
179
8
0
500,245
3
L
Achilles
10,581
481
116
5
0
386,804
5
W
Khepri
10,980
499
50
2
0
413,206
5
L
Neith
9,394
427
96
4
0
375,387
10
L
Chronos
10,795
491
115
5
0
369,917
5
L
Arachne
8,399
382
74
3
0
406,449
5
L
Ymir
9,833
447
101
5
0
371,976
7
W
Aphrodite
11,114
505
124
6
0
417,729
6
W
Chiron
14,277
649
200
9
0
409,357
2
W
Gilgamesh
11,460
521
117
5
0
412,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role