Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
AsadoViolento__
Mercury
Level 69
God Stats
5W - 1L
1,727 SR
Queue Stats
229W - 276L
1,391 Elo+
Party 1
Raijin
Raijin
Dev1lMcred
Raijin
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 204L
1,419 Elo+
Party 1
Ymir
Ymir
Lord_Farquatt
Ymir
Level 111
God Stats
2W - 2L
1,501 SR
Queue Stats
383W - 420L
1,420 Elo+
Party 1
Amaterasu
Amaterasu
x-GonzxX
Amaterasu
Level 90
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 276L
1,416 Elo+
Party 1
Team Averages
Level 90
1,546 SR
1,429 Elo+

VS

Team Averages
Level 101
1,469 SR
1,435 Elo+
Artemis
Artemis
 
Artemis
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
FelipeGueller
Hades
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cerberus
Cerberus
JulioCardin
Cerberus
Level 107
God Stats
3W - 3L
1,561 SR
Queue Stats
157W - 178L
1,376 Elo+
Solo
Neith
Neith
SwZin120Hz
Neith
Level 62
God Stats
24W - 31L
1,422 SR
Queue Stats
165W - 246L
1,401 Elo+
Solo
Nemesis
Nemesis
andreferrari7
Nemesis
Level 95
God Stats
17W - 20L
1,361 SR
Queue Stats
629W - 724L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
9
5 / 0 / 1
5,642
627
2,890
2,523
733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 0 / 3
5,341
593
3,296
5,288
1,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Raijin
Dev1lMcred
Raijin
9
1 / 0 / 2
5,143
571
1,912
2,913
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 7
5,104
567
2,622
5,383
3,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
x-GonzxX
Amaterasu
9
2 / 0 / 3
5,452
606
2,270
4,178
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
7
0 / 3 / 0
4,126
458
3,341
5,719
1,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

7
1 / 0 / 0
4,494
499
2,201
4,483
2,225
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
JulioCardin
Cerberus
6
0 / 5 / 1
3,678
409
1,627
7,057
2,759
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
3
0 / 1 / 0
3,365
374
447
1,050
167
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
9
0 / 2 / 1
4,652
517
1,843
4,931
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
11
Kills
1
1
Deaths
11
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
5
0
1
5.5
L
Artemis
 
Artemis
0
3
0
0
W
3
0
3
4.5
W
Raijin
Dev1lMcred
Raijin
1
0
2
2
L
1
0
0
1
L
Cerberus
JulioCardin
Cerberus
0
5
1
0.1
W
0
1
7
3.5
L
Neith
0
1
0
0
L
Nemesis
0
2
1
0.25
W
Amaterasu
x-GonzxX
Amaterasu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,990
Damage
9,459
20,285
Taken
23,240
9,087
Mitigated
7,740
6,942
Healing
6,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
2,890
1,420
0
1,157
2,523
733
2,059
832
1,691
0
28,313
L
Artemis
 
Artemis
3,341
1,439
0
2,264
5,719
1,329
35
628
5,091
0
16,781
W
3,296
1,990
0
414
5,288
1,557
0
844
4,444
0
26,261
W
Raijin
Dev1lMcred
Raijin
1,912
439
0
1,321
2,913
923
129
581
2,332
22,554
0
L
2,201
246
123
2,084
4,483
2,225
0
1,369
3,114
15,111
0
L
Cerberus
JulioCardin
Cerberus
1,627
224
0
1,231
7,057
2,759
28
1,790
5,267
8,920
0
W
2,622
816
68
1,875
5,383
3,345
389
1,215
4,168
12,083
0
L
Neith
447
210
9
297
1,050
167
0
249
801
0
4,061
L
Nemesis
1,843
922
0
561
4,931
1,260
0
498
4,433
0
24,363
W
Amaterasu
x-GonzxX
Amaterasu
2,270
931
0
2,107
4,178
2,529
0
356
3,822
0
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,682
Gold Earned
20,315
222
Minions Killed
165
0
Camps Cleared
0
806,384
Distance Traveled
627,812
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,642
627
54
6
0
138,390
3
L
Artemis
4,126
458
28
3
0
119,954
4
W
Mercury
5,341
593
56
6
0
204,714
0
W
Raijin
5,143
571
43
5
0
161,649
1
L
Hades
4,494
499
43
5
0
164,651
1
L
Cerberus
3,678
409
26
3
0
145,804
0
W
Ymir
5,104
567
22
2
0
145,242
5
L
Neith
3,365
374
10
1
0
45,937
0
L
Nemesis
4,652
517
58
6
0
151,466
1
W
Amaterasu
5,452
606
47
5
0
156,389
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role