Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
MistMuskwa
Artio
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,370 Elo+
Party 1
Hel
Hel
Neechimos20
Hel
Level 129
God Stats
0W - 1L
1,335 SR
Queue Stats
21W - 36L
1,320 Elo+
Party 1
Medusa
Medusa
ProfessorRyanide
Medusa
Level 103
God Stats
1W - 1L
1,160 SR
Queue Stats
34W - 29L
1,439 Elo+
Party 1
Kuzenbo
Kuzenbo
wduro
Kuzenbo
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 13L
1,499 Elo+
Party 1
Team Averages
Level 106
1,399 SR
1,426 Elo+

VS

Team Averages
Level 73
1,520 SR
1,354 Elo+
Achilles
Achilles
Crono_45
Achilles
Level 104
God Stats
2W - 0L
1,325 SR
Queue Stats
92W - 101L
1,386 Elo+
Party 2
Hades
Hades
Joshman0
Hades
Level 112
God Stats
6W - 2L
1,657 SR
Queue Stats
86W - 103L
1,383 Elo+
Party 2
Xbalanque
Xbalanque
Midnight Moon9
Xbalanque
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,085 Elo+
Party 3
Yemoja
Yemoja
keika92
Yemoja
Level 104
God Stats
4W - 2L
1,616 SR
Queue Stats
223W - 232L
1,469 Elo+
Party 3
Kuzenbo
Kuzenbo
linkfloyd96
Kuzenbo
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 59L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
2 / 7 / 4
9,683
745
21,767
14,207
5,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artio
17
3 / 4 / 8
10,175
783
11,660
19,780
14,113
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 7 / 9
9,542
734
11,747
14,305
5,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
6 / 6 / 4
11,003
846
23,437
14,944
5,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kuzenbo
wduro
Kuzenbo
15
0 / 7 / 5
8,839
680
7,233
22,343
26,988
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Crono_45
Achilles
18
5 / 2 / 20
10,682
822
11,438
26,081
25,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hades
Joshman0
Hades
20
19 / 4 / 7
13,869
1,067
35,077
18,831
11,859
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xbalanque
Midnight Moon9
Xbalanque
15
2 / 2 / 16
9,360
720
13,717
11,593
4,194
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
keika92
Yemoja
15
2 / 2 / 18
9,467
728
8,891
14,988
7,260
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kuzenbo
linkfloyd96
Kuzenbo
16
3 / 3 / 20
10,580
814
9,123
24,671
33,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
112
13
Kills
31
31
Deaths
13
30
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
7
4
0.57
W
Achilles
Crono_45
Achilles
5
2
20
7.5
W
Hades
Joshman0
Hades
19
4
7
5.63
W
Xbalanque
Midnight Moon9
Xbalanque
2
2
16
5
L
Artio
3
4
8
1.75
L
2
7
9
0.93
L
6
6
4
1.33
W
Yemoja
keika92
Yemoja
2
2
18
5.5
W
Kuzenbo
linkfloyd96
Kuzenbo
3
3
20
4.33
L
Kuzenbo
wduro
Kuzenbo
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,844
Damage
78,246
85,579
Taken
96,164
58,352
Mitigated
82,538
28,893
Healing
50,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
21,767
1,420
2,026
1,086
14,207
5,907
756
9,275
4,932
41,538
0
W
Achilles
Crono_45
Achilles
11,438
3,555
2,329
9,863
26,081
25,860
845
10,560
15,330
381
15,957
W
Hades
Joshman0
Hades
35,077
1,427
3,773
9,227
18,831
11,859
511
10,510
8,042
71,134
0
W
Xbalanque
Midnight Moon9
Xbalanque
13,717
6,034
626
2,760
11,593
4,194
2,743
6,963
4,366
0
28,349
L
Artio
11,660
1,797
2,990
7,355
19,780
14,113
0
11,198
8,582
19,084
0
L
11,747
2,139
8,063
3,204
14,305
5,523
0
9,391
4,914
19,227
0
L
23,437
12,711
233
3,240
14,944
5,821
2,079
11,169
3,775
0
40,953
W
Yemoja
keika92
Yemoja
8,891
2,279
7,707
5,724
14,988
7,260
1,265
9,569
5,141
21,816
0
W
Kuzenbo
linkfloyd96
Kuzenbo
9,123
2,739
2,474
6,430
24,671
33,365
245
13,492
10,878
15,267
0
L
Kuzenbo
wduro
Kuzenbo
7,233
2,416
0
696
22,343
26,988
226
12,439
9,904
13,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,242
Gold Earned
53,958
141
Minions Killed
166
0
Camps Cleared
0
1,131,623
Distance Traveled
1,168,890
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,683
745
52
4
0
198,253
1
W
Achilles
10,682
822
11
1
0
244,992
3
W
Hades
13,869
1,067
93
7
0
213,381
3
W
Xbalanque
9,360
720
30
2
0
241,861
0
L
Artio
10,175
783
9
1
0
264,808
2
L
Hel
9,542
734
21
2
0
217,161
1
L
Medusa
11,003
846
43
3
0
238,147
1
W
Yemoja
9,467
728
25
2
0
215,574
0
W
Kuzenbo
10,580
814
7
1
0
253,082
1
L
Kuzenbo
8,839
680
16
1
0
213,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role