Player Matchup

Sol
Sol
 
Sol
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Bushi-Sam16
Tsukuyomi
Level 28
God Stats
7W - 8L
1,614 SR
Queue Stats
224W - 246L
1,480 Elo+
Solo
Fenrir
Fenrir
DiegoMaradonaa
Fenrir
Level 16
God Stats
4W - 1L
1,712 SR
Queue Stats
30W - 15L
1,548 Elo+
Solo
Zeus
Zeus
SirCristiaan
Zeus
Level 155
God Stats
21W - 16L
1,579 SR
Queue Stats
893W - 860L
1,473 Elo+
Party 1
Ullr
Ullr
skilaum
Ullr
Level 29
God Stats
3W - 9L
1,415 SR
Queue Stats
44W - 43L
1,464 Elo+
Solo
Team Averages
Level 47
1,564 SR
1,493 Elo+

VS

Team Averages
Level 22
1,642 SR
1,476 Elo+
Neith
Neith
Crozariol
Neith
Level 19
God Stats
30W - 39L
1,781 SR
Queue Stats
115W - 105L
1,552 Elo+
Solo
Ares
Ares
IvelGarur
Ares
Level 24
God Stats
29W - 16L
1,741 SR
Queue Stats
70W - 60L
1,548 Elo+
Solo
Anubis
Anubis
Palla16
Anubis
Level 24
God Stats
13W - 7L
1,672 SR
Queue Stats
43W - 39L
1,495 Elo+
Solo
Fenrir
Fenrir
coellho_banido
Fenrir
Level 18
God Stats
1W - 1L
1,773 SR
Queue Stats
39W - 51L
1,419 Elo+
Solo
Artemis
Artemis
leonel0727
Artemis
Level 25
God Stats
7W - 17L
1,246 SR
Queue Stats
179W - 204L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
2 / 0 / 0
4,160
832
2,540
2,125
637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
Bushi-Sam16
Tsukuyomi
5
3 / 0 / 1
3,780
756
1,592
1,820
611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
2 / 1 / 0
3,510
702
2,024
2,776
937
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

7
2 / 0 / 2
4,104
821
2,760
2,291
404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ullr
skilaum
Ullr
5
0 / 1 / 1
3,084
617
775
2,259
397
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Crozariol
Neith
5
1 / 1 / 1
3,491
698
2,201
2,121
474
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
5
1 / 1 / 1
3,478
696
784
3,617
1,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
Palla16
Anubis
3
0 / 2 / 0
2,775
555
859
2,268
927
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 3 / 0
3,122
624
1,072
3,458
1,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
leonel0727
Artemis
4
0 / 2 / 0
2,976
595
339
2,867
860
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
9
Kills
2
2
Deaths
9
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Tsukuyomi
Bushi-Sam16
Tsukuyomi
3
0
1
3.5
L
Neith
Crozariol
Neith
1
1
1
1.5
W
2
1
0
2
L
Ares
1
1
1
1.5
L
Anubis
Palla16
Anubis
0
2
0
0
W
2
0
2
3
L
0
3
0
0
L
Artemis
leonel0727
Artemis
0
2
0
0
W
Ullr
skilaum
Ullr
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,691
Damage
5,255
11,271
Taken
14,331
2,986
Mitigated
4,936
4,506
Healing
4,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,540
1,165
0
1,689
2,125
637
906
0
2,125
16,036
2,665
W
Tsukuyomi
Bushi-Sam16
Tsukuyomi
1,592
441
0
626
1,820
611
0
218
1,602
0
11,283
L
Neith
Crozariol
Neith
2,201
1,202
219
959
2,121
474
0
0
2,121
0
13,876
W
2,024
675
0
813
2,776
937
0
444
2,332
0
7,147
L
Ares
784
60
0
1,218
3,617
1,515
0
0
3,617
3,207
0
L
Anubis
Palla16
Anubis
859
90
0
846
2,268
927
0
1,319
949
5,241
0
W
2,760
277
0
1,378
2,291
404
478
859
1,432
19,432
0
L
1,072
255
0
1,035
3,458
1,160
0
1,617
1,841
0
9,860
L
Artemis
leonel0727
Artemis
339
141
0
140
2,867
860
0
2,015
852
0
6,893
W
Ullr
skilaum
Ullr
775
294
0
0
2,259
397
0
122
2,137
0
10,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,638
Gold Earned
15,842
145
Minions Killed
80
0
Camps Cleared
0
503,588
Distance Traveled
414,546
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,160
832
42
8
0
91,655
2
W
Tsukuyomi
3,780
756
25
5
0
111,095
1
L
Neith
3,491
698
31
6
0
85,301
2
W
Fenrir
3,510
702
14
3
0
116,796
1
L
Ares
3,478
696
5
1
0
96,631
2
L
Anubis
2,775
555
6
1
0
44,257
0
W
Zeus
4,104
821
43
9
0
89,443
0
L
Fenrir
3,122
624
17
3
0
104,477
1
L
Artemis
2,976
595
21
4
0
83,880
2
W
Ullr
3,084
617
21
4
0
94,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role