Player Matchup

Mercury
Mercury
Platinum V
 
Mercury
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Persephone
Persephone
Gold I
EviilHiigh
Persephone
Gold I
Level 146
God Stats
4W - 7L
1,575 SR
Queue Stats
112W - 100L
1,560 MMR
Party 2
Hou Yi
Hou Yi
Gold I
Flínch
Hou Yi
Gold I
Level 135
God Stats
9W - 8L
1,622 SR
Queue Stats
150W - 147L
1,691 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
SirMostacho
Cthulhu
Platinum V
Level 125
God Stats
5W - 1L
1,887 SR
Queue Stats
79W - 74L
1,714 MMR
Party 1
Geb
Geb
Platinum II
SunnAlpha
Geb
Platinum II
Level 105
God Stats
4W - 5L
1,650 SR
Queue Stats
188W - 195L
1,802 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 134
1,647 SR
1,654 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,648 SR
1,696 MMR
Charybdis
Charybdis
Gold II
D0G513
Charybdis
Gold II
Level 142
God Stats
4W - 6L
1,630 SR
Queue Stats
33W - 30L
1,768 MMR
Solo
Sun Wukong
Sun Wukong
Platinum V
KingKarda
Sun Wukong
Platinum V
Level 126
God Stats
2W - 3L
1,568 SR
Queue Stats
357W - 345L
1,595 MMR
Solo
Tiamat
Tiamat
Gold II
WryWolf
Tiamat
Gold II
Level 123
God Stats
1W - 2L
1,595 SR
Queue Stats
68W - 67L
1,621 MMR
Solo
Kali
Kali
Platinum III
diab3ticape
Kali
Platinum III
Level 147
God Stats
4W - 1L
1,983 SR
Queue Stats
116W - 116L
1,813 MMR
Solo
Ganesha
Ganesha
Silver I
thejexxbvb
Ganesha
Silver I
Level 146
God Stats
6W - 1L
1,464 SR
Queue Stats
84W - 79L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
5 / 3 / 12
13,330
555
8,867
19,068
10,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
EviilHiigh
Persephone
20
5 / 1 / 10
14,309
596
16,936
11,086
3,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
Flínch
Hou Yi
20
5 / 3 / 9
13,609
567
16,371
15,369
6,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SirMostacho
Cthulhu
20
4 / 0 / 11
14,252
594
19,329
21,749
33,156
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 1 / 12
12,423
518
6,976
18,859
24,670
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
OlorunAthenaOdinArtioUllr

VS

Bans
Morgan Le FayJanusAresThe MorriganGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
D0G513
Charybdis
18
4 / 5 / 0
11,929
497
9,126
14,373
4,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
KingKarda
Sun Wukong
19
1 / 8 / 0
12,000
500
11,916
27,179
12,727
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tiamat
WryWolf
Tiamat
11
0 / 1 / 0
8,619
359
2,240
4,180
2,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
2 / 4 / 0
12,298
512
13,358
24,608
11,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
thejexxbvb
Ganesha
17
1 / 5 / 5
10,694
446
7,630
20,727
23,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
13
23
Kills
8
8
Deaths
23
54
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
5
3
12
3.67
L
Charybdis
D0G513
Charybdis
4
5
0
0.8
W
Persephone
EviilHiigh
Persephone
5
1
10
10
W
Hou Yi
Flínch
Hou Yi
5
3
9
3.17
L
Sun Wukong
KingKarda
Sun Wukong
1
8
0
0.13
W
Cthulhu
SirMostacho
Cthulhu
4
0
11
9.5
W
4
1
12
10
L
Tiamat
WryWolf
Tiamat
0
1
0
0
L
2
4
0
0.5
L
Ganesha
thejexxbvb
Ganesha
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,479
Damage
44,270
86,131
Taken
91,067
78,027
Mitigated
54,286
29,869
Healing
28,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
8,867
5,417
0
5,308
19,068
10,009
4,724
1,859
17,117
0
105,864
L
Charybdis
D0G513
Charybdis
9,126
3,650
0
3,347
14,373
4,930
0
3,800
10,331
0
91,319
W
Persephone
EviilHiigh
Persephone
16,936
1,340
0
4,516
11,086
3,897
3,236
1,558
9,523
115,495
0
W
Hou Yi
Flínch
Hou Yi
16,371
11,504
0
5,088
15,369
6,295
4,385
2,280
13,089
0
120,103
L
Sun Wukong
KingKarda
Sun Wukong
11,916
1,868
0
9,319
27,179
12,727
0
14,511
10,980
0
98,385
W
Cthulhu
SirMostacho
Cthulhu
19,329
1,670
1,549
7,319
21,749
33,156
437
3,085
18,610
110,228
0
W
6,976
1,284
3,018
3,071
18,859
24,670
943
3,627
15,164
31,104
0
L
Tiamat
WryWolf
Tiamat
2,240
274
0
1,258
4,180
2,028
78
2,126
1,955
38,815
0
L
13,358
5,169
0
11,735
24,608
11,069
0
10,189
13,530
0
109,471
L
Ganesha
thejexxbvb
Ganesha
7,630
740
0
2,595
20,727
23,532
0
9,258
10,276
33,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,923
Gold Earned
55,540
790
Minions Killed
728
0
Camps Cleared
0
2,487,209
Distance Traveled
2,036,045
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,330
555
130
5
0
572,473
6
L
Charybdis
11,929
497
215
9
0
411,237
5
W
Persephone
14,309
596
226
9
0
492,897
2
W
Hou Yi
13,609
567
166
7
0
419,577
12
L
Sun Wukong
12,000
500
202
8
0
424,481
11
W
Cthulhu
14,252
594
219
9
0
495,935
8
W
Geb
12,423
518
49
2
0
506,327
5
L
Tiamat
8,619
359
97
4
0
254,418
1
L
Kali
12,298
512
201
8
0
487,932
3
L
Ganesha
10,694
446
13
1
0
457,977
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role