Player Matchup

King Arthur
King Arthur
Diamond IV
 
King Arthur
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Diamond III
 
Medusa
Diamond III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Terra
Terra
Masters
LauuLve
Terra
Masters
Level 109
God Stats
3W - 4L
1,769 SR
Queue Stats
287W - 216L
3,087 MMR
Solo
Janus
Janus
Masters
imZeIReF
Janus
Masters
Level 93
God Stats
15W - 21L
1,603 SR
Queue Stats
577W - 563L
2,732 MMR
Solo
Jormungandr
Jormungandr
Masters
reаzn
Jormungandr
Masters
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 298L
2,915 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,574 SR
2,347 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 142
1,588 SR
2,421 MMR
Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum II
AAMMMPP
Bastet
Platinum II
Level 128
God Stats
17W - 16L
1,572 SR
Queue Stats
255W - 259L
1,997 MMR
Solo
Cthulhu
Cthulhu
Masters
I-Main-Asuri
Cthulhu
Masters
Level 154
God Stats
7W - 7L
1,620 SR
Queue Stats
812W - 825L
2,685 MMR
Solo
Thoth
Thoth
Masters
LegacyMAE
Thoth
Masters
Level 141
God Stats
180W - 167L
1,653 SR
Queue Stats
1,798W - 1,779L
2,867 MMR
Solo
Geb
Geb
Masters
Rеber
Geb
Masters
Level 160
God Stats
16W - 18L
1,595 SR
Queue Stats
647W - 572L
3,056 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 1 / 0
5,415
542
1,695
6,188
2,862
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Medusa
 
Medusa
9
1 / 2 / 0
5,186
519
1,993
5,517
1,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
LauuLve
Terra
9
1 / 2 / 2
5,524
552
3,370
4,384
1,517
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Janus
imZeIReF
Janus
10
1 / 4 / 1
5,582
558
1,907
6,902
1,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
reаzn
Jormungandr
6
0 / 7 / 1
4,191
419
1,922
8,368
2,185
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AgniAh PuchAnubisEsetKukulkan

VS

Bans
HeraNeithAphroditeDanzaburouChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
1 / 1 / 1
5,888
589
2,981
7,532
2,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
AAMMMPP
Bastet
10
5 / 0 / 3
6,278
628
4,104
4,656
1,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
I-Main-Asuri
Cthulhu
11
0 / 0 / 1
6,053
605
2,369
4,495
3,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thoth
LegacyMAE
Thoth
11
6 / 1 / 4
6,497
650
7,306
4,649
1,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
Rеber
Geb
10
4 / 1 / 6
6,198
620
3,829
5,647
3,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
16
16
Deaths
3
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
1
0
0
L
Medusa
 
Medusa
1
2
0
0.5
W
Camazotz
 
Camazotz
1
1
1
1.5
W
Bastet
AAMMMPP
Bastet
5
0
3
6.5
W
Cthulhu
I-Main-Asuri
Cthulhu
0
0
1
0.5
L
Terra
LauuLve
Terra
1
2
2
1
W
Thoth
LegacyMAE
Thoth
6
1
4
8
W
Geb
Rеber
Geb
4
1
6
7
L
Janus
imZeIReF
Janus
1
4
1
0.38
L
Jormungandr
reаzn
Jormungandr
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,887
Damage
20,589
31,359
Taken
26,979
9,244
Mitigated
12,526
6,770
Healing
10,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
1,695
273
0
1,933
6,188
2,862
0
1,977
3,692
0
29,101
L
Medusa
 
Medusa
1,993
1,200
0
1,294
5,517
1,191
0
1,036
4,437
0
26,738
W
Camazotz
 
Camazotz
2,981
698
0
3,729
7,532
2,285
0
1,049
6,475
0
35,977
W
Bastet
AAMMMPP
Bastet
4,104
612
0
1,490
4,656
1,690
16
1,134
3,488
0
32,543
W
Cthulhu
I-Main-Asuri
Cthulhu
2,369
327
92
2,619
4,495
3,178
0
0
4,495
37,057
0
L
Terra
LauuLve
Terra
3,370
156
6
969
4,384
1,517
0
1,590
2,794
23,811
0
W
Thoth
LegacyMAE
Thoth
7,306
964
0
1,000
4,649
1,523
60
2,718
1,919
39,086
0
W
Geb
Rеber
Geb
3,829
822
0
1,114
5,647
3,850
0
2,103
3,403
14,847
0
L
Janus
imZeIReF
Janus
1,907
219
0
2,568
6,902
1,489
0
2,994
3,812
36,297
0
L
Jormungandr
reаzn
Jormungandr
1,922
1,055
0
0
8,368
2,185
0
5,036
3,120
8,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,898
Gold Earned
30,914
288
Minions Killed
353
0
Camps Cleared
0
861,857
Distance Traveled
985,106
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,415
542
76
8
0
183,281
2
L
Medusa
5,186
519
61
6
0
159,655
3
W
Camazotz
5,888
589
74
7
0
201,633
2
W
Bastet
6,278
628
69
7
0
233,571
0
W
Cthulhu
6,053
605
97
10
0
196,623
2
L
Terra
5,524
552
49
5
0
184,956
0
W
Thoth
6,497
650
75
8
0
169,981
1
W
Geb
6,198
620
38
4
0
183,298
1
L
Janus
5,582
558
87
9
0
178,839
1
L
Jormungandr
4,191
419
15
2
0
155,126
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role