Player Matchup

Jormungandr
Jormungandr
Silver I
 
Jormungandr
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold V
 
Artio
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Gold V
Bizarrous
Cupid
Gold V
Level 104
God Stats
3W - 2L
1,534 SR
Queue Stats
244W - 251L
1,321 MMR
Solo
Janus
Janus
Gold V
Shapelesss
Janus
Gold V
Level 160
God Stats
27W - 26L
1,607 SR
Queue Stats
309W - 303L
1,377 MMR
Solo
Nemesis
Nemesis
Gold V
Watchmejung
Nemesis
Gold V
Level 59
God Stats
49W - 44L
1,667 SR
Queue Stats
175W - 178L
1,353 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 108
1,562 SR
1,410 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,518 SR
1,494 MMR
The Morrigan
The Morrigan
Gold IV
 
The Morrigan
Gold IV
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Gold III
 
Thanatos
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold V
 
Odin
Gold V
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
FarlieEU
Cthulhu
Gold IV
Level 125
God Stats
32W - 33L
1,588 SR
Queue Stats
239W - 252L
1,471 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
1 / 0 / 0
4,116
823
565
1,501
504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
 
Artio
4
0 / 1 / 2
3,167
633
1,128
2,980
1,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
Bizarrous
Cupid
5
0 / 1 / 1
3,192
638
1,698
2,381
430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
6
1 / 1 / 0
3,537
707
1,228
1,987
313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Watchmejung
Nemesis
5
1 / 0 / 0
3,362
672
743
2,074
442
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
AthenaGebMorgan Le FayArtemisSet

VS

Bans
LokiGaneshaAnhurKhepriMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
6
1 / 0 / 0
3,596
719
531
1,563
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
 
Thanatos
6
0 / 0 / 2
3,515
703
955
2,275
539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
 
Chiron
5
2 / 0 / 1
3,323
665
2,353
1,959
605
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
 
Odin
3
0 / 2 / 3
2,966
593
530
2,799
928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
FarlieEU
Cthulhu
1
0 / 1 / 0
2,403
481
0
710
382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
9
3
Kills
3
3
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
0
1
W
Artio
 
Artio
0
1
2
1
L
The Morrigan
 
The Morrigan
1
0
0
1
L
Thanatos
 
Thanatos
0
0
2
1
L
Chiron
 
Chiron
2
0
1
2.5
L
Odin
 
Odin
0
2
3
0.75
W
Cupid
Bizarrous
Cupid
0
1
1
0.5
L
Cthulhu
FarlieEU
Cthulhu
0
1
0
0
W
Janus
1
1
0
1
W
Nemesis
Watchmejung
Nemesis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,362
Damage
4,369
10,923
Taken
9,306
2,780
Mitigated
2,784
4,524
Healing
5,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
565
251
0
507
1,501
504
707
0
1,501
15,205
0
W
Artio
 
Artio
1,128
161
376
962
2,980
1,091
0
0
2,980
6,230
0
L
The Morrigan
 
The Morrigan
531
130
0
880
1,563
330
0
241
1,318
14,362
179
L
Thanatos
 
Thanatos
955
295
0
2,617
2,275
539
0
475
1,792
0
12,921
L
Chiron
 
Chiron
2,353
1,151
54
1,051
1,959
605
0
580
1,375
0
9,867
L
Odin
 
Odin
530
101
0
593
2,799
928
0
1,137
1,642
0
3,347
W
Cupid
Bizarrous
Cupid
1,698
989
106
854
2,381
430
42
0
2,381
0
9,064
L
Cthulhu
FarlieEU
Cthulhu
0
0
0
0
710
382
0
452
258
850
0
W
Janus
1,228
180
0
417
1,987
313
0
230
1,757
15,060
0
W
Nemesis
Watchmejung
Nemesis
743
241
0
1,302
2,074
442
0
122
1,952
0
8,998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,374
Gold Earned
15,803
132
Minions Killed
97
0
Camps Cleared
0
471,067
Distance Traveled
351,402
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
4,116
823
40
8
0
92,731
1
W
Artio
3,167
633
15
3
0
94,688
0
L
The Morrigan
3,596
719
33
7
0
82,877
0
L
Thanatos
3,515
703
33
7
0
106,829
0
L
Chiron
3,323
665
21
4
0
83,269
1
L
Odin
2,966
593
6
1
0
65,386
0
W
Cupid
3,192
638
18
4
0
84,603
1
L
Cthulhu
2,403
481
4
1
0
13,041
0
W
Janus
3,537
707
35
7
0
95,387
2
W
Nemesis
3,362
672
24
5
0
103,658
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role