Player Matchup

Khepri
Khepri
Madwhale3
Khepri
Level 33
God Stats
15W - 9L
1,787 SR
Queue Stats
79W - 74L
1,542 Elo+
Party 3
Cthulhu
Cthulhu
Moss25
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 96L
1,521 Elo+
Party 3
Neith
Neith
Rdl1519
Neith
Level 31
God Stats
3W - 4L
1,665 SR
Queue Stats
129W - 138L
1,508 Elo+
Party 1
Charybdis
Charybdis
RoyalObsidian
Charybdis
Level 95
God Stats
7W - 6L
1,806 SR
Queue Stats
98W - 105L
1,512 Elo+
Party 3
Anubis
Anubis
whispy16
Anubis
Level 45
God Stats
34W - 19L
1,621 SR
Queue Stats
78W - 79L
1,555 Elo+
Party 1
Team Averages
Level 47
1,676 SR
1,527 Elo+

VS

Team Averages
Level 101
1,654 SR
1,657 Elo+
Sol
Sol
CoeusAsteria
Sol
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 22L
1,724 Elo+
Party 2
Cliodhna
Cliodhna
Rafeas
Cliodhna
Level 141
God Stats
2W - 0L
1,800 SR
Queue Stats
50W - 43L
1,639 Elo+
Party 2
Xing Tian
Xing Tian
SilentNocturna
Xing Tian
Level 153
God Stats
1W - 0L
1,702 SR
Queue Stats
67W - 39L
1,715 Elo+
Party 2
Cthulhu
Cthulhu
Thetiz
Cthulhu
Level 31
God Stats
2W - 0L
1,769 SR
Queue Stats
21W - 25L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Warmsoda
Heimdallr
Level 150
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 26L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Madwhale3
Khepri
19
2 / 8 / 12
13,022
449
7,628
24,694
34,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Moss25
Cthulhu
20
0 / 3 / 2
13,799
476
8,472
15,767
19,990
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Rdl1519
Neith
20
2 / 5 / 8
14,370
496
13,608
19,372
7,260
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
RoyalObsidian
Charybdis
20
3 / 6 / 0
13,433
463
9,248
20,786
6,281
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
whispy16
Anubis
20
10 / 7 / 4
15,126
522
28,397
29,723
15,531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 3
15,727
542
15,187
24,864
6,469
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
Rafeas
Cliodhna
20
8 / 3 / 7
17,407
600
25,259
21,342
7,323
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
SilentNocturna
Xing Tian
20
4 / 0 / 8
16,411
566
11,677
17,067
20,851
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Thetiz
Cthulhu
20
3 / 4 / 17
13,492
465
10,905
22,458
17,251
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
Warmsoda
Heimdallr
20
7 / 5 / 8
15,762
544
20,718
21,801
7,462
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
72
17
Kills
29
29
Deaths
17
26
Assists
43
Player
Kills
Deaths
Assists
KDA
W
7
5
3
1.7
L
Khepri
Madwhale3
Khepri
2
8
12
1
L
Cthulhu
Moss25
Cthulhu
0
3
2
0.33
W
Cliodhna
Rafeas
Cliodhna
8
3
7
3.83
L
Neith
Rdl1519
Neith
2
5
8
1.2
L
Charybdis
RoyalObsidian
Charybdis
3
6
0
0.5
W
Xing Tian
SilentNocturna
Xing Tian
4
0
8
8
W
Cthulhu
Thetiz
Cthulhu
3
4
17
2.88
W
Heimdallr
Warmsoda
Heimdallr
7
5
8
2.2
L
Anubis
whispy16
Anubis
10
7
4
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,353
Damage
83,746
110,342
Taken
107,532
83,750
Mitigated
59,356
42,732
Healing
36,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,187
2,996
0
9,656
24,864
6,469
447
8,835
16,029
131,796
0
L
Khepri
Madwhale3
Khepri
7,628
787
0
4,480
24,694
34,688
0
9,272
15,326
21,898
0
L
Cthulhu
Moss25
Cthulhu
8,472
430
336
3,980
15,767
19,990
327
3,199
12,198
80,519
0
W
Cliodhna
Rafeas
Cliodhna
25,259
1,991
0
8,188
21,342
7,323
1,087
9,270
12,072
0
182,330
L
Neith
Rdl1519
Neith
13,608
3,804
0
7,997
19,372
7,260
1,342
6,055
13,000
0
114,779
L
Charybdis
RoyalObsidian
Charybdis
9,248
5,831
0
9,076
20,786
6,281
0
5,894
14,717
0
124,135
W
Xing Tian
SilentNocturna
Xing Tian
11,677
720
0
3,602
17,067
20,851
540
5,748
11,319
93,337
0
W
Cthulhu
Thetiz
Cthulhu
10,905
575
1,507
5,078
22,458
17,251
559
11,826
10,632
40,907
0
W
Heimdallr
Warmsoda
Heimdallr
20,718
13,057
0
8,306
21,801
7,462
7,626
9,080
12,721
0
128,200
L
Anubis
whispy16
Anubis
28,397
1,163
463
16,400
29,723
15,531
476
12,915
16,560
98,030
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,750
Gold Earned
78,799
710
Minions Killed
836
0
Camps Cleared
0
2,474,489
Distance Traveled
2,767,451
16
Wards Purchased
43
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,727
542
211
7
0
502,127
14
L
Khepri
13,022
449
13
0
0
517,795
6
L
Cthulhu
13,799
476
175
6
0
451,558
0
W
Cliodhna
17,407
600
207
7
0
643,025
2
L
Neith
14,370
496
180
6
0
520,975
5
L
Charybdis
13,433
463
210
7
0
471,065
1
W
Xing Tian
16,411
566
196
7
0
559,958
11
W
Cthulhu
13,492
465
44
2
0
567,049
10
W
Heimdallr
15,762
544
178
6
0
495,292
6
L
Anubis
15,126
522
132
5
0
513,096
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role