Player Matchup

Horus
Horus
Chexmix1869
Horus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,414 Elo+
Solo
Sun Wukong
Sun Wukong
FawltyTowels
Sun Wukong
Level 126
God Stats
3W - 5L
1,384 SR
Queue Stats
512W - 523L
1,358 Elo+
Solo
Sol
Sol
NicklassBeaumont
Sol
Level 102
God Stats
1W - 0L
1,501 SR
Queue Stats
30W - 24L
1,439 Elo+
Party 1
Raijin
Raijin
leloupvagabond
Raijin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,450 Elo+
Party 1
Mercury
Mercury
littlethief203
Mercury
Level 126
God Stats
1W - 0L
1,468 SR
Queue Stats
282W - 291L
1,434 Elo+
Solo
Team Averages
Level 105
1,471 SR
1,419 Elo+

VS

Team Averages
Level 101
1,500 SR
1,179 Elo+
Discordia
Discordia
 
Discordia
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Friskyyturtlee
Sylvanus
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 16L
1,099 Elo+
Party 2
Cernunnos
Cernunnos
Loverboy13
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,099 Elo+
Party 2
Baba Yaga
Baba Yaga
SheikahChica
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,099 Elo+
Party 2
Thor
Thor
Str3tchhhhh
Thor
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 23
10,803
675
2,891
21,591
25,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
FawltyTowels
Sun Wukong
20
5 / 2 / 23
12,094
756
8,564
16,904
16,064
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 2 / 19
12,491
781
26,956
19,405
9,408
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
12 / 3 / 19
13,277
830
24,514
19,144
9,828
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 2 / 17
11,615
726
8,259
12,604
5,760
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 7 / 3
9,433
590
12,748
11,093
4,127
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
19
3 / 5 / 7
9,852
616
8,122
18,616
15,292
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
Loverboy13
Cernunnos
20
4 / 6 / 5
10,516
657
22,461
17,285
8,057
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
SheikahChica
Baba Yaga
16
2 / 8 / 6
10,081
630
12,054
14,673
7,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 9 / 5
9,275
580
12,908
15,995
7,731
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
38
35
Kills
12
12
Deaths
35
101
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
7
3
0.36
W
2
3
23
4.5
W
Sun Wukong
FawltyTowels
Sun Wukong
5
2
23
8.25
L
Sylvanus
3
5
7
1.3
L
Cernunnos
Loverboy13
Cernunnos
4
6
5
1.08
W
10
2
19
9.75
L
Baba Yaga
SheikahChica
Baba Yaga
2
8
6
0.63
L
2
9
5
0.5
W
12
3
19
7.17
W
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,184
Damage
68,293
89,648
Taken
77,662
66,366
Mitigated
43,085
43,589
Healing
22,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,748
1,209
955
2,323
11,093
4,127
56
6,255
4,838
32,485
0
W
2,891
2,045
7,932
6,953
21,591
25,306
407
6,392
15,125
0
7,265
W
Sun Wukong
FawltyTowels
Sun Wukong
8,564
1,292
4,473
4,177
16,904
16,064
1,654
7,121
9,511
0
32,462
L
Sylvanus
8,122
2,288
5,792
5,595
18,616
15,292
273
12,332
6,284
14,174
0
L
Cernunnos
Loverboy13
Cernunnos
22,461
13,714
66
3,982
17,285
8,057
506
11,141
6,144
0
49,943
W
26,956
9,380
2,100
7,123
19,405
9,408
3,362
7,454
11,637
53,537
0
L
Baba Yaga
SheikahChica
Baba Yaga
12,054
1,224
747
2,639
14,673
7,878
0
10,945
3,728
22,529
0
L
12,908
1,426
164
76
15,995
7,731
0
10,797
5,198
0
17,654
W
24,514
1,957
2,501
4,572
19,144
9,828
1,296
6,638
12,344
52,563
0
W
8,259
376
2,010
1,748
12,604
5,760
0
4,351
8,107
0
14,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,280
Gold Earned
49,157
184
Minions Killed
133
0
Camps Cleared
0
1,569,477
Distance Traveled
1,021,647
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,433
590
29
2
0
174,375
6
W
Horus
10,803
675
7
0
0
299,839
0
W
Sun Wukong
12,094
756
35
2
0
337,268
1
L
Sylvanus
9,852
616
16
1
0
217,872
3
L
Cernunnos
10,516
657
55
3
0
223,528
0
W
Sol
12,491
781
69
4
0
274,335
0
L
Baba Yaga
10,081
630
28
2
0
166,666
0
L
Thor
9,275
580
5
0
0
239,206
0
W
Raijin
13,277
830
59
4
0
288,504
0
W
Mercury
11,615
726
14
1
0
369,531
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role