Player Matchup

Awilix
Awilix
CrypticFreze
Awilix
Level 34
God Stats
3W - 1L
1,655 SR
Queue Stats
117W - 131L
1,442 Elo+
Party 4
Guan Yu
Guan Yu
Frenchtoastfan
Guan Yu
Level 147
God Stats
9W - 6L
1,651 SR
Queue Stats
708W - 619L
1,539 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ggggggwilliam702
Morgan Le Fay
Level 58
God Stats
4W - 3L
1,297 SR
Queue Stats
177W - 221L
1,419 Elo+
Party 4
Sylvanus
Sylvanus
gosty373
Sylvanus
Level 29
God Stats
24W - 13L
1,568 SR
Queue Stats
150W - 114L
1,462 Elo+
Party 3
Izanami
Izanami
jmertz98
Izanami
Level 67
God Stats
99W - 85L
1,506 SR
Queue Stats
342W - 334L
1,437 Elo+
Party 3
Team Averages
Level 67
1,536 SR
1,460 Elo+

VS

Team Averages
Level 64
1,530 SR
1,496 Elo+
Discordia
Discordia
BabyYeti9000
Discordia
Level 126
God Stats
0W - 1L
1,311 SR
Queue Stats
6W - 7L
1,430 Elo+
Party 2
Bellona
Bellona
Musiqalmadness
Bellona
Level 8
God Stats
1W - 1L
1,700 SR
Queue Stats
10W - 9L
1,657 Elo+
Party 2
Gilgamesh
Gilgamesh
PeenGobbler
Gilgamesh
Level 17
God Stats
6W - 6L
1,531 SR
Queue Stats
91W - 98L
1,419 Elo+
Party 1
Sol
Sol
PeenSmoocher
Sol
Level 103
God Stats
4W - 7L
1,608 SR
Queue Stats
77W - 72L
1,476 Elo+
Party 1
Ymir
Ymir
adamex1124
Ymir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
18
9 / 1 / 8
11,443
572
15,920
15,359
6,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
7 / 0 / 7
11,457
573
10,411
17,162
21,518
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
ggggggwilliam702
Morgan Le Fay
14
2 / 2 / 8
9,587
479
12,067
11,618
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
gosty373
Sylvanus
15
3 / 0 / 8
10,257
513
4,144
13,599
12,516
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
jmertz98
Izanami
17
1 / 0 / 2
11,055
553
4,956
10,872
4,038
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BabyYeti9000
Discordia
15
2 / 4 / 1
9,396
470
15,090
9,046
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 7 / 1
7,684
384
7,242
16,215
10,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
PeenGobbler
Gilgamesh
13
0 / 6 / 1
8,154
408
5,760
14,538
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
0 / 1 / 3
8,919
446
8,667
7,732
5,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

10
0 / 4 / 2
7,379
369
2,719
15,406
11,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
11
22
Kills
3
3
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Discordia
BabyYeti9000
Discordia
2
4
1
0.63
W
Awilix
9
1
8
13
W
7
0
7
10.5
L
1
7
1
0.21
L
Gilgamesh
PeenGobbler
Gilgamesh
0
6
1
0.08
L
0
1
3
1.5
L
0
4
2
0.25
W
Morgan Le Fay
ggggggwilliam702
Morgan Le Fay
2
2
8
3
W
Sylvanus
gosty373
Sylvanus
3
0
8
7
W
Izanami
jmertz98
Izanami
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,498
Damage
39,478
68,610
Taken
62,937
48,547
Mitigated
37,859
35,129
Healing
11,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BabyYeti9000
Discordia
15,090
368
108
1,547
9,046
2,796
0
3,948
5,098
63,602
0
W
Awilix
15,920
7,605
0
4,704
15,359
6,166
0
5,050
9,980
0
90,538
W
10,411
1,298
4,373
9,201
17,162
21,518
642
4,376
11,764
0
68,516
L
7,242
2,774
0
2,390
16,215
10,779
0
2,724
13,491
0
26,795
L
Gilgamesh
PeenGobbler
Gilgamesh
5,760
1,177
0
2,297
14,538
6,883
495
1,065
13,473
0
57,152
L
8,667
2,632
0
2,434
7,732
5,734
486
1,693
6,039
60,431
6,697
L
2,719
200
1,276
1,242
15,406
11,667
0
6,781
8,625
14,287
0
W
Morgan Le Fay
ggggggwilliam702
Morgan Le Fay
12,067
554
0
957
11,618
4,309
123
5,457
5,560
66,192
0
W
Sylvanus
gosty373
Sylvanus
4,144
1,205
6,378
4,621
13,599
12,516
494
6,191
6,938
34,030
0
W
Izanami
jmertz98
Izanami
4,956
2,432
0
4,895
10,872
4,038
4,595
4,374
6,456
0
92,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,799
Gold Earned
41,532
593
Minions Killed
422
0
Camps Cleared
0
1,982,953
Distance Traveled
1,870,457
30
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,396
470
129
6
0
405,390
7
W
Awilix
11,443
572
116
6
0
462,973
4
W
Guan Yu
11,457
573
139
7
0
406,277
5
L
Bellona
7,684
384
54
3
0
352,930
0
L
Gilgamesh
8,154
408
91
5
0
414,888
4
L
Sol
8,919
446
125
6
0
398,744
9
L
Ymir
7,379
369
23
1
0
298,505
2
W
Morgan Le Fay
9,587
479
112
6
0
382,444
3
W
Sylvanus
10,257
513
52
3
0
331,795
7
W
Izanami
11,055
553
174
9
0
399,464
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role