Player Matchup

Neith
Neith
Sigiswald
Neith
Level 49
God Stats
5W - 7L
1,475 SR
Queue Stats
21W - 38L
1,453 Elo+
Party 2
Merlin
Merlin
TheNiska
Merlin
Level 34
God Stats
13W - 11L
1,609 SR
Queue Stats
38W - 56L
1,460 Elo+
Party 2
Achilles
Achilles
exin72
Achilles
Level 53
God Stats
6W - 4L
1,470 SR
Queue Stats
46W - 66L
1,438 Elo+
Party 2
Team Averages
Level 45
1,518 SR
1,450 Elo+

VS

Team Averages
Level 90
1,744 SR
1,635 Elo+
Ah Puch
Ah Puch
KormitDaFraug
Ah Puch
Level 89
God Stats
48W - 16L
1,793 SR
Queue Stats
223W - 162L
1,698 Elo+
Party 1
Gilgamesh
Gilgamesh
Lmweb
Gilgamesh
Level 29
God Stats
42W - 8L
1,789 SR
Queue Stats
101W - 50L
1,707 Elo+
Party 1
Cernunnos
Cernunnos
joselh
Cernunnos
Level 151
God Stats
12W - 7L
1,651 SR
Queue Stats
422W - 482L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sigiswald
Neith
11
0 / 7 / 4
8,431
562
7,167
16,393
5,093
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
TheNiska
Merlin
12
2 / 7 / 3
9,195
613
8,784
10,780
3,533
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Achilles
exin72
Achilles
13
3 / 5 / 1
9,055
604
7,259
19,077
11,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
17
8 / 0 / 11
11,875
792
20,644
7,246
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Lmweb
Gilgamesh
14
8 / 4 / 8
10,968
731
13,599
14,707
13,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
joselh
Cernunnos
14
3 / 2 / 9
10,158
677
8,000
10,740
3,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
47
5
Kills
19
19
Deaths
6
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
8
0
11
13.5
W
Gilgamesh
Lmweb
Gilgamesh
8
4
8
3
L
Neith
Sigiswald
Neith
0
7
4
0.29
L
Merlin
TheNiska
Merlin
2
7
3
0.5
L
Achilles
exin72
Achilles
3
5
1
0.7
W
Cernunnos
joselh
Cernunnos
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,210
Damage
42,243
46,250
Taken
32,693
19,933
Mitigated
20,368
9,060
Healing
7,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
20,644
1,071
0
3,137
7,246
2,970
603
1,512
5,734
69,566
0
W
Gilgamesh
Lmweb
Gilgamesh
13,599
2,720
0
2,957
14,707
13,592
324
5,293
9,414
0
25,780
L
Neith
Sigiswald
Neith
7,167
2,783
0
1,863
16,393
5,093
0
5,753
9,606
0
24,572
L
Merlin
TheNiska
Merlin
8,784
419
0
391
10,780
3,533
0
4,742
5,478
29,105
0
L
Achilles
exin72
Achilles
7,259
1,503
367
6,439
19,077
11,307
0
9,212
9,210
0
16,380
W
Cernunnos
joselh
Cernunnos
8,000
3,601
0
1,371
10,740
3,806
2,005
3,136
7,604
0
34,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
33,001
118
Minions Killed
192
4
Camps Cleared
10
768,309
Distance Traveled
856,967
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,875
792
126
8
7
303,320
4
W
Gilgamesh
10,968
731
23
2
2
290,038
1
L
Neith
8,431
562
50
3
1
236,948
4
L
Merlin
9,195
613
51
3
2
238,453
4
L
Achilles
9,055
604
17
1
1
292,908
2
W
Cernunnos
10,158
677
43
3
1
263,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role