Player Matchup

Set
Set
DatBoiDRU
Set
Level 89
God Stats
1W - 2L
1,490 SR
Queue Stats
482W - 444L
1,457 Elo+
Party 3
Kukulkan
Kukulkan
Midnight Moon9
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,115 Elo+
Party 2
Ah Puch
Ah Puch
Quality Gamer38
Ah Puch
Level 51
God Stats
6W - 3L
1,561 SR
Queue Stats
130W - 130L
1,445 Elo+
Solo
Fenrir
Fenrir
SavageSupremacy
Fenrir
Level 28
God Stats
0W - 1L
1,435 SR
Queue Stats
11W - 13L
1,364 Elo+
Party 3
Merlin
Merlin
keika92
Merlin
Level 104
God Stats
2W - 3L
1,408 SR
Queue Stats
223W - 232L
1,480 Elo+
Party 2
Team Averages
Level 57
1,479 SR
1,372 Elo+

VS

Team Averages
Level 105
1,377 SR
1,441 Elo+
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Enstone1337
Nu Wa
Level 126
God Stats
5W - 6L
1,554 SR
Queue Stats
144W - 142L
1,429 Elo+
Party 1
Skadi
Skadi
ImGoatedSoloP
Skadi
Level 86
God Stats
1W - 0L
1,125 SR
Queue Stats
35W - 30L
1,484 Elo+
Party 1
King Arthur
King Arthur
Xo KING D oX
King Arthur
Level 147
God Stats
7W - 5L
1,267 SR
Queue Stats
294W - 335L
1,433 Elo+
Solo
Cthulhu
Cthulhu
dawnczl
Cthulhu
Level 49
God Stats
1W - 0L
1,439 SR
Queue Stats
26W - 43L
1,360 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 15
9,439
674
7,873
21,454
14,408
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
15
3 / 8 / 8
8,947
639
7,845
11,930
5,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
9 / 4 / 7
11,003
786
22,585
14,319
6,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
4 / 8 / 11
9,647
689
6,396
19,804
15,395
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
keika92
Merlin
18
4 / 6 / 11
10,331
738
13,248
10,555
4,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
6 / 0 / 16
10,713
765
8,556
15,103
10,931
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 4 / 16
10,620
759
18,562
9,450
3,641
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 6 / 17
10,968
783
9,865
12,139
4,279
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Xo KING D oX
King Arthur
19
10 / 5 / 8
11,800
843
15,027
18,465
10,945
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
dawnczl
Cthulhu
18
10 / 7 / 11
11,824
845
18,773
19,525
16,328
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
101
22
Kills
33
33
Deaths
22
52
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
16
14
L
2
7
15
1.36
W
3
4
16
2.75
W
4
6
17
2.08
L
Kukulkan
3
8
8
0.88
L
9
4
7
3.13
L
4
8
11
1.19
W
King Arthur
Xo KING D oX
King Arthur
10
5
8
2.8
W
Cthulhu
dawnczl
Cthulhu
10
7
11
2.21
L
Merlin
keika92
Merlin
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,947
Damage
70,783
78,062
Taken
74,682
45,628
Mitigated
46,124
21,232
Healing
30,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,556
743
2,065
7,884
15,103
10,931
119
6,886
8,217
0
15,939
L
7,873
3,315
2,349
4,915
21,454
14,408
0
10,376
10,716
0
16,829
W
18,562
6,703
1,293
1,413
9,450
3,641
1,700
7,241
2,209
32,940
0
W
9,865
3,366
1,250
1,312
12,139
4,279
2,447
8,846
3,293
0
22,278
L
Kukulkan
7,845
252
0
557
11,930
5,114
168
6,322
5,388
20,546
0
L
22,585
1,207
668
5,457
14,319
6,375
354
7,449
6,686
58,054
0
L
6,396
1,408
918
3,812
19,804
15,395
0
7,606
11,716
0
13,229
W
King Arthur
Xo KING D oX
King Arthur
15,027
1,703
2,170
5,955
18,465
10,945
166
8,644
9,821
1,521
27,597
W
Cthulhu
dawnczl
Cthulhu
18,773
556
3,905
3,529
19,525
16,328
591
12,061
6,500
37,087
0
L
Merlin
keika92
Merlin
13,248
878
1,596
960
10,555
4,336
220
4,897
5,572
46,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
55,925
185
Minions Killed
122
0
Camps Cleared
0
1,155,418
Distance Traveled
1,276,153
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,713
765
15
1
0
296,522
7
L
Set
9,439
674
10
1
0
215,512
0
W
Nu Wa
10,620
759
22
2
0
247,027
4
W
Skadi
10,968
783
26
2
0
221,626
0
L
Kukulkan
8,947
639
27
2
0
228,806
0
L
Ah Puch
11,003
786
70
5
0
249,921
1
L
Fenrir
9,647
689
11
1
0
248,106
0
W
King Arthur
11,800
843
20
1
0
250,432
0
W
Cthulhu
11,824
845
39
3
0
260,546
0
L
Merlin
10,331
738
67
5
0
213,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role